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refactor: remove "once" argument of loop_uv_run() (#27841)
It is always set to true when used, and makes the code a bit confusing.
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@ -39,10 +39,8 @@ void loop_init(Loop *loop, void *data)
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/// @param ms 0: non-blocking poll.
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/// > 0: timeout after `ms`.
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/// < 0: wait forever.
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/// @param once true: process at most one `Loop.uv` event.
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/// false: process until `ms` timeout (only has effect if `ms` > 0).
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/// @return true if `ms` > 0 and was reached
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bool loop_uv_run(Loop *loop, int64_t ms, bool once)
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static bool loop_uv_run(Loop *loop, int64_t ms)
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{
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if (loop->recursive++) {
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abort(); // Should not re-enter uv_run
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@ -60,9 +58,7 @@ bool loop_uv_run(Loop *loop, int64_t ms, bool once)
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mode = UV_RUN_NOWAIT;
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}
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do {
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uv_run(&loop->uv, mode);
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} while (ms > 0 && !once && !*timeout_expired);
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uv_run(&loop->uv, mode);
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if (ms > 0) {
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uv_timer_stop(&loop->poll_timer);
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@ -83,7 +79,7 @@ bool loop_uv_run(Loop *loop, int64_t ms, bool once)
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/// @return true if `ms` > 0 and was reached
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bool loop_poll_events(Loop *loop, int64_t ms)
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{
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bool timeout_expired = loop_uv_run(loop, ms, true);
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bool timeout_expired = loop_uv_run(loop, ms);
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multiqueue_process_events(loop->fast_events);
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return timeout_expired;
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}
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