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fix(api/nvim_win_call): share common win_execute logic
We have to be sure that the bugs fixed in the previous patches also apply to nvim_win_call. Checking v8.1.2124 and v8.2.4026 is especially important as these patches were only applied to win_execute, but nvim_win_call is also affected by the same bugs. A lot of win_execute's logic can be shared with nvim_win_call, so factor it out into a common macro to reduce the possibility of this happening again.
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@ -457,12 +457,10 @@ Object nvim_win_call(Window window, LuaRef fun, Error *err)
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try_start();
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Object res = OBJECT_INIT;
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switchwin_T switchwin;
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if (switch_win_noblock(&switchwin, win, tabpage, true) == OK) {
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WIN_EXECUTE(win, tabpage, {
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Array args = ARRAY_DICT_INIT;
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res = nlua_call_ref(fun, NULL, args, true, err);
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}
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restore_win_noblock(&switchwin, true);
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});
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try_end(err);
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return res;
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}
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@ -2181,25 +2181,7 @@ static void f_win_execute(typval_T *argvars, typval_T *rettv, FunPtr fptr)
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rettv->vval.v_string = NULL;
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if (wp != NULL && tp != NULL) {
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pos_T curpos = wp->w_cursor;
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switchwin_T switchwin;
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if (switch_win_noblock(&switchwin, wp, tp, true) == OK) {
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check_cursor();
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execute_common(argvars, rettv, fptr, 1);
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}
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restore_win_noblock(&switchwin, true);
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// Update the status line if the cursor moved.
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if (win_valid(wp) && !equalpos(curpos, wp->w_cursor)) {
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wp->w_redr_status = true;
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}
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// In case the command moved the cursor or changed the Visual area,
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// check it is valid.
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check_cursor();
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if (VIsual_active) {
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check_pos(curbuf, &VIsual);
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}
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WIN_EXECUTE(wp, tp, execute_common(argvars, rettv, fptr, 1));
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}
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}
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@ -4,6 +4,7 @@
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#include <stdbool.h>
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#include "nvim/buffer_defs.h"
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#include "nvim/mark.h"
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// Values for file_name_in_line()
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#define FNAME_MESS 1 // give error message
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@ -40,6 +41,30 @@ typedef struct {
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bool sw_visual_active;
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} switchwin_T;
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/// Execute a block of code in the context of window `wp` in tabpage `tp`.
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/// Ensures the status line is redrawn and cursor position is valid if it is moved.
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#define WIN_EXECUTE(wp, tp, block) \
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do { \
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win_T *const wp_ = (wp); \
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const pos_T curpos_ = wp_->w_cursor; \
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switchwin_T switchwin_; \
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if (switch_win_noblock(&switchwin_, wp_, (tp), true) == OK) { \
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check_cursor(); \
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block; \
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} \
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restore_win_noblock(&switchwin_, true); \
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/* Update the status line if the cursor moved. */ \
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if (win_valid(wp_) && !equalpos(curpos_, wp_->w_cursor)) { \
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wp_->w_redr_status = true; \
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} \
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/* In case the command moved the cursor or changed the Visual area, */ \
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/* check it is valid. */ \
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check_cursor(); \
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if (VIsual_active) { \
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check_pos(curbuf, &VIsual); \
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} \
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} while (false)
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "window.h.generated.h"
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#endif
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@ -2445,6 +2445,75 @@ describe('lua stdlib', function()
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eq(win1, meths.get_current_win())
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eq(win2, val)
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end)
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it('does not cause ml_get errors with invalid visual selection', function()
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-- Add lines to the current buffer and make another window looking into an empty buffer.
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exec_lua [[
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_G.a = vim.api
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_G.t = function(s) return a.nvim_replace_termcodes(s, true, true, true) end
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_G.win_lines = a.nvim_get_current_win()
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vim.cmd "new"
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_G.win_empty = a.nvim_get_current_win()
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a.nvim_set_current_win(win_lines)
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a.nvim_buf_set_lines(0, 0, -1, true, {"a", "b", "c"})
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]]
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-- Start Visual in current window, redraw in other window with fewer lines.
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-- Should be fixed by vim-patch:8.2.4018.
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exec_lua [[
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a.nvim_feedkeys(t "G<C-V>", "txn", false)
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a.nvim_win_call(win_empty, function() vim.cmd "redraw" end)
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]]
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-- Start Visual in current window, extend it in other window with more lines.
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-- Fixed for win_execute by vim-patch:8.2.4026, but nvim_win_call should also not be affected.
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exec_lua [[
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a.nvim_feedkeys(t "<Esc>gg", "txn", false)
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a.nvim_set_current_win(win_empty)
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a.nvim_feedkeys(t "gg<C-V>", "txn", false)
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a.nvim_win_call(win_lines, function() a.nvim_feedkeys(t "G<C-V>", "txn", false) end)
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vim.cmd "redraw"
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]]
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end)
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it('updates ruler if cursor moved', function()
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-- Fixed for win_execute in vim-patch:8.1.2124, but should've applied to nvim_win_call too!
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local screen = Screen.new(30, 5)
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screen:set_default_attr_ids {
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[1] = {reverse = true},
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[2] = {bold = true, reverse = true},
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}
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screen:attach()
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exec_lua [[
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_G.a = vim.api
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vim.opt.ruler = true
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local lines = {}
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for i = 0, 499 do lines[#lines + 1] = tostring(i) end
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a.nvim_buf_set_lines(0, 0, -1, true, lines)
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a.nvim_win_set_cursor(0, {20, 0})
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vim.cmd "split"
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_G.win = a.nvim_get_current_win()
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vim.cmd "wincmd w | redraw"
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]]
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screen:expect [[
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19 |
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{1:[No Name] [+] 20,1 3%}|
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^19 |
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{2:[No Name] [+] 20,1 3%}|
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]]
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exec_lua [[
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a.nvim_win_call(win, function() a.nvim_win_set_cursor(0, {100, 0}) end)
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vim.cmd "redraw"
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]]
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screen:expect [[
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99 |
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{1:[No Name] [+] 100,1 19%}|
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^19 |
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{2:[No Name] [+] 20,1 3%}|
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]]
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end)
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end)
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end)
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