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fix(events): skip WinScrolled for newly-created float windows (#21333)
Unlike split windows, creating a new floating window does not cause other windows to resize, so it doesn't make much sense to trigger WinScrolled or WinResized when creating a new floating window.
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@ -5405,6 +5405,18 @@ static int check_window_scroll_resize(int *size_count, win_T **first_scroll_win,
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int tot_skipcol = 0;
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FOR_ALL_WINDOWS_IN_TAB(wp, curtab) {
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// Skip floating windows that do not have a snapshot (usually becuase they are newly-created),
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// as unlike split windows, creating floating windows do not cause other windows to resize.
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if (wp->w_floating && wp->w_last_topline == 0) {
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wp->w_last_topline = wp->w_topline;
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wp->w_last_topfill = wp->w_topfill;
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wp->w_last_leftcol = wp->w_leftcol;
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wp->w_last_skipcol = wp->w_skipcol;
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wp->w_last_width = wp->w_width;
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wp->w_last_height = wp->w_height;
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continue;
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}
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const bool size_changed = wp->w_last_width != wp->w_width
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|| wp->w_last_height != wp->w_height;
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if (size_changed) {
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@ -287,6 +287,15 @@ describe('WinScrolled', function()
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it('is triggered by mouse scrolling in unfocused floating window #18222', function()
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local screen = Screen.new(80, 24)
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screen:attach()
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exec([[
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let g:scrolled = 0
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autocmd WinScrolled * let g:scrolled += 1
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autocmd WinScrolled * let g:amatch = expand('<amatch>')
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autocmd WinScrolled * let g:v_event = deepcopy(v:event)
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]])
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eq(0, eval('g:scrolled'))
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local buf = meths.create_buf(true, true)
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meths.buf_set_lines(buf, 0, -1, false, {'a', 'b', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n'})
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local win = meths.open_win(buf, false, {
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@ -298,12 +307,7 @@ describe('WinScrolled', function()
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style = 'minimal'
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})
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local winid_str = tostring(win.id)
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exec([[
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let g:scrolled = 0
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autocmd WinScrolled * let g:scrolled += 1
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autocmd WinScrolled * let g:amatch = expand('<amatch>')
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autocmd WinScrolled * let g:v_event = deepcopy(v:event)
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]])
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-- WinScrolled should not be triggered when creating a new floating window
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eq(0, eval('g:scrolled'))
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meths.input_mouse('wheel', 'down', '', 0, 3, 3)
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