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665 lines
22 KiB
TypeScript
665 lines
22 KiB
TypeScript
// tslint:disable:variable-name Describing an API that's defined elsewhere.
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// tslint:disable:no-any describes the API as best we are able today
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import {ElementMixin} from '../mixins/element-mixin.js';
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import {GestureEventListeners} from '../mixins/gesture-event-listeners.js';
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import {DirMixin} from '../mixins/dir-mixin.js';
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import {dedupingMixin} from '../utils/mixin.js';
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import {dom, matchesSelector} from './polymer.dom.js';
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import {setTouchAction} from '../utils/gestures.js';
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import {Debouncer} from '../utils/debounce.js';
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import {timeOut, microTask} from '../utils/async.js';
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import {get} from '../utils/path.js';
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import {scopeSubtree} from '../utils/scope-subtree.js';
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import {findObservedAttributesGetter} from '../mixins/disable-upgrade-mixin.js';
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import {register} from '../utils/telemetry.js';
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export {LegacyElementMixin};
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/**
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* Element class mixin that provides Polymer's "legacy" API intended to be
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* backward-compatible to the greatest extent possible with the API
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* found on the Polymer 1.x `Polymer.Base` prototype applied to all elements
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* defined using the `Polymer({...})` function.
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*/
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declare function LegacyElementMixin<T extends new (...args: any[]) => {}>(base: T): T & LegacyElementMixinConstructor & ElementMixinConstructor & PropertyEffectsConstructor & TemplateStampConstructor & PropertyAccessorsConstructor & PropertiesChangedConstructor & PropertiesMixinConstructor & GestureEventListenersConstructor & DirMixinConstructor;
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import {ElementMixinConstructor} from '../mixins/element-mixin.js';
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import {PropertyEffectsConstructor, PropertyEffects} from '../mixins/property-effects.js';
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import {TemplateStampConstructor, TemplateStamp} from '../mixins/template-stamp.js';
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import {PropertyAccessorsConstructor, PropertyAccessors} from '../mixins/property-accessors.js';
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import {PropertiesChangedConstructor, PropertiesChanged} from '../mixins/properties-changed.js';
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import {PropertiesMixinConstructor, PropertiesMixin} from '../mixins/properties-mixin.js';
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import {GestureEventListenersConstructor} from '../mixins/gesture-event-listeners.js';
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import {DirMixinConstructor} from '../mixins/dir-mixin.js';
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interface LegacyElementMixinConstructor {
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new(...args: any[]): LegacyElementMixin;
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}
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export {LegacyElementMixinConstructor};
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interface LegacyElementMixin extends ElementMixin, PropertyEffects, TemplateStamp, PropertyAccessors, PropertiesChanged, PropertiesMixin, GestureEventListeners, DirMixin {
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isAttached: boolean;
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_debouncers: {[key: string]: Function|null}|null;
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_legacyForceObservedAttributes: boolean|undefined;
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/**
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* Return the element whose local dom within which this element
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* is contained. This is a shorthand for
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* `this.getRootNode().host`.
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*/
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readonly domHost: Node|null;
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is: string;
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/**
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* Overrides the default `Polymer.PropertyEffects` implementation to
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* add support for installing `hostAttributes` and `listeners`.
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*/
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ready(): void;
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/**
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* Overrides the default `Polymer.PropertyEffects` implementation to
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* add support for class initialization via the `_registered` callback.
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* This is called only when the first instance of the element is created.
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*/
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_initializeProperties(): void;
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_enableProperties(): void;
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/**
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* Provides an override implementation of `attributeChangedCallback`
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* which adds the Polymer legacy API's `attributeChanged` method.
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*
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* @param name Name of attribute.
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* @param old Old value of attribute.
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* @param value Current value of attribute.
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* @param namespace Attribute namespace.
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*/
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attributeChangedCallback(name: string, old: string|null, value: string|null, namespace: string|null): void;
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/**
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* Provides an implementation of `connectedCallback`
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* which adds Polymer legacy API's `attached` method.
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*/
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connectedCallback(): void;
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/**
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* Provides an implementation of `disconnectedCallback`
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* which adds Polymer legacy API's `detached` method.
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*/
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disconnectedCallback(): void;
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_canApplyPropertyDefault(property: any): any;
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/**
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* Legacy callback called during the `constructor`, for overriding
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* by the user.
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*/
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created(): void;
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/**
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* Sets the value of an attribute.
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* @param name The name of the attribute to change.
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* @param value The new attribute value.
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*/
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setAttribute(name: string, value: string): void;
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/**
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* Removes an attribute.
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*
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* @param name The name of the attribute to remove.
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*/
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removeAttribute(name: string): void;
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/**
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* Legacy callback called during `connectedCallback`, for overriding
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* by the user.
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*/
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attached(): void;
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/**
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* Legacy callback called during `disconnectedCallback`, for overriding
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* by the user.
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*/
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detached(): void;
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/**
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* Legacy callback called during `attributeChangedChallback`, for overriding
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* by the user.
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*
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* @param name Name of attribute.
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* @param old Old value of attribute.
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* @param value Current value of attribute.
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*/
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attributeChanged(name: string, old: string|null, value: string|null): void;
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_takeAttributes(): void;
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/**
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* Called automatically when an element is initializing.
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* Users may override this method to perform class registration time
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* work. The implementation should ensure the work is performed
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* only once for the class.
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*/
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_registered(): void;
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/**
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* Ensures an element has required attributes. Called when the element
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* is being readied via `ready`. Users should override to set the
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* element's required attributes. The implementation should be sure
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* to check and not override existing attributes added by
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* the user of the element. Typically, setting attributes should be left
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* to the element user and not done here; reasonable exceptions include
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* setting aria roles and focusability.
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*/
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_ensureAttributes(): void;
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/**
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* Adds element event listeners. Called when the element
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* is being readied via `ready`. Users should override to
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* add any required element event listeners.
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* In performance critical elements, the work done here should be kept
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* to a minimum since it is done before the element is rendered. In
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* these elements, consider adding listeners asynchronously so as not to
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* block render.
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*/
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_applyListeners(): void;
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/**
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* Converts a typed JavaScript value to a string.
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*
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* Note this method is provided as backward-compatible legacy API
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* only. It is not directly called by any Polymer features. To customize
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* how properties are serialized to attributes for attribute bindings and
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* `reflectToAttribute: true` properties as well as this method, override
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* the `_serializeValue` method provided by `Polymer.PropertyAccessors`.
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*
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* @param value Value to deserialize
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* @returns Serialized value
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*/
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serialize(value: any): string|undefined;
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/**
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* Converts a string to a typed JavaScript value.
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*
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* Note this method is provided as backward-compatible legacy API
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* only. It is not directly called by any Polymer features. To customize
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* how attributes are deserialized to properties for in
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* `attributeChangedCallback`, override `_deserializeValue` method
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* provided by `Polymer.PropertyAccessors`.
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*
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* @param value String to deserialize
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* @param type Type to deserialize the string to
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* @returns Returns the deserialized value in the `type` given.
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*/
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deserialize(value: string, type: any): any;
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/**
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* Serializes a property to its associated attribute.
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*
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* Note this method is provided as backward-compatible legacy API
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* only. It is not directly called by any Polymer features.
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*
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* @param property Property name to reflect.
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* @param attribute Attribute name to reflect.
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* @param value Property value to reflect.
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*/
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reflectPropertyToAttribute(property: string, attribute?: string, value?: any): void;
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/**
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* Sets a typed value to an HTML attribute on a node.
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*
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* Note this method is provided as backward-compatible legacy API
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* only. It is not directly called by any Polymer features.
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*
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* @param value Value to serialize.
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* @param attribute Attribute name to serialize to.
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* @param node Element to set attribute to.
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*/
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serializeValueToAttribute(value: any, attribute: string, node: Element|null): void;
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/**
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* Copies own properties (including accessor descriptors) from a source
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* object to a target object.
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*
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* @param prototype Target object to copy properties to.
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* @param api Source object to copy properties from.
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* @returns prototype object that was passed as first argument.
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*/
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extend(prototype: object|null, api: object|null): object|null;
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/**
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* Copies props from a source object to a target object.
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*
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* Note, this method uses a simple `for...in` strategy for enumerating
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* properties. To ensure only `ownProperties` are copied from source
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* to target and that accessor implementations are copied, use `extend`.
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*
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* @param target Target object to copy properties to.
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* @param source Source object to copy properties from.
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* @returns Target object that was passed as first argument.
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*/
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mixin(target: object, source: object): object;
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/**
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* Sets the prototype of an object.
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*
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* Note this method is provided as backward-compatible legacy API
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* only. It is not directly called by any Polymer features.
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*
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* @param object The object on which to set the prototype.
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* @param prototype The prototype that will be set on the given
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* `object`.
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* @returns Returns the given `object` with its prototype set
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* to the given `prototype` object.
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*/
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chainObject(object: object|null, prototype: object|null): object|null;
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/**
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* Calls `importNode` on the `content` of the `template` specified and
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* returns a document fragment containing the imported content.
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*
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* @param template HTML template element to instance.
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* @returns Document fragment containing the imported
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* template content.
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*/
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instanceTemplate(template: HTMLTemplateElement|null): DocumentFragment;
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/**
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* Dispatches a custom event with an optional detail value.
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*
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* @param type Name of event type.
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* @param detail Detail value containing event-specific
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* payload.
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* @param options Object specifying options. These may include:
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* `bubbles` (boolean, defaults to `true`),
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* `cancelable` (boolean, defaults to false), and
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* `node` on which to fire the event (HTMLElement, defaults to `this`).
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* @returns The new event that was fired.
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*/
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fire(type: string, detail?: any, options?: {bubbles?: boolean, cancelable?: boolean, composed?: boolean}): Event;
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/**
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* Convenience method to add an event listener on a given element,
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* late bound to a named method on this element.
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*
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* @param node Element to add event listener to.
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* @param eventName Name of event to listen for.
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* @param methodName Name of handler method on `this` to call.
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*/
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listen(node: EventTarget|null, eventName: string, methodName: string): void;
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/**
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* Convenience method to remove an event listener from a given element,
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* late bound to a named method on this element.
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*
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* @param node Element to remove event listener from.
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* @param eventName Name of event to stop listening to.
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* @param methodName Name of handler method on `this` to not call
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* anymore.
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*/
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unlisten(node: EventTarget|null, eventName: string, methodName: string): void;
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/**
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* Override scrolling behavior to all direction, one direction, or none.
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*
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* Valid scroll directions:
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* - 'all': scroll in any direction
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* - 'x': scroll only in the 'x' direction
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* - 'y': scroll only in the 'y' direction
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* - 'none': disable scrolling for this node
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*
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* @param direction Direction to allow scrolling
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* Defaults to `all`.
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* @param node Element to apply scroll direction setting.
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* Defaults to `this`.
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*/
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setScrollDirection(direction?: string, node?: Element|null): void;
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/**
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* Convenience method to run `querySelector` on this local DOM scope.
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*
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* This function calls `Polymer.dom(this.root).querySelector(slctr)`.
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*
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* @param slctr Selector to run on this local DOM scope
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* @returns Element found by the selector, or null if not found.
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*/
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$$(slctr: string): Element|null;
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/**
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* Force this element to distribute its children to its local dom.
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* This should not be necessary as of Polymer 2.0.2 and is provided only
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* for backwards compatibility.
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*/
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distributeContent(): void;
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/**
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* Returns a list of nodes that are the effective childNodes. The effective
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* childNodes list is the same as the element's childNodes except that
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* any `<content>` elements are replaced with the list of nodes distributed
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* to the `<content>`, the result of its `getDistributedNodes` method.
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*
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* @returns List of effective child nodes.
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*/
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getEffectiveChildNodes(): Node[];
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/**
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* Returns a list of nodes distributed within this element that match
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* `selector`. These can be dom children or elements distributed to
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* children that are insertion points.
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*
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* @param selector Selector to run.
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* @returns List of distributed elements that match selector.
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*/
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queryDistributedElements(selector: string): Node[];
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/**
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* Returns a list of elements that are the effective children. The effective
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* children list is the same as the element's children except that
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* any `<content>` elements are replaced with the list of elements
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* distributed to the `<content>`.
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*
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* @returns List of effective children.
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*/
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getEffectiveChildren(): Node[];
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/**
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* Returns a string of text content that is the concatenation of the
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* text content's of the element's effective childNodes (the elements
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* returned by <a href="#getEffectiveChildNodes>getEffectiveChildNodes</a>.
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*
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* @returns List of effective children.
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*/
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getEffectiveTextContent(): string;
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/**
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* Returns the first effective childNode within this element that
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* match `selector`. These can be dom child nodes or elements distributed
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* to children that are insertion points.
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*
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* @param selector Selector to run.
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* @returns First effective child node that matches selector.
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*/
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queryEffectiveChildren(selector: string): Node|null;
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/**
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* Returns a list of effective childNodes within this element that
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* match `selector`. These can be dom child nodes or elements distributed
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* to children that are insertion points.
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*
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* @param selector Selector to run.
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* @returns List of effective child nodes that match
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* selector.
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*/
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queryAllEffectiveChildren(selector: string): Node[];
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/**
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* Returns a list of nodes distributed to this element's `<slot>`.
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*
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* If this element contains more than one `<slot>` in its local DOM,
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* an optional selector may be passed to choose the desired content.
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*
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* @param slctr CSS selector to choose the desired
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* `<slot>`. Defaults to `content`.
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* @returns List of distributed nodes for the `<slot>`.
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*/
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getContentChildNodes(slctr?: string): Node[];
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/**
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* Returns a list of element children distributed to this element's
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* `<slot>`.
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*
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* If this element contains more than one `<slot>` in its
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* local DOM, an optional selector may be passed to choose the desired
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* content. This method differs from `getContentChildNodes` in that only
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* elements are returned.
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*
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* @param slctr CSS selector to choose the desired
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* `<content>`. Defaults to `content`.
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* @returns List of distributed nodes for the
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* `<slot>`.
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*/
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getContentChildren(slctr?: string): HTMLElement[];
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/**
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* Checks whether an element is in this element's light DOM tree.
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*
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* @param node The element to be checked.
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* @returns true if node is in this element's light DOM tree.
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*/
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isLightDescendant(node: Node|null): boolean;
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/**
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* Checks whether an element is in this element's local DOM tree.
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*
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* @param node The element to be checked.
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* @returns true if node is in this element's local DOM tree.
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*/
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isLocalDescendant(node: Element): boolean;
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/**
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* No-op for backwards compatibility. This should now be handled by
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* ShadyCss library.
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*
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* @param container Container element to scope
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* @param shouldObserve if true, start a mutation observer for added nodes to the container
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* @returns Returns a new MutationObserver on `container` if `shouldObserve` is true.
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*/
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scopeSubtree(container: Element, shouldObserve?: boolean): MutationObserver|null;
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/**
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* Returns the computed style value for the given property.
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*
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* @param property The css property name.
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* @returns Returns the computed css property value for the given
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* `property`.
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*/
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getComputedStyleValue(property: string): string;
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/**
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* Call `debounce` to collapse multiple requests for a named task into
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* one invocation which is made after the wait time has elapsed with
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* no new request. If no wait time is given, the callback will be called
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* at microtask timing (guaranteed before paint).
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*
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* debouncedClickAction(e) {
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* // will not call `processClick` more than once per 100ms
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* this.debounce('click', function() {
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* this.processClick();
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* } 100);
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* }
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*
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* @param jobName String to identify the debounce job.
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* @param callback Function that is called (with `this`
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* context) when the wait time elapses.
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* @param wait Optional wait time in milliseconds (ms) after the
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* last signal that must elapse before invoking `callback`
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* @returns Returns a debouncer object on which exists the
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* following methods: `isActive()` returns true if the debouncer is
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* active; `cancel()` cancels the debouncer if it is active;
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* `flush()` immediately invokes the debounced callback if the debouncer
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* is active.
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*/
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debounce(jobName: string, callback: () => void, wait?: number): object;
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/**
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* Returns whether a named debouncer is active.
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*
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* @param jobName The name of the debouncer started with `debounce`
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* @returns Whether the debouncer is active (has not yet fired).
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*/
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isDebouncerActive(jobName: string): boolean;
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/**
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* Immediately calls the debouncer `callback` and inactivates it.
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*
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* @param jobName The name of the debouncer started with `debounce`
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*/
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flushDebouncer(jobName: string): void;
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/**
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* Cancels an active debouncer. The `callback` will not be called.
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*
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* @param jobName The name of the debouncer started with `debounce`
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*/
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cancelDebouncer(jobName: string): void;
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/**
|
|
* Runs a callback function asynchronously.
|
|
*
|
|
* By default (if no waitTime is specified), async callbacks are run at
|
|
* microtask timing, which will occur before paint.
|
|
*
|
|
* @param callback The callback function to run, bound to
|
|
* `this`.
|
|
* @param waitTime Time to wait before calling the
|
|
* `callback`. If unspecified or 0, the callback will be run at microtask
|
|
* timing (before paint).
|
|
* @returns Handle that may be used to cancel the async job.
|
|
*/
|
|
async(callback: Function, waitTime?: number): number;
|
|
|
|
/**
|
|
* Cancels an async operation started with `async`.
|
|
*
|
|
* @param handle Handle returned from original `async` call to
|
|
* cancel.
|
|
*/
|
|
cancelAsync(handle: number): void;
|
|
|
|
/**
|
|
* Convenience method for creating an element and configuring it.
|
|
*
|
|
* @param tag HTML element tag to create.
|
|
* @param props Object of properties to configure on the
|
|
* instance.
|
|
* @returns Newly created and configured element.
|
|
*/
|
|
create(tag: string, props?: object|null): Element;
|
|
|
|
/**
|
|
* Polyfill for Element.prototype.matches, which is sometimes still
|
|
* prefixed.
|
|
*
|
|
* @param selector Selector to test.
|
|
* @param node Element to test the selector against.
|
|
* @returns Whether the element matches the selector.
|
|
*/
|
|
elementMatches(selector: string, node?: Element): boolean;
|
|
|
|
/**
|
|
* Toggles an HTML attribute on or off.
|
|
*
|
|
* @param name HTML attribute name
|
|
* @param bool Boolean to force the attribute on or off.
|
|
* When unspecified, the state of the attribute will be reversed.
|
|
* @returns true if the attribute now exists
|
|
*/
|
|
toggleAttribute(name: string, bool?: boolean): boolean;
|
|
|
|
/**
|
|
* Toggles a CSS class on or off.
|
|
*
|
|
* @param name CSS class name
|
|
* @param bool Boolean to force the class on or off.
|
|
* When unspecified, the state of the class will be reversed.
|
|
* @param node Node to target. Defaults to `this`.
|
|
*/
|
|
toggleClass(name: string, bool?: boolean, node?: Element|null): void;
|
|
|
|
/**
|
|
* Cross-platform helper for setting an element's CSS `transform` property.
|
|
*
|
|
* @param transformText Transform setting.
|
|
* @param node Element to apply the transform to.
|
|
* Defaults to `this`
|
|
*/
|
|
transform(transformText: string, node?: Element|null): void;
|
|
|
|
/**
|
|
* Cross-platform helper for setting an element's CSS `translate3d`
|
|
* property.
|
|
*
|
|
* @param x X offset.
|
|
* @param y Y offset.
|
|
* @param z Z offset.
|
|
* @param node Element to apply the transform to.
|
|
* Defaults to `this`.
|
|
*/
|
|
translate3d(x: number|string, y: number|string, z: number|string, node?: Element|null): void;
|
|
|
|
/**
|
|
* Removes an item from an array, if it exists.
|
|
*
|
|
* If the array is specified by path, a change notification is
|
|
* generated, so that observers, data bindings and computed
|
|
* properties watching that path can update.
|
|
*
|
|
* If the array is passed directly, **no change
|
|
* notification is generated**.
|
|
*
|
|
* @param arrayOrPath Path to array from
|
|
* which to remove the item
|
|
* (or the array itself).
|
|
* @param item Item to remove.
|
|
* @returns Array containing item removed.
|
|
*/
|
|
arrayDelete(arrayOrPath: string|Array<number|string>, item: any): any[]|null;
|
|
|
|
/**
|
|
* Facades `console.log`/`warn`/`error` as override point.
|
|
*
|
|
* @param level One of 'log', 'warn', 'error'
|
|
* @param args Array of strings or objects to log
|
|
*/
|
|
_logger(level: string, args: any[]|null): void;
|
|
|
|
/**
|
|
* Facades `console.log` as an override point.
|
|
*
|
|
* @param args Array of strings or objects to log
|
|
*/
|
|
_log(...args: any[]): void;
|
|
|
|
/**
|
|
* Facades `console.warn` as an override point.
|
|
*
|
|
* @param args Array of strings or objects to log
|
|
*/
|
|
_warn(...args: any[]): void;
|
|
|
|
/**
|
|
* Facades `console.error` as an override point.
|
|
*
|
|
* @param args Array of strings or objects to log
|
|
*/
|
|
_error(...args: any[]): void;
|
|
|
|
/**
|
|
* Formats a message using the element type an a method name.
|
|
*
|
|
* @param methodName Method name to associate with message
|
|
* @param args Array of strings or objects to log
|
|
* @returns Array with formatting information for `console`
|
|
* logging.
|
|
*/
|
|
_logf(methodName: string, ...args: any[]): any[];
|
|
}
|