Merge pull request #15491 from Diomendius/lua_docs

docs(lua): fix, clarify Lua require() docs
This commit is contained in:
Gregory Anders 2022-04-13 10:50:03 -06:00 committed by GitHub
commit 9a35704333
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -21,19 +21,44 @@ Nvim includes a "standard library" |lua-stdlib| for Lua. It complements the
which can be used from Lua code. A good overview of using Lua in neovim is
given by https://github.com/nanotee/nvim-lua-guide.
Module conflicts are resolved by "last wins". For example if both of these
are on 'runtimepath':
runtime/lua/foo.lua
~/.config/nvim/lua/foo.lua
then `require('foo')` loads "~/.config/nvim/lua/foo.lua", and
"runtime/lua/foo.lua" is not used. See |lua-require| to understand how Nvim
finds and loads Lua modules. The conventions are similar to those of
Vimscript |plugin|s, with some extra features. See |lua-require-example| for
a walkthrough.
The |:source| and |:runtime| commands can run Lua scripts as well as Vim
scripts. Lua modules can be loaded with `require('name')`, which
conventionally returns a table but can return any value.
See |lua-require| for details on how Nvim finds and loads Lua modules.
See |lua-require-example| for an example of how to write and use a module.
==============================================================================
IMPORTING LUA MODULES *lua-require*
Modules are searched for under the directories specified in 'runtimepath', in
the order they appear. Any `.` in the module name is treated as a directory
separator when searching. For a module `foo.bar`, each directory is searched
for `lua/foo/bar.lua`, then `lua/foo/bar/init.lua`. If no files are found,
the directories are searched again for a shared library with a name matching
`lua/foo/bar.?`, where `?` is a list of suffixes (such as `so` or `dll`)
derived from the initial value of `package.cpath`. If still no files are
found, Nvim falls back to Lua's default search mechanism. The first script
found is run and `require()` returns the value returned by the script if any,
else `true`.
The return value is cached after the first call to `require()` for each
module, with subsequent calls returning the cached value without searching for
or executing any script. For further details on `require()`, see the Lua
documentation at https://www.lua.org/manual/5.1/manual.html#pdf-require.
For example, if 'runtimepath' is `foo,bar` and `package.cpath` was
`./?.so;./?.dll` at startup, `require('mod')` searches these paths in order
and loads the first module found:
foo/lua/mod.lua
foo/lua/mod/init.lua
bar/lua/mod.lua
bar/lua/mod/init.lua
foo/lua/mod.so
foo/lua/mod.dll
bar/lua/mod.so
bar/lua/mod.dll
*lua-package-path*
Nvim automatically adjusts `package.path` and `package.cpath` according to
effective 'runtimepath' value. Adjustment happens whenever 'runtimepath' is