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events: allow event processing in getchar()
this is consistent with vim, and is necessary for plugins that implement their own input modes using "getchar()" and still want to do async event processing.
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parent
5a61ff188c
commit
719dae2e01
@ -9527,24 +9527,35 @@ static void f_getchar(typval_T *argvars, typval_T *rettv, FunPtr fptr)
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varnumber_T n;
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int error = FALSE;
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/* Position the cursor. Needed after a message that ends in a space. */
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ui_cursor_goto(msg_row, msg_col);
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++no_mapping;
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++allow_keys;
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for (;; ) {
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if (argvars[0].v_type == VAR_UNKNOWN)
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/* getchar(): blocking wait. */
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// Position the cursor. Needed after a message that ends in a space,
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// or if event processing caused a redraw.
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ui_cursor_goto(msg_row, msg_col);
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if (argvars[0].v_type == VAR_UNKNOWN) {
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// getchar(): blocking wait.
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if (!(char_avail() || using_script() || input_available())) {
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input_enable_events();
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(void)os_inchar(NULL, 0, -1, 0);
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input_disable_events();
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if (!multiqueue_empty(main_loop.events)) {
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multiqueue_process_events(main_loop.events);
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continue;
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}
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}
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n = safe_vgetc();
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else if (get_tv_number_chk(&argvars[0], &error) == 1)
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/* getchar(1): only check if char avail */
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} else if (get_tv_number_chk(&argvars[0], &error) == 1) {
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// getchar(1): only check if char avail
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n = vpeekc_any();
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else if (error || vpeekc_any() == NUL)
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/* illegal argument or getchar(0) and no char avail: return zero */
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} else if (error || vpeekc_any() == NUL) {
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// illegal argument or getchar(0) and no char avail: return zero
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n = 0;
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else
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/* getchar(0) and char avail: return char */
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} else {
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// getchar(0) and char avail: return char
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n = safe_vgetc();
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}
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if (n == K_IGNORE)
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continue;
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@ -3,6 +3,7 @@ local Screen = require('test.functional.ui.screen')
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local ok, feed, eq, eval = helpers.ok, helpers.feed, helpers.eq, helpers.eval
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local source, nvim_async, run = helpers.source, helpers.nvim_async, helpers.run
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local clear, execute, funcs = helpers.clear, helpers.execute, helpers.funcs
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local curbufmeths = helpers.curbufmeths
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describe('timers', function()
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before_each(function()
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@ -62,19 +63,76 @@ describe('timers', function()
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end)
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it('are paused when event processing is disabled', function()
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-- this is not the intended behavior, but at least there will
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-- not be a burst of queued up callbacks
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execute("call timer_start(50, 'MyHandler', {'repeat': 2})")
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execute("call timer_start(50, 'MyHandler', {'repeat': -1})")
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run(nil, nil, nil, 100)
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local count = eval("g:val")
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-- shows two line error message and thus invokes the return prompt.
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-- if we start to allow event processing here, we need to change this test.
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execute("throw 'fatal error'")
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run(nil, nil, nil, 300)
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feed("<cr>")
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local diff = eval("g:val") - count
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ok(0 <= diff and diff <= 4)
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end)
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it('are triggered in blocking getchar() call', function()
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execute("call timer_start(50, 'MyHandler', {'repeat': -1})")
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nvim_async("command", "let g:c = getchar()")
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run(nil, nil, nil, 300)
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feed("c")
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local diff = eval("g:val") - count
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ok(0 <= diff and diff <= 2)
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local count = eval("g:val")
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ok(count >= 5)
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eq(99, eval("g:c"))
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end)
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it('can invoke redraw in blocking getchar() call', function()
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local screen = Screen.new(40, 6)
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screen:attach()
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screen:set_default_attr_ids({
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[1] = {bold=true, foreground=Screen.colors.Blue},
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})
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curbufmeths.set_lines(0, -1, true, {"ITEM 1", "ITEM 2"})
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source([[
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func! AddItem(timer)
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call nvim_buf_set_lines(0, 2, 2, v:true, ['ITEM 3'])
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redraw
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endfunc
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call timer_start(200, 'AddItem')
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]])
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nvim_async("command", "let g:c2 = getchar()")
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screen:expect([[
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ITEM 1 |
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ITEM 2 |
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{1:~ }|
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{1:~ }|
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{1:~ }|
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^ |
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]])
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screen:sleep(200)
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screen:expect([[
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ITEM 1 |
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ITEM 2 |
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ITEM 3 |
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{1:~ }|
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{1:~ }|
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^ |
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]])
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feed("3")
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eq(51, eval("g:c2"))
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screen:expect([[
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^ITEM 1 |
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ITEM 2 |
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ITEM 3 |
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{1:~ }|
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{1:~ }|
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]])
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end)
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it('can be stopped', function()
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local t = eval("timer_start(50, 'MyHandler', {'repeat': -1})")
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eq(0,eval("g:val"))
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