Emit appropriate deprecation warnings in case code tries to invoke the removed functions.
Only for gnc:module-load a more elaborate compat function has
been written which should allow code using this obsolete function
to continue to function. The emitted deprecation warning will
guide the user to update his/her code for future compatibility.
With that in place we no longer need to (gnc:module-load "gnucash/gnome-utils" 0)
the gnome-utils gncmodule. An ordinary (use-modules (gnucash gnome-utils)) suffices
With that in place we no longer need to (gnc:module-load "gnucash/app-utils" 0)
the app-utils gncmodule. An ordinary (use-modules (gnucash app-utils)) suffices
- move test modules into a subdirectory on Windows as well
- move the futuremod module into its own subdirectory
to avoid its load warnings each time gnc_module_init is called
That also tends to happen when building guile modules.
- remove the log handlers filtering out the futuremodsys warnings
They didn't match the actual warning signature anyway and
they're no longer emitted during testing
This is a first rudimentary separation of gnc-module tests
based on whether they require guile or not. Needs plenty of refinement
which will be applied in followup commits.
1. Instead of creating a C wrapper around gettext to then wrap in
guile, use guile's builtin gettext support directly.
The code still defines the _ and N_ shorthands. However it doesn't
really warant a separate module just for these two shorthands.
Instead define them in core-utils. So all code wanting to use
_ or N_ in guile should now use the (gnucash core-utils) module.
The bulk of this commit is actually deleting the scm-gettext
target and using (gnucash core-utils) instead of (gnucash gettext).
2. As the definition of _ and N_ is removed from app-utils.scm,
the app-utils test for a functional N_ macro has been moved to a
new test file in the guile bindinds tests.
3. The (gnucash gettext) module has been deprecated. Use
(gnucash core-utils) from now on.
This is just a cosmetic. This way the scm targets in the CMakeLists.txt
file are ordered according to their dependencies (targets later in the
file can depend on targets earlier in the file).
This commit tries to do the minimum necessary to move the guile bits from engine
to bindings/guile. As engine is a very central piece in the software, this unfortunately
still touches many other source files:
- A few helper objects have been squashed together:
* engine-helpers-guile.[ch] (of which the c part is extracted from engine-helpers.c)
* gncBusGuile.[ch]
* gnc-hooks-scm.[ch]
- The initialization function of gncmod-engine no longer initializes the scm bits.
Any scm code that wants to interact with the engine code now has to load
the (gnucash engine) scm module, or sometimes (gnucash business-core).
The bulk of changes in this commit actually is updating all the scm consumers to do so.
- scm-scm target has been removed. Instead (gnucash utilities) is part
of scm-engine. A few dependency graphs have been updated for this.
More refinements will be in followup commits.
That should trigger a regeneration of these swig sources if
any of the header files change.
This is done via a small macro that can be reused for other wrappers as well.
Note
cmake 3.15 introduces a 'FILTER' generator expression
that might allow us to do something like the following:
$<FILTER:$<TARGET_PROPERTY:baselib,SOURCES>,INCLUDE,"*.h[pp]?$">
I toyed briefly with that idea but it currently has two issues:
1. 3.15 is newer than our current minimum cmake requirement, so we can't
depend in that feature yet.
2. the sources are relative to *their* source directory, which
is different from the one in which the wrappers are generated
So they should still be properly transformed into absolute paths
By properly marking certain parameters as private or public
we can have cmake work out most of the link_libraries and
include_directoris for other targets dependent on core-utils
Note core-utils.i is used by both the guile and the python bindings so
it is moved up to the common bindings directory, while guile
specific changes are in bindings/guile.