Decouple escaping from quitting

When a user is not entering text into a prompt, the 'q' key should immediately
quit the application. On the other hand, the 'esc' key should cancel/close/go-back
to the previous context.

If we're at the surface level (nothing to cancel/close) and the user hits the
escape key, the default behaviour is to close the app, however we now have a
`quitOnTopLevelReturn` config key to override this.

I actually think from the beginning we should have made this config option
default to false rather than true which is the default this PR gives it,
but I don't want to anger too many people familiar with the existing behaviour.
This commit is contained in:
Jesse Duffield
2020-07-18 19:41:13 +10:00
parent 0e65db10d8
commit 845c80721f
11 changed files with 34 additions and 16 deletions

View File

@@ -34,6 +34,14 @@ func (gui *Gui) handleQuit(g *gocui.Gui, v *gocui.View) error {
return gui.quit(v)
}
func (gui *Gui) handleTopLevelReturn(g *gocui.Gui, v *gocui.View) error {
if gui.Config.GetUserConfig().GetBool("quitOnTopLevelReturn") {
return gui.handleQuit(g, v)
}
return nil
}
func (gui *Gui) quit(v *gocui.View) error {
if gui.State.Updating {
return gui.createUpdateQuitConfirmation(gui.g, v)