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Simple Split 2-iter loop: msg_show_console_dialog
Simply spliting the 2-iter loop into code for computing size of memory & for copying to allocated memory
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@ -2846,7 +2846,6 @@ static char_u *msg_show_console_dialog(char_u *message, char_u *buttons, int dfl
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char_u *msgp = NULL;
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char_u *hotkp = NULL;
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char_u *r;
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int copy;
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#define HAS_HOTKEY_LEN 30
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char_u has_hotkey[HAS_HOTKEY_LEN];
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int first_hotkey = FALSE; /* first char of button is hotkey */
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@ -2854,73 +2853,28 @@ static char_u *msg_show_console_dialog(char_u *message, char_u *buttons, int dfl
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has_hotkey[0] = FALSE;
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/*
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* First loop: compute the size of memory to allocate.
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* Second loop: copy to the allocated memory.
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*/
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for (copy = 0; copy <= 1; ++copy) {
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// Compute the size of memory to allocate.
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r = buttons;
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idx = 0;
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while (*r) {
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if (*r == DLG_BUTTON_SEP) {
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if (copy) {
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*msgp++ = ',';
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*msgp++ = ' '; /* '\n' -> ', ' */
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/* advance to next hotkey and set default hotkey */
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if (has_mbyte)
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hotkp += STRLEN(hotkp);
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else
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++hotkp;
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hotkp[copy_char(r + 1, hotkp, TRUE)] = NUL;
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if (dfltbutton)
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--dfltbutton;
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/* If no hotkey is specified first char is used. */
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if (idx < HAS_HOTKEY_LEN - 1 && !has_hotkey[++idx])
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first_hotkey = TRUE;
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} else {
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len += 3; /* '\n' -> ', '; 'x' -> '(x)' */
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lenhotkey += HOTK_LEN; /* each button needs a hotkey */
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if (idx < HAS_HOTKEY_LEN - 1)
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has_hotkey[++idx] = FALSE;
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}
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} else if (*r == DLG_HOTKEY_CHAR || first_hotkey) {
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if (*r == DLG_HOTKEY_CHAR)
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++r;
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first_hotkey = FALSE;
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if (copy) {
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if (*r == DLG_HOTKEY_CHAR) /* '&&a' -> '&a' */
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*msgp++ = *r;
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else {
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/* '&a' -> '[a]' */
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*msgp++ = (dfltbutton == 1) ? '[' : '(';
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msgp += copy_char(r, msgp, FALSE);
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*msgp++ = (dfltbutton == 1) ? ']' : ')';
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/* redefine hotkey */
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hotkp[copy_char(r, hotkp, TRUE)] = NUL;
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}
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} else {
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++len; /* '&a' -> '[a]' */
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if (idx < HAS_HOTKEY_LEN - 1)
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has_hotkey[idx] = TRUE;
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}
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} else {
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/* everything else copy literally */
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if (copy)
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msgp += copy_char(r, msgp, FALSE);
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}
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/* advance to the next character */
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mb_ptr_adv(r);
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}
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if (copy) {
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*msgp++ = ':';
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*msgp++ = ' ';
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*msgp = NUL;
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} else {
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len += (int)(STRLEN(message)
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+ 2 /* for the NL's */
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+ STRLEN(buttons)
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@ -2955,9 +2909,55 @@ static char_u *msg_show_console_dialog(char_u *message, char_u *buttons, int dfl
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* "hotkp" typed at the more prompt. */
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confirm_msg_tail = msgp;
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*msgp++ = '\n';
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// Copy to the allocated memory.
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r = buttons;
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idx = 0;
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while (*r) {
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if (*r == DLG_BUTTON_SEP) {
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*msgp++ = ',';
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*msgp++ = ' '; /* '\n' -> ', ' */
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/* advance to next hotkey and set default hotkey */
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if (has_mbyte)
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hotkp += STRLEN(hotkp);
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else
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++hotkp;
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hotkp[copy_char(r + 1, hotkp, TRUE)] = NUL;
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if (dfltbutton)
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--dfltbutton;
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/* If no hotkey is specified first char is used. */
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if (idx < HAS_HOTKEY_LEN - 1 && !has_hotkey[++idx])
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first_hotkey = TRUE;
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} else if (*r == DLG_HOTKEY_CHAR || first_hotkey) {
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if (*r == DLG_HOTKEY_CHAR)
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++r;
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first_hotkey = FALSE;
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if (*r == DLG_HOTKEY_CHAR) /* '&&a' -> '&a' */
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*msgp++ = *r;
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else {
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/* '&a' -> '[a]' */
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*msgp++ = (dfltbutton == 1) ? '[' : '(';
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msgp += copy_char(r, msgp, FALSE);
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*msgp++ = (dfltbutton == 1) ? ']' : ')';
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/* redefine hotkey */
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hotkp[copy_char(r, hotkp, TRUE)] = NUL;
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}
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} else {
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/* everything else copy literally */
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msgp += copy_char(r, msgp, FALSE);
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}
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/* advance to the next character */
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mb_ptr_adv(r);
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}
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*msgp++ = ':';
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*msgp++ = ' ';
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*msgp = NUL;
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display_confirm_msg();
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return hotk;
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}
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