vim-patch:7.4.2069

Problem:    spell.c is too big.
Solution:   Split it in spell file handling and spell checking.

9ccfebddc3
This commit is contained in:
James McCoy 2017-03-07 09:13:54 -05:00
parent b2b15e6e13
commit 5674057e3a
No known key found for this signature in database
GPG Key ID: DFE691AE331BA3DB
10 changed files with 5994 additions and 5920 deletions

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@ -104,6 +104,7 @@ set(CONV_SOURCES
screen.c
search.c
spell.c
spellfile.c
syntax.c
tag.c
window.c)

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@ -50,6 +50,7 @@
#include "nvim/screen.h"
#include "nvim/search.h"
#include "nvim/spell.h"
#include "nvim/spellfile.h"
#include "nvim/strings.h"
#include "nvim/syntax.h"
#include "nvim/tag.h"

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@ -45,6 +45,7 @@
#include "nvim/screen.h"
#include "nvim/search.h"
#include "nvim/spell.h"
#include "nvim/spellfile.h"
#include "nvim/strings.h"
#include "nvim/syntax.h"
#include "nvim/tag.h"

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@ -59,6 +59,7 @@
#include "nvim/regexp.h"
#include "nvim/screen.h"
#include "nvim/spell.h"
#include "nvim/spellfile.h"
#include "nvim/strings.h"
#include "nvim/syntax.h"
#include "nvim/ui.h"

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@ -3,6 +3,8 @@
#include <stdbool.h>
#include "nvim/spell_defs.h"
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "spell.h.generated.h"
#endif

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src/nvim/spell_defs.h Normal file
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@ -0,0 +1,287 @@
#ifndef NVIM_SPELL_DEFS_H
#define NVIM_SPELL_DEFS_H
#include <stdbool.h>
#include <stdint.h>
#include "nvim/buffer_defs.h"
#include "nvim/garray.h"
#include "nvim/regexp_defs.h"
#include "nvim/types.h"
#define MAXWLEN 254 // Assume max. word len is this many bytes.
// Some places assume a word length fits in a
// byte, thus it can't be above 255.
// Type used for indexes in the word tree need to be at least 4 bytes. If int
// is 8 bytes we could use something smaller, but what?
typedef int idx_T;
# define SPL_FNAME_TMPL "%s.%s.spl"
# define SPL_FNAME_ADD ".add."
# define SPL_FNAME_ASCII ".ascii."
// Flags used for a word. Only the lowest byte can be used, the region byte
// comes above it.
#define WF_REGION 0x01 // region byte follows
#define WF_ONECAP 0x02 // word with one capital (or all capitals)
#define WF_ALLCAP 0x04 // word must be all capitals
#define WF_RARE 0x08 // rare word
#define WF_BANNED 0x10 // bad word
#define WF_AFX 0x20 // affix ID follows
#define WF_FIXCAP 0x40 // keep-case word, allcap not allowed
#define WF_KEEPCAP 0x80 // keep-case word
// for <flags2>, shifted up one byte to be used in wn_flags
#define WF_HAS_AFF 0x0100 // word includes affix
#define WF_NEEDCOMP 0x0200 // word only valid in compound
#define WF_NOSUGGEST 0x0400 // word not to be suggested
#define WF_COMPROOT 0x0800 // already compounded word, COMPOUNDROOT
#define WF_NOCOMPBEF 0x1000 // no compounding before this word
#define WF_NOCOMPAFT 0x2000 // no compounding after this word
// flags for <pflags>
#define WFP_RARE 0x01 // rare prefix
#define WFP_NC 0x02 // prefix is not combining
#define WFP_UP 0x04 // to-upper prefix
#define WFP_COMPPERMIT 0x08 // prefix with COMPOUNDPERMITFLAG
#define WFP_COMPFORBID 0x10 // prefix with COMPOUNDFORBIDFLAG
// Flags for postponed prefixes in "sl_pidxs". Must be above affixID (one
// byte) and prefcondnr (two bytes).
#define WF_RAREPFX (WFP_RARE << 24) // rare postponed prefix
#define WF_PFX_NC (WFP_NC << 24) // non-combining postponed prefix
#define WF_PFX_UP (WFP_UP << 24) // to-upper postponed prefix
#define WF_PFX_COMPPERMIT (WFP_COMPPERMIT << 24) // postponed prefix with
// COMPOUNDPERMITFLAG
#define WF_PFX_COMPFORBID (WFP_COMPFORBID << 24) // postponed prefix with
// COMPOUNDFORBIDFLAG
// flags for <compoptions>
#define COMP_CHECKDUP 1 // CHECKCOMPOUNDDUP
#define COMP_CHECKREP 2 // CHECKCOMPOUNDREP
#define COMP_CHECKCASE 4 // CHECKCOMPOUNDCASE
#define COMP_CHECKTRIPLE 8 // CHECKCOMPOUNDTRIPLE
// Info from "REP", "REPSAL" and "SAL" entries in ".aff" file used in si_rep,
// si_repsal, sl_rep, and si_sal. Not for sl_sal!
// One replacement: from "ft_from" to "ft_to".
typedef struct fromto_S {
char_u *ft_from;
char_u *ft_to;
} fromto_T;
// Info from "SAL" entries in ".aff" file used in sl_sal.
// The info is split for quick processing by spell_soundfold().
// Note that "sm_oneof" and "sm_rules" point into sm_lead.
typedef struct salitem_S {
char_u *sm_lead; // leading letters
int sm_leadlen; // length of "sm_lead"
char_u *sm_oneof; // letters from () or NULL
char_u *sm_rules; // rules like ^, $, priority
char_u *sm_to; // replacement.
int *sm_lead_w; // wide character copy of "sm_lead"
int *sm_oneof_w; // wide character copy of "sm_oneof"
int *sm_to_w; // wide character copy of "sm_to"
} salitem_T;
typedef int salfirst_T;
// Values for SP_*ERROR are negative, positive values are used by
// read_cnt_string().
#define SP_TRUNCERROR -1 // spell file truncated error
#define SP_FORMERROR -2 // format error in spell file
#define SP_OTHERERROR -3 // other error while reading spell file
// Structure used to store words and other info for one language, loaded from
// a .spl file.
// The main access is through the tree in "sl_fbyts/sl_fidxs", storing the
// case-folded words. "sl_kbyts/sl_kidxs" is for keep-case words.
//
// The "byts" array stores the possible bytes in each tree node, preceded by
// the number of possible bytes, sorted on byte value:
// <len> <byte1> <byte2> ...
// The "idxs" array stores the index of the child node corresponding to the
// byte in "byts".
// Exception: when the byte is zero, the word may end here and "idxs" holds
// the flags, region mask and affixID for the word. There may be several
// zeros in sequence for alternative flag/region/affixID combinations.
typedef struct slang_S slang_T;
struct slang_S {
slang_T *sl_next; // next language
char_u *sl_name; // language name "en", "en.rare", "nl", etc.
char_u *sl_fname; // name of .spl file
bool sl_add; // true if it's a .add file.
char_u *sl_fbyts; // case-folded word bytes
idx_T *sl_fidxs; // case-folded word indexes
char_u *sl_kbyts; // keep-case word bytes
idx_T *sl_kidxs; // keep-case word indexes
char_u *sl_pbyts; // prefix tree word bytes
idx_T *sl_pidxs; // prefix tree word indexes
char_u *sl_info; // infotext string or NULL
char_u sl_regions[17]; // table with up to 8 region names plus NUL
char_u *sl_midword; // MIDWORD string or NULL
hashtab_T sl_wordcount; // hashtable with word count, wordcount_T
int sl_compmax; // COMPOUNDWORDMAX (default: MAXWLEN)
int sl_compminlen; // COMPOUNDMIN (default: 0)
int sl_compsylmax; // COMPOUNDSYLMAX (default: MAXWLEN)
int sl_compoptions; // COMP_* flags
garray_T sl_comppat; // CHECKCOMPOUNDPATTERN items
regprog_T *sl_compprog; // COMPOUNDRULE turned into a regexp progrm
// (NULL when no compounding)
char_u *sl_comprules; // all COMPOUNDRULE concatenated (or NULL)
char_u *sl_compstartflags; // flags for first compound word
char_u *sl_compallflags; // all flags for compound words
bool sl_nobreak; // When true: no spaces between words
char_u *sl_syllable; // SYLLABLE repeatable chars or NULL
garray_T sl_syl_items; // syllable items
int sl_prefixcnt; // number of items in "sl_prefprog"
regprog_T **sl_prefprog; // table with regprogs for prefixes
garray_T sl_rep; // list of fromto_T entries from REP lines
int16_t sl_rep_first[256]; // indexes where byte first appears, -1 if
// there is none
garray_T sl_sal; // list of salitem_T entries from SAL lines
salfirst_T sl_sal_first[256]; // indexes where byte first appears, -1 if
// there is none
bool sl_followup; // SAL followup
bool sl_collapse; // SAL collapse_result
bool sl_rem_accents; // SAL remove_accents
bool sl_sofo; // SOFOFROM and SOFOTO instead of SAL items:
// "sl_sal_first" maps chars, when has_mbyte
// "sl_sal" is a list of wide char lists.
garray_T sl_repsal; // list of fromto_T entries from REPSAL lines
int16_t sl_repsal_first[256]; // sl_rep_first for REPSAL lines
bool sl_nosplitsugs; // don't suggest splitting a word
bool sl_nocompoundsugs; // don't suggest compounding
// Info from the .sug file. Loaded on demand.
time_t sl_sugtime; // timestamp for .sug file
char_u *sl_sbyts; // soundfolded word bytes
idx_T *sl_sidxs; // soundfolded word indexes
buf_T *sl_sugbuf; // buffer with word number table
bool sl_sugloaded; // true when .sug file was loaded or failed to
// load
bool sl_has_map; // true, if there is a MAP line
hashtab_T sl_map_hash; // MAP for multi-byte chars
int sl_map_array[256]; // MAP for first 256 chars
hashtab_T sl_sounddone; // table with soundfolded words that have
// handled, see add_sound_suggest()
};
// Structure used in "b_langp", filled from 'spelllang'.
typedef struct langp_S {
slang_T *lp_slang; // info for this language
slang_T *lp_sallang; // language used for sound folding or NULL
slang_T *lp_replang; // language used for REP items or NULL
int lp_region; // bitmask for region or REGION_ALL
} langp_T;
#define LANGP_ENTRY(ga, i) (((langp_T *)(ga).ga_data) + (i))
#define VIMSUGMAGIC "VIMsug" // string at start of Vim .sug file
#define VIMSUGMAGICL 6
#define VIMSUGVERSION 1
#define REGION_ALL 0xff // word valid in all regions
// The tables used for recognizing word characters according to spelling.
// These are only used for the first 256 characters of 'encoding'.
typedef struct {
bool st_isw[256]; // flags: is word char
bool st_isu[256]; // flags: is uppercase char
char_u st_fold[256]; // chars: folded case
char_u st_upper[256]; // chars: upper case
} spelltab_T;
// For finding suggestions: At each node in the tree these states are tried:
typedef enum {
STATE_START = 0, // At start of node check for NUL bytes (goodword
// ends); if badword ends there is a match, otherwise
// try splitting word.
STATE_NOPREFIX, // try without prefix
STATE_SPLITUNDO, // Undo splitting.
STATE_ENDNUL, // Past NUL bytes at start of the node.
STATE_PLAIN, // Use each byte of the node.
STATE_DEL, // Delete a byte from the bad word.
STATE_INS_PREP, // Prepare for inserting bytes.
STATE_INS, // Insert a byte in the bad word.
STATE_SWAP, // Swap two bytes.
STATE_UNSWAP, // Undo swap two characters.
STATE_SWAP3, // Swap two characters over three.
STATE_UNSWAP3, // Undo Swap two characters over three.
STATE_UNROT3L, // Undo rotate three characters left
STATE_UNROT3R, // Undo rotate three characters right
STATE_REP_INI, // Prepare for using REP items.
STATE_REP, // Use matching REP items from the .aff file.
STATE_REP_UNDO, // Undo a REP item replacement.
STATE_FINAL // End of this node.
} state_T;
// Struct to keep the state at each level in suggest_try_change().
typedef struct trystate_S {
state_T ts_state; // state at this level, STATE_
int ts_score; // score
idx_T ts_arridx; // index in tree array, start of node
short ts_curi; // index in list of child nodes
char_u ts_fidx; // index in fword[], case-folded bad word
char_u ts_fidxtry; // ts_fidx at which bytes may be changed
char_u ts_twordlen; // valid length of tword[]
char_u ts_prefixdepth; // stack depth for end of prefix or
// PFD_PREFIXTREE or PFD_NOPREFIX
char_u ts_flags; // TSF_ flags
char_u ts_tcharlen; // number of bytes in tword character
char_u ts_tcharidx; // current byte index in tword character
char_u ts_isdiff; // DIFF_ values
char_u ts_fcharstart; // index in fword where badword char started
char_u ts_prewordlen; // length of word in "preword[]"
char_u ts_splitoff; // index in "tword" after last split
char_u ts_splitfidx; // "ts_fidx" at word split
char_u ts_complen; // nr of compound words used
char_u ts_compsplit; // index for "compflags" where word was spit
char_u ts_save_badflags; // su_badflags saved here
char_u ts_delidx; // index in fword for char that was deleted,
// valid when "ts_flags" has TSF_DIDDEL
} trystate_T;
// Use our own character-case definitions, because the current locale may
// differ from what the .spl file uses.
// These must not be called with negative number!
#include <wchar.h> // for towupper() and towlower()
// Multi-byte implementation. For Unicode we can call utf_*(), but don't do
// that for ASCII, because we don't want to use 'casemap' here. Otherwise use
// the "w" library function for characters above 255.
#define SPELL_TOFOLD(c) (enc_utf8 && (c) >= 128 ? utf_fold(c) \
: (c) < \
256 ? (int)spelltab.st_fold[c] : (int)towlower(c))
#define SPELL_TOUPPER(c) (enc_utf8 && (c) >= 128 ? utf_toupper(c) \
: (c) < \
256 ? (int)spelltab.st_upper[c] : (int)towupper(c))
#define SPELL_ISUPPER(c) (enc_utf8 && (c) >= 128 ? utf_isupper(c) \
: (c) < 256 ? spelltab.st_isu[c] : iswupper(c))
// First language that is loaded, start of the linked list of loaded
// languages.
extern slang_T *first_lang;
// file used for "zG" and "zW"
extern char_u *int_wordlist;
extern spelltab_T spelltab;
extern int did_set_spelltab;
extern char *e_format;
#endif // NVIM_SPELL_DEFS_H

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src/nvim/spellfile.c Normal file

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src/nvim/spellfile.h Normal file
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@ -0,0 +1,12 @@
#ifndef NVIM_SPELLFILE_H
#define NVIM_SPELLFILE_H
#include <stdbool.h>
#include "nvim/spell_defs.h"
#include "nvim/types.h"
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "spellfile.h.generated.h"
#endif
#endif // NVIM_SPELLFILE_H

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@ -371,7 +371,7 @@ static int included_patches[] = {
2072,
2071,
// 2070 NA
// 2069,
2069,
2068,
2067,
2066,