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Merge pull request #3733 from Pyrohh/doc_develop
[RFC] doc/develop.txt pruning Reviewed-by: Felipe Morales < hel DOT sheep AT gmail DOT com > Reviewed-by: Marco Hinz < mh DOT codebro AT gmail DOT com >
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@ -10,11 +10,9 @@ This text is important for those who want to be involved in further developing
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Vim.
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1. Design goals |design-goals|
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2. Coding style |coding-style|
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3. Design decisions |design-decisions|
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4. Assumptions |design-assumptions|
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2. Design decisions |design-decisions|
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See the file README.txt in the "src" directory for an overview of the source
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See the file "src/nvim/README.md" for a high-level overview of the source
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code.
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Vim is open source software. Everybody is encouraged to contribute to help
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@ -122,7 +120,6 @@ fast.
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VIM IS... MAINTAINABLE *design-maintain*
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- The source code should not become a mess. It should be reliable code.
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- Use the same layout in all files to make it easy to read |coding-style|.
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- Use comments in a useful way! Quoting the function name and argument names
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is NOT useful. Do explain what they are for.
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- Porting to another platform should be made easy, without having to change
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@ -149,202 +146,7 @@ for plumbing."
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==============================================================================
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2. Coding style *coding-style*
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These are the rules to use when making changes to the Vim source code. Please
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stick to these rules, to keep the sources readable and maintainable.
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This list is not complete. Look in the source code for more examples.
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MAKING CHANGES *style-changes*
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The basic steps to make changes to the code:
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1. Adjust the documentation. Doing this first gives you an impression of how
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your changes affect the user.
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2. Make the source code changes.
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3. Check ../doc/todo.txt if the change affects any listed item.
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4. Make a patch with "diff -c" against the unmodified code and docs.
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5. Make a note about what changed and include it with the patch.
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USE OF COMMON FUNCTIONS *style-functions*
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Some functions that are common to use, have a special Vim version. Always
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consider using the Vim version, because they were introduced with a reason.
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NORMAL NAME VIM NAME DIFFERENCE OF VIM VERSION
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free() vim_free() Checks for freeing NULL
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malloc() alloc() Checks for out of memory situation
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malloc() lalloc() Like alloc(), but has long argument
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strcpy() STRCPY() Includes cast to (char *), for char_u * args
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strchr() vim_strchr() Accepts special characters
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strrchr() vim_strrchr() Accepts special characters
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isspace() ascii_isspace() Can handle characters > 128
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iswhite() ascii_iswhite() Only true for tab and space
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memcpy() mch_memmove() Handles overlapped copies
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bcopy() mch_memmove() Handles overlapped copies
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memset() vim_memset() Uniform for all systems
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NAMES *style-names*
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Function names can not be more than 31 characters long (because of VMS).
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Don't use "delete" as a variable name, C++ doesn't like it.
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Because of the requirement that Vim runs on as many systems as possible, we
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need to avoid using names that are already defined by the system. This is a
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list of names that are known to cause trouble. The name is given as a regexp
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pattern.
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is.*() POSIX, ctype.h
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to.*() POSIX, ctype.h
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d_.* POSIX, dirent.h
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l_.* POSIX, fcntl.h
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gr_.* POSIX, grp.h
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pw_.* POSIX, pwd.h
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sa_.* POSIX, signal.h
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mem.* POSIX, string.h
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str.* POSIX, string.h
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wcs.* POSIX, string.h
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st_.* POSIX, stat.h
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tms_.* POSIX, times.h
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tm_.* POSIX, time.h
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c_.* POSIX, termios.h
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MAX.* POSIX, limits.h
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__.* POSIX, system
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_[A-Z].* POSIX, system
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E[A-Z0-9]* POSIX, errno.h
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.*_t POSIX, for typedefs. Use .*_T instead.
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wait don't use as argument to a function, conflicts with types.h
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index shadows global declaration
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time shadows global declaration
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new C++ reserved keyword
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try Borland C++ doesn't like it to be used as a variable.
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clear Mac curses.h
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echo Mac curses.h
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instr Mac curses.h
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meta Mac curses.h
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newwin Mac curses.h
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nl Mac curses.h
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overwrite Mac curses.h
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refresh Mac curses.h
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scroll Mac curses.h
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typeahead Mac curses.h
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basename() GNU string function
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dirname() GNU string function
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get_env_value() Linux system function
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VARIOUS *style-various*
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Typedef'ed names should end in "_T": >
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typedef int some_T;
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Define'ed names should be uppercase: >
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#define SOME_THING
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Features always start with "FEAT_": >
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#define FEAT_FOO
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Don't use '\"', some compilers can't handle it. '"' works fine.
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Don't use:
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#if HAVE_SOME
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Some compilers can't handle that and complain that "HAVE_SOME" is not defined.
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Use
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#ifdef HAVE_SOME
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or
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#if defined(HAVE_SOME)
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STYLE *style-examples*
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General rule: One statement per line.
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Wrong: if (cond) a = 1;
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OK: if (cond)
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a = 1;
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Wrong: while (cond);
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OK: while (cond)
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;
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Wrong: do a = 1; while (cond);
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OK: do
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a = 1;
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while (cond);
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Functions start with:
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Wrong: int function_name(int arg1, int arg2)
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OK: /*
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* Explanation of what this function is used for.
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*
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* Return value explanation.
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*/
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int
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function_name(arg1, arg2)
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int arg1; /* short comment about arg1 */
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int arg2; /* short comment about arg2 */
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{
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int local; /* comment about local */
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local = arg1 * arg2;
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NOTE: Don't use ANSI style function declarations. A few people still have to
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use a compiler that doesn't support it.
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SPACES AND PUNCTUATION *style-spaces*
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No space between a function name and the bracket:
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Wrong: func (arg);
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OK: func(arg);
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Do use a space after if, while, switch, etc.
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Wrong: if(arg) for(;;)
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OK: if (arg) for (;;)
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Use a space after a comma and semicolon:
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Wrong: func(arg1,arg2); for (i = 0;i < 2;++i)
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OK: func(arg1, arg2); for (i = 0; i < 2; ++i)
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Use a space before and after '=', '+', '/', etc.
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Wrong: var=a*5;
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OK: var = a * 5;
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In general: Use empty lines to group lines of code together. Put a comment
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just above the group of lines. This makes it easier to quickly see what is
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being done.
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OK: /* Prepare for building the table. */
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get_first_item();
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table_idx = 0;
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/* Build the table */
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while (has_item())
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table[table_idx++] = next_item();
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/* Finish up. */
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cleanup_items();
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generate_hash(table);
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==============================================================================
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3. Design decisions *design-decisions*
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2. Design decisions *design-decisions*
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Folding
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@ -479,17 +281,4 @@ This isn't ideal, because the longer Vim is running the higher the counts
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become. But in practice it is a noticeable improvement over not using the word
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count.
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==============================================================================
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4. Assumptions *design-assumptions*
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Size of variables:
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char 8 bit signed
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char_u 8 bit unsigned
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int 32 or 64 bit signed (16 might be possible with limited features)
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unsigned 32 or 64 bit unsigned (16 as with ints)
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long 32 or 64 bit signed, can hold a pointer
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Note that some compilers cannot handle long lines or strings. The C89
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standard specifies a limit of 509 characters.
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vim:tw=78:ts=8:ft=help:norl:
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