make vim.loop == require'luv'

This avoids initializing libluv a second time if a plugin invokes
require'luv'. It is probably not an issue, but better to be safe.
This commit is contained in:
Björn Linse 2019-06-26 14:33:48 +02:00
parent d33aaa0f5f
commit 99f24dfbed
2 changed files with 14 additions and 1 deletions

View File

@ -228,7 +228,16 @@ static int nlua_state_init(lua_State *const lstate) FUNC_ATTR_NONNULL_ALL
luv_set_loop(lstate, &main_loop.uv);
luv_set_callback(lstate, nlua_luv_cfpcall);
luaopen_luv(lstate);
lua_setfield(lstate, -2, "loop");
lua_pushvalue(lstate, -1);
lua_setfield(lstate, -3, "loop");
// package.loaded.luv = vim.loop
// otherwise luv will be reinitialized when require'luv'
lua_getglobal(lstate, "package");
lua_getfield(lstate, -1, "loaded");
lua_pushvalue(lstate, -3);
lua_setfield(lstate, -2, "luv");
lua_pop(lstate, 3);
lua_setglobal(lstate, "vim");
return 0;

View File

@ -142,4 +142,8 @@ describe('vim.loop', function()
]])
eq({blocking=false, mode='n'}, exec_lua("return _G.mode"))
end)
it("is equal to require('luv')", function()
eq(true, exec_lua("return vim.loop == require('luv')"))
end)
end)