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refactor(misc1): move insertmode related function to edit.c
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@ -832,6 +832,16 @@ static int insert_execute(VimState *state, int key)
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return insert_handle_key(s);
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return insert_handle_key(s);
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}
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}
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/// Return true when need to go to Insert mode because of 'insertmode'.
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///
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/// Don't do this when still processing a command or a mapping.
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/// Don't do this when inside a ":normal" command.
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bool goto_im(void)
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{
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return p_im && stuff_empty() && typebuf_typed();
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}
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static int insert_handle_key(InsertState *s)
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static int insert_handle_key(InsertState *s)
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{
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{
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// The big switch to handle a character in insert mode.
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// The big switch to handle a character in insert mode.
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@ -437,13 +437,3 @@ done:
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xfree(tempname);
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xfree(tempname);
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return buffer;
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return buffer;
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}
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}
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/*
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* Return TRUE when need to go to Insert mode because of 'insertmode'.
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* Don't do this when still processing a command or a mapping.
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* Don't do this when inside a ":normal" command.
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*/
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int goto_im(void)
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{
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return p_im && stuff_empty() && typebuf_typed();
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}
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