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vim-patch:9.0.1490: the ModeChanged event may be triggered too often
Problem: The ModeChanged event may be triggered too often.
Solution: Only trigger ModeChanged when no operator is pending.
(closes vim/vim#12298)
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@ -956,10 +956,12 @@ normal_end:
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set_reg_var(get_default_register_name());
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}
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// Reset finish_op, in case it was set
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s->c = finish_op;
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finish_op = false;
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may_trigger_modechanged();
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if (s->oa.op_type == OP_NOP) {
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// Reset finish_op, in case it was set
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finish_op = false;
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may_trigger_modechanged();
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}
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// Redraw the cursor with another shape, if we were in Operator-pending
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// mode or did a replace command.
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if (s->c || s->ca.cmdchar == 'r'
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@ -1729,9 +1731,9 @@ void prep_redo_num2(int regname, long num1, int cmd1, int cmd2, long num2, int c
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}
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}
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/// check for operator active and clear it
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/// Check for operator active and clear it.
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///
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/// @return true if operator was active
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/// Beep and return true if an operator was active.
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static bool checkclearop(oparg_T *oap)
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{
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if (oap->op_type == OP_NOP) {
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@ -1743,7 +1745,7 @@ static bool checkclearop(oparg_T *oap)
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/// Check for operator or Visual active. Clear active operator.
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///
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/// @return true if operator or Visual was active.
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/// Beep and return true if an operator or Visual was active.
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static bool checkclearopq(oparg_T *oap)
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{
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if (oap->op_type == OP_NOP && !VIsual_active) {
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@ -3453,7 +3453,7 @@ endfunc
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" Test for ModeChanged pattern
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func Test_mode_changes()
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let g:index = 0
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let g:mode_seq = ['n', 'i', 'n', 'v', 'V', 'i', 'ix', 'i', 'ic', 'i', 'n', 'no', 'n', 'V', 'v', 's', 'n']
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let g:mode_seq = ['n', 'i', 'n', 'v', 'V', 'i', 'ix', 'i', 'ic', 'i', 'n', 'no', 'noV', 'n', 'V', 'v', 's', 'n']
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func! TestMode()
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call assert_equal(g:mode_seq[g:index], get(v:event, "old_mode"))
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call assert_equal(g:mode_seq[g:index + 1], get(v:event, "new_mode"))
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@ -3464,7 +3464,7 @@ func Test_mode_changes()
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au ModeChanged * :call TestMode()
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let g:n_to_any = 0
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au ModeChanged n:* let g:n_to_any += 1
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call feedkeys("i\<esc>vVca\<CR>\<C-X>\<C-L>\<esc>ggdG", 'tnix')
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call feedkeys("i\<esc>vVca\<CR>\<C-X>\<C-L>\<esc>ggdV\<MouseMove>G", 'tnix')
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let g:V_to_v = 0
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au ModeChanged V:v let g:V_to_v += 1
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