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Provide a single static instance of C++ locale.
We can't use std::locale::global because all streams imbue it by
default and if it's not 'C' (aka std::locale::classic) then we
must imbue all the streams that we don't want localized, and that's
most of them.
Provides error checking for setting the C++ locale from the environment.
This is necessary both because the environment might have an invalid
locale, which would cause an unhandled exception crash.
On windows std::locale("") can't handle some Microsoft-style locale
strings (e.g. Spanish_Spain) so we use boost::locale's gen("") function
to set the locale--though even that can't handle a Microsoft-style
locale string with an appended charset (e.g. Spanish_Spain.1252) and
that's what glibc's setlocale(LC_ALL, NULL) emits.
This commit is contained in:
78
libgnucash/core-utils/gnc-locale-utils.cpp
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78
libgnucash/core-utils/gnc-locale-utils.cpp
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/********************************************************************\
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* gnc-locale-utils.cpp -- provide a default locale for C++ *
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* Copyright (C) 2019 John Ralls <jralls@ceridwen.us *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License as *
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* published by the Free Software Foundation; either version 2 of *
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* the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License*
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* along with this program; if not, contact: *
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* *
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* Free Software Foundation Voice: +1-617-542-5942 *
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* 51 Franklin Street, Fifth Floor Fax: +1-617-542-2652 *
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* Boston, MA 02110-1301, USA gnu@gnu.org *
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\********************************************************************/
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#include <clocale>
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#include <boost/locale.hpp>
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#include "gnc-locale-utils.hpp"
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/* This function addresses two separate problems: First, if we set
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* std::locale::global then all streams automagically imbue
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* themselves with it and we have to re-imbue all of the backends and
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* logging streams with std::locale::classic() so that data and log
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* files aren't localized. Second, calling std::locale("") is slow,
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* so we want to do it only once. Worse, the standard C++ library in
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* Mingw64 chokes on at least some Microsoft-style locale strings
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* (e.g. "Spanish_Spain") but libc's setlocale(LC_ALL, NULL) emits
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* them even if originally fed a Unix-style locale ("es_ES").
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*
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* The solution is this function which caches the setlocale() locale
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* the first time it's called and which uses a boost::locale
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* generator, which does know what to do with (sometimes adjusted)
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* Microsoft locale strings.
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*/
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const std::locale&
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gnc_get_locale()
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{
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static std::locale cached;
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static bool tried_already = false;
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if (!tried_already)
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{
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boost::locale::generator gen;
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tried_already = true;
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try
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{
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cached = gen("");
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}
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catch (const std::runtime_error& err)
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{
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std::string c_locale(setlocale(LC_ALL, nullptr));
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std::cerr << "[gnc_get_locale] Failed to create app-default locale from " << c_locale << " because " << err.what() << "\n";
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auto dot = c_locale.find(".");
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if (dot != std::string::npos)
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{
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try
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{
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cached = gen(c_locale.substr(0, dot));
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}
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catch (std::runtime_error& err2)
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{
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std::cerr << "[gnc_get_locale] Failed to create app-default locale from " << c_locale << " because " << err.what() << " so using the 'C' locale for C++.\n";
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}
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}
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else
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{
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std::cerr << "[gnc_get_locale] Using the 'C' locale for C++\n";
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}
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}
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}
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return cached;
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}
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