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multigrid: Fix rebase errors in screen.c
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62be9f39ef
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@ -1427,10 +1427,7 @@ static void win_update(win_T *wp)
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wp->w_lines[idx].wl_lnum = lnum;
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wp->w_lines[idx].wl_valid = true;
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// Past end of the window or end of the screen. Note that after
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// resizing wp->w_height may be end up too big. That's a problem
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// elsewhere, but prevent a crash here.
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if (row > wp->w_grid.Rows || row + wp->w_winrow >= Rows) {
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if (row > wp->w_grid.Rows) { // past end of grid
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// we may need the size of that too long line later on
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if (dollar_vcol == -1) {
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wp->w_lines[idx].wl_size = plines_win(wp, lnum, true);
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@ -2909,7 +2906,7 @@ win_line (
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if (wp->w_p_cuc) {
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row = wp->w_cline_row + wp->w_cline_height;
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} else {
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row = wp->w_grid.Rows;
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row = grid->Rows;
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}
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break;
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}
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@ -4246,11 +4243,21 @@ win_line (
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grid_put_linebuf(grid, row, 0, col - boguscols, grid->Columns, wp->w_p_rl,
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wp, wp->w_hl_attr_normal, wrap);
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if (wrap) {
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ScreenGrid *current_grid = grid;
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int current_row = row;
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// if we're not in ext_multigrid mode, grid has not been allocated; keep
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// working on the default_grid.
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if (!ui_is_external(kUIMultigrid)) {
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current_row += grid->OffsetRow;
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current_grid = &default_grid;
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}
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// Force a redraw of the first column of the next line.
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grid->ScreenAttrs[grid->LineOffset[row + 1]] = -1;
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current_grid->ScreenAttrs[current_grid->LineOffset[current_row+1]] = -1;
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// Remember that the line wraps, used for modeless copy.
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grid->LineWraps[row] = true;
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current_grid->LineWraps[current_row] = true;
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}
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boguscols = 0;
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