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vim-patch:9.0.0908: with 'smoothscroll' cursor may end up in wrong position
Problem: With 'smoothscroll' cursor may end up in wrong position.
Solution: Correct the computation of screen lines. (Yee Cheng Chin,
closes vim/vim#11502)
361895d2a1
Co-authored-by: Yee Cheng Chin <ychin.git@gmail.com>
This commit is contained in:
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@ -1877,18 +1877,43 @@ void scroll_cursor_bot(int min_scroll, int set_topbot)
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// The lines of the cursor line itself are always used.
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used = plines_win_nofill(curwin, cln, true);
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// If the cursor is below botline, we will at least scroll by the height
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// of the cursor line. Correct for empty lines, which are really part of
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// botline.
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// If the cursor is on or below botline, we will at least scroll by the
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// height of the cursor line, which is "used". Correct for empty lines,
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// which are really part of botline.
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if (cln >= curwin->w_botline) {
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scrolled = used;
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if (cln == curwin->w_botline) {
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scrolled -= curwin->w_empty_rows;
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}
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min_scrolled = scrolled;
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if (cln > curwin->w_botline && curwin->w_p_sms && curwin->w_p_wrap) {
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for (linenr_T lnum = curwin->w_botline + 1; lnum <= cln; lnum++) {
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min_scrolled += plines_win_nofill(curwin, lnum, true);
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if (curwin->w_p_sms && curwin->w_p_wrap) {
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// 'smoothscroll' and 'wrap' are set
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if (cln > curwin->w_botline) {
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// add screen lines below w_botline
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for (linenr_T lnum = curwin->w_botline + 1; lnum <= cln; lnum++) {
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min_scrolled += plines_win_nofill(curwin, lnum, true);
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}
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}
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// Calculate how many screen lines the current top line of window
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// occupies. If it is occupying more than the entire window, we
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// need to scroll the additional clipped lines to scroll past the
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// top line before we can move on to the other lines.
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int top_plines = plines_win_nofill(curwin, curwin->w_topline, false);
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int skip_lines = 0;
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int width1 = curwin->w_width - curwin_col_off();
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int width2 = width1 + curwin_col_off2();
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// similar formula is used in curs_columns()
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if (curwin->w_skipcol > width1) {
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skip_lines += (curwin->w_skipcol - width1) / width2 + 1;
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} else if (curwin->w_skipcol > 0) {
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skip_lines = 1;
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}
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top_plines -= skip_lines;
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if (top_plines > curwin->w_height) {
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scrolled += (top_plines - curwin->w_height);
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min_scrolled += (top_plines - curwin->w_height);
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}
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}
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}
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@ -410,7 +410,7 @@ describe('smoothscroll', function()
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it("adjusts the cursor position in a long line", function()
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screen:try_resize(40, 6)
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exec([[
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call setline(1, ['one', 'two', 'Line' .. (' with lots of text'->repeat(30))])
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call setline(1, ['one', 'two', 'Line' .. (' with lots of text'->repeat(30)) .. ' end', 'four'])
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set smoothscroll scrolloff=0
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normal 3G10|zt
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]])
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@ -502,6 +502,45 @@ describe('smoothscroll', function()
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ith lots of text with lots of text with |
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]])
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-- 'scrolloff' set to 0, move cursor down one line. Cursor should move properly,
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-- and since this is a really long line, it will be put on top of the screen.
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exec('set scrolloff=0')
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feed('0j')
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screen:expect([[
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^four |
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~ |
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~ |
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~ |
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~ |
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]])
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-- Repeat the step and move the cursor down again.
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-- This time, use a shorter long line that is barely long enough to span more
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-- than one window. Note that the cursor is at the bottom this time because
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-- Vim prefers to do so if we are scrolling a few lines only.
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exec("call setline(1, ['one', 'two', 'Line' .. (' with lots of text'->repeat(10)) .. ' end', 'four'])")
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feed('3Gztj')
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screen:expect([[
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<<<th lots of text with lots of text wit|
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h lots of text with lots of text with lo|
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ts of text with lots of text with lots o|
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f text with lots of text end |
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^four |
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]])
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-- Repeat the step but this time start it when the line is smooth-scrolled by
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-- one line. This tests that the offset calculation is still correct and
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-- still end up scrolling down to the next line with cursor at bottom of
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-- screen.
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feed('3Gzt<C-E>j')
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screen:expect([[
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<<<th lots of text with lots of text wit|
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h lots of text with lots of text with lo|
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ts of text with lots of text with lots o|
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f text with lots of text end |
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fou^r |
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]])
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end)
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-- oldtest: Test_smoothscroll_one_long_line()
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@ -263,7 +263,7 @@ func Test_smoothscroll_wrap_long_line()
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let lines =<< trim END
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vim9script
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setline(1, ['one', 'two', 'Line' .. (' with lots of text'->repeat(30))])
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setline(1, ['one', 'two', 'Line' .. (' with lots of text'->repeat(30)) .. ' end', 'four'])
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set smoothscroll scrolloff=0
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normal 3G10|zt
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END
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@ -304,6 +304,30 @@ func Test_smoothscroll_wrap_long_line()
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call term_sendkeys(buf, "gj")
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call term_sendkeys(buf, "\<C-Y>")
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call VerifyScreenDump(buf, 'Test_smooth_long_9', {})
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" 'scrolloff' set to 0, move cursor down one line.
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" Cursor should move properly, and since this is a really long line, it will
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" be put on top of the screen.
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call term_sendkeys(buf, ":set scrolloff=0\<CR>")
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call term_sendkeys(buf, "0j")
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call VerifyScreenDump(buf, 'Test_smooth_long_10', {})
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" Repeat the step and move the cursor down again.
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" This time, use a shorter long line that is barely long enough to span more
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" than one window. Note that the cursor is at the bottom this time because
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" Vim prefers to do so if we are scrolling a few lines only.
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call term_sendkeys(buf, ":call setline(1, ['one', 'two', 'Line' .. (' with lots of text'->repeat(10)) .. ' end', 'four'])\<CR>")
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call term_sendkeys(buf, "3Gzt")
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call term_sendkeys(buf, "j")
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call VerifyScreenDump(buf, 'Test_smooth_long_11', {})
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" Repeat the step but this time start it when the line is smooth-scrolled by
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" one line. This tests that the offset calculation is still correct and
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" still end up scrolling down to the next line with cursor at bottom of
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" screen.
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call term_sendkeys(buf, "3Gzt")
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call term_sendkeys(buf, "\<C-E>j")
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call VerifyScreenDump(buf, 'Test_smooth_long_12', {})
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call StopVimInTerminal(buf)
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endfunc
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