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This begins a big refactor of moving more code out of the Gui struct into contexts, controllers, and helpers. We also move some code into structs in the gui package purely for the sake of better encapsulation
51 lines
1.2 KiB
Go
51 lines
1.2 KiB
Go
package context
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import (
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/gui/filetree"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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type WorkingTreeContext struct {
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*filetree.FileTreeViewModel
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*ListContextTrait
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}
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var _ types.IListContext = (*WorkingTreeContext)(nil)
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func NewWorkingTreeContext(
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getModel func() []*models.File,
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view *gocui.View,
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getDisplayStrings func(startIdx int, length int) [][]string,
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c *types.HelperCommon,
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) *WorkingTreeContext {
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viewModel := filetree.NewFileTreeViewModel(getModel, c.Log, c.UserConfig.Gui.ShowFileTree)
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return &WorkingTreeContext{
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FileTreeViewModel: viewModel,
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ListContextTrait: &ListContextTrait{
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Context: NewSimpleContext(NewBaseContext(NewBaseContextOpts{
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View: view,
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WindowName: "files",
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Key: FILES_CONTEXT_KEY,
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Kind: types.SIDE_CONTEXT,
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Focusable: true,
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}), ContextCallbackOpts{}),
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list: viewModel,
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getDisplayStrings: getDisplayStrings,
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c: c,
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},
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}
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}
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func (self *WorkingTreeContext) GetSelectedItemId() string {
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item := self.GetSelected()
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if item == nil {
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return ""
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}
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return item.ID()
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}
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