ios: native WebRTC (#1933)
* ios: native WebRTC * add video showing * make async function better working with main thread * wrapped code in main actor, just in case * small change * a little better * enable relay * removed unused code * allow switching calls * testing * enable encryption * testing more * another test * one more test * fix remote unencrypted video * deleted unused code related to PixelBuffer * added MediaEncryption playground * better playground * better playground * fixes * use new encryption api * media encryption works * small changes * added lib dependency * use commit reference for lib instead of version * video format, PIP size * remove sample.js --------- Co-authored-by: Evgeny Poberezkin <2769109+epoberezkin@users.noreply.github.com>
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@@ -1224,7 +1224,6 @@ func processReceivedMsg(_ res: ChatResponse) async {
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offer: offer.rtcSession,
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iceCandidates: offer.rtcIceCandidates,
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media: callType.media, aesKey: sharedKey,
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useWorker: true,
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iceServers: iceServers,
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relay: useRelay
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)
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