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doc: minor comment tweaks
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@ -30,7 +30,7 @@ Highlight groups ~
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Functions ~
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*buffer_exists()* Obsolete name for |bufexists()|.
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*buffer_name()* Obsolete name for |bufname()|.
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*buffer_number()* Obsolete name for |buffer_number()|.
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*buffer_number()* Obsolete name for |bufnr()|.
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*file_readable()* Obsolete name for |filereadable()|.
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*highlight_exists()* Obsolete name for |hlexists()|.
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*highlightID()* Obsolete name for |hlID()|.
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@ -906,8 +906,7 @@ void ex_diffpatch(exarg_T *eap)
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eval_patch((char *) tmp_orig, (char *) eap->arg, (char *) tmp_new);
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#endif // ifdef UNIX
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} else {
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// Build the patch command and execute it. Ignore errors. Switch to
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// cooked mode to allow the user to respond to prompts.
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// Build the patch command and execute it. Ignore errors.
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#ifdef UNIX
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vim_snprintf((char *)buf, buflen, "patch -o %s %s < \"%s\"",
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tmp_new, tmp_orig, fullname != NULL ? fullname : eap->arg);
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@ -915,8 +914,7 @@ void ex_diffpatch(exarg_T *eap)
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vim_snprintf((char *)buf, buflen, "patch -o %s %s < \"%s\"",
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tmp_new, tmp_orig, eap->arg);
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#endif // ifdef UNIX
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// Avoid ShellCmdPost stuff
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block_autocmds();
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block_autocmds(); // Avoid ShellCmdPost stuff
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(void)call_shell(buf, kShellOptFilter, NULL);
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unblock_autocmds();
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}
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@ -8,7 +8,7 @@
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// - removing a node from a child queue will remove the corresponding link node
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// in the parent queue
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//
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// These properties allow neovim to organize and process events from different
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// These properties allow Nvim to organize and process events from different
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// sources with a certain degree of control. Here's how the queue is used:
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//
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// +----------------+
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@ -26,20 +26,20 @@
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// +-----------+ +-----------+ +---------+ +---------+
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//
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//
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// In the above diagram, the lower boxes represents event emitters, each with
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// it's own private queue that have the event loop queue as the parent.
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// The lower boxes represents event emitters, each with its own private queue
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// having the event loop queue as the parent.
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//
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// When idle, the main loop spins the event loop which queues events from many
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// sources(channels, jobs, user...). Each event emitter pushes events to its own
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// sources (channels, jobs, user...). Each event emitter pushes events to its
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// private queue which is propagated to the event loop queue. When the main loop
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// consumes an event, the corresponding event is removed from the emitter's
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// queue.
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//
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// The main reason for this queue hierarchy is to allow focusing on a single
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// event emitter while blocking the main loop. For example, if the `jobwait`
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// vimscript function is called on job1, the main loop will temporarily stop
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// polling the event loop queue and poll job1 queue instead. Same with channels,
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// when calling `rpcrequest`, we want to temporarily stop processing events from
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// VimL function is called on job1, the main loop will temporarily stop polling
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// the event loop queue and poll job1 queue instead. Same with channels, when
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// calling `rpcrequest` we want to temporarily stop processing events from
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// other sources and focus on a specific channel.
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#include <assert.h>
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@ -1154,15 +1154,11 @@ static void do_filter(
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}
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read_linecount = curbuf->b_ml.ml_line_count;
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/*
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* When call_shell() fails wait_return() is called to give the user a
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* chance to read the error messages. Otherwise errors are ignored, so you
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* can see the error messages from the command that appear on stdout; use
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* 'u' to fix the text
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* Switch to cooked mode when not redirecting stdin, avoids that something
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* like ":r !cat" hangs.
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* Pass on the kShellDoOut flag when the output is being redirected.
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*/
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// When call_shell() fails wait_return() is called to give the user a chance
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// to read the error messages. Otherwise errors are ignored, so you can see
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// the error messages from the command that appear on stdout; use 'u' to fix
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// the text.
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// Pass on the kShellDoOut flag when the output is being redirected.
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if (call_shell(
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cmd_buf,
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kShellOptFilter | shell_flags,
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@ -927,9 +927,9 @@ EXTERN FILE *scriptin[NSCRIPT]; /* streams to read script from */
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EXTERN int curscript INIT(= 0); /* index in scriptin[] */
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EXTERN FILE *scriptout INIT(= NULL); /* stream to write script to */
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/* volatile because it is used in signal handler catch_sigint(). */
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EXTERN volatile int got_int INIT(= FALSE); /* set to TRUE when interrupt
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signal occurred */
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// volatile because it is used in a signal handler.
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EXTERN volatile int got_int INIT(= false); // set to true when interrupt
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// signal occurred
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EXTERN int bangredo INIT(= FALSE); /* set to TRUE with ! command */
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EXTERN int searchcmdlen; /* length of previous search cmd */
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EXTERN int reg_do_extmatch INIT(= 0); /* Used when compiling regexp:
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@ -162,7 +162,7 @@ int os_call_shell(char_u *cmd, ShellOpts opts, char_u *extra_args)
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/// @param input The input to the shell (NULL for no input), passed to the
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/// stdin of the resulting process.
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/// @param len The length of the input buffer (not used if `input` == NULL)
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/// @param[out] output A pointer to to a location where the output will be
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/// @param[out] output Pointer to a location where the output will be
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/// allocated and stored. Will point to NULL if the shell
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/// command did not output anything. If NULL is passed,
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/// the shell output will be ignored.
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@ -227,7 +227,7 @@ static int do_os_system(char **argv,
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// We want to deal with stream events as fast a possible while queueing
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// process events, so reset everything to NULL. It prevents closing the
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// streams while there's still data in the OS buffer(due to the process
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// streams while there's still data in the OS buffer (due to the process
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// exiting before all data is read).
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if (input != NULL) {
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proc->in->events = NULL;
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@ -1,4 +1,4 @@
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// Ring buffer implementation. This is basically an array that wraps read/write
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// Specialized ring buffer. This is basically an array that wraps read/write
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// pointers around the memory region. It should be more efficient than the old
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// RBuffer which required memmove() calls to relocate read/write positions.
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//
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@ -1,3 +1,5 @@
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// Terminal UI functions. Invoked (by ui_bridge.c) on the TUI thread.
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#include <assert.h>
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#include <stdbool.h>
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#include <stdio.h>
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@ -1,5 +1,5 @@
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// FIXME(tarruda): This module is very repetitive. It might be a good idea to
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// automatically generate it with a lua script during build
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// UI wrapper for the built-in TUI. Sends UI requests to the TUI thread.
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#include <assert.h>
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#include <stdbool.h>
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#include <stdio.h>
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@ -11,7 +11,7 @@ typedef struct ui_bridge_data UIBridgeData;
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typedef void(*ui_main_fn)(UIBridgeData *bridge, UI *ui);
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struct ui_bridge_data {
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UI bridge; // actual UI passed to ui_attach
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UI *ui; // UI pointer that will have it's callback called in
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UI *ui; // UI pointer that will have its callback called in
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// another thread
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event_scheduler scheduler;
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uv_thread_t ui_thread;
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