This commit includes several changes to make hashtags work when "lazy
load categories" is enabled. The previous hashtag implementation use the
category colors CSS variables, but these are not defined when the site
setting is enabled because categories are no longer preloaded.
This commit implements two fundamental changes:
1. load colors together with the other hashtag information
2. load cooked hashtag data asynchronously
The first change is implemented by adding "colors" to the HashtagItem
model. It is a list because two colors are returned for subcategories:
the color of the parent category and subcategory.
The second change is implemented on the server-side in a new route
/hashtags/by-ids and on the client side by loading previously unseen
hashtags, generating the CSS on the fly and injecting it into the page.
There have been minimal changes outside of these two fundamental ones,
but a refactoring will be coming soon to reuse as much of the code
and maybe favor use of `style` rather than injecting CSS into the page,
which can lead to page rerenders and indefinite grow of the styles.
Tooltips are generally hard to test, and we noticed that they make tests flaky.
We may not test tooltips in these acceptance tests, since they are already
tested in components/chat-channel-test.js. This PR deletes tooltip-related
assertions and unskips tests that became flaky after adding them.
Why this change?
We have been bitten by bugs where tests are not catching missing
interpolate argument in our client side code because the JavaScript
tests are also using `I18n.translate` to assert that the right message
is shown. Before this change, `I18n.interpolate` will just replace the
missing interpolation argument in the final translation with some
placeholder. As a result, we ended up comparing a broken translation
with another broken translation in the test environment.
Why does this change do?
This change introduces the `I18n.testing` property which when set to
`true` will cause `I18n.translate` to throw an error when an interpolate
argument is missing. With this commit, we also set `I18n.testing = true`
when running qunit acceptance test.
We have the max_mentions_per_chat_message site settings; when a user tries
to mention more users than allowed, no one gets mentioned.
Chat messages may contain code-blocks with strings that look like mentions:
def foo
@bar + @baz
end
The problem is that the parsing code considers these as real mentions and counts
them when checking the limit. This commit fixes the problem.
This fixes the problem reported in
https://meta.discourse.org/t/custom-status-message-in-front-of-by-header-on-scroll/273320.
This problem can be reproduced with any tooltip created using the DTooltip
component or the createDTooltip function.
The problem happens because the trigger for tooltip on mobile is click, and for tooltip
to disappear the user has to click outside the tooltip. This is the default behavior
of tippy.js – the library we use under the hood.
Note that this PR fixes the problem in topics, but not in chat. I'm going to investigate and
address it in chat in a following PR.
To fix it for tooltips created with the createDTooltip function, I had to make a refactoring.
We had a somewhat not ideal solution there, we were leaking an implementation detail
by passing tippy instances to calling sides, so they could then destroy them. With this fix,
I would have to make it more complex, because now we need to also remove onScrool
handlers, and I would need to leak this implementation detail too. So, I firstly refactored
the current solution in 5a4af05 and then added onScroll handlers in fb4aabe.
When refactoring this, I was running locally some temporarily skipped flaky tests. Turned out
they got a bit outdated, so I fixed them. Note that I'm not unskipping them in this commit,
we'll address them separately later.
- Inline mentions on posts
- Inline mentions on chat messages
- The user autocomplete for the composer
- The user autocomplete for chat
- The chat section of the sidebar
- Moves `<ChatMessageInfo />` to `<Chat::Message::Info />`
- Moves `<ChatMessageAvatar />` to `<Chat::Message::Avatar />`
- Moves `<ChatMessageLeftGutter />` to `<Chat::Message::LeftGutter />`, adds tests
- Creates `<Chat::Message::Error />`
- Creates `<Chat::Message::MentionWarning />`, adds tests and a styleguide
- Creates a model for ChatMessageMentionWarning, adds fabricator for it
- Keeps the enter/leave viewport logic inside the `<ChatMessage />` component instead of bubbling it to the channel and thread components
- Adds a scale animation when clicking a reaction
- Creates `chat/later-fn` modifier which accepts a function and a delay. It allows to call a function Xms after a component has been inserted, it's useful for animations.
- Moves css code out of chat-message into relevant files
- Deletes unused code
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
Why is this change required?
When a site is newly setup and a user has just been created, the
categories and tags sections are hidden from the user. This happens
because the admin has not configured the `default_navigation_menu_categories` or
`default_navigation_menu_tags` site settings. When the categories and tags
sections are hidden from the user, the sidebar looks extremely bare and
does not create a good experience.
What is being change?
In this commit, we're changing the logic such that the site's top
categories and tags are displayed if the user does not have any
categories/tags configured in each respective section. The only
regression introduced in this change is that the categories and tags
section can no longer be hidden as a result. However, we have plans to
address this in the future by allowing sidebar sections to be configured
to be hidden by each individual user.
These spec are flaky only in CI, not locally and not in GitHub actions.
The previous attempt was in 44eabde, but actually the failure happens
a bit earlier. This is another attempt to fix these specs. Quite a lot of
async logic is happening in emulateAutocomplete(), a call to settled()
in the end should help make it more reliable.
These specs were skipped in d6d5eae1. They sometimes failed, and only on CI,
not in GitHub Actions.
I wasn't able to reproduce failures locally, but I expect clicking the send button
in chat composer should be more reliable than emulating pressing <kbd>Enter</kbd>.
- Made the emoji btn blue when composer is focused
- Moved everything chat-composer-button to its own file and BEM-ified it and making the choice to only work with our own is-disabled definition instead of with the attribute :disabled, for consistency
This PR adds status to mentions in chat and makes those mentions receive live updates.
There are known unfinished part in this implementation: when posting a message, status on mentions on that message appears immediately, but only if a user used autocomplete when typing the message. If user copy and paste a message with mentions into chat composer, those mentions won't have user status on them.
PRs with fixes for both problems are following soon.
Preparations for this PR that were made previously include:
- DEV: correct a relationship – a chat message may have several mentions 0dcfd7ddec
- DEV: extract the logic for extracting and expanding mentions from ChatNotifier 75b81b6854
- DEV: Always create chat mention records fa543cda06
- DEV: better split create_notification! and send_notifications logic e292c45924
- DEV: more tests for mentions when updating chat messages e7292e1682
- DEV: extract updating status on mentions into a lib function e49d338c21
- DEV: Create and update chat message mentions earlier 35a414bb38
- DEV: Create a chat_mention record when self mentioning 2703f2311a
- DEV: When deleting a chat message, do not delete mention records f4fde4e49b
This commit makes some fundamental changes to how hashtag cooking and
icon generation works in the new experimental hashtag autocomplete mode.
Previously we cooked the appropriate SVG icon with the cooked hashtag,
though this has proved inflexible especially for theming purposes.
Instead, we now cook a data-ID attribute with the hashtag and add a new
span as an icon placeholder. This is replaced on the client side with an
icon (or a square span in the case of categories) on the client side via
the decorateCooked API for posts and chat messages.
This client side logic uses the generated hashtag, category, and channel
CSS classes added in a previous commit.
This is missing changes to the sidebar to use the new generated CSS
classes and also colors and the split square for categories in the
hashtag autocomplete menu -- I will tackle this in a separate PR so it
is clearer.
This moves chat tracking state calculation for channels
and threads into a central Chat::TrackingStateManager service, that
serves a similar purpose to the TopicTrackingState model
in core.
This service calls down to these query classes:
* ThreadUnreadsQuery
* ChannelUnreadsQuery
To get the unread_count and mention_count for the appropriate
channels and threads.
As well as this, this commit refactors the client-side chat
tracking state.
Now, there is a central ChatTrackingStateManager Ember Service
so all tracking is accessible and can be counted from one place,
which can also initialize tracking from an initial payload.
The actual tracking counts are now maintained in a ChatTrackingState
class that is initialized on the `.tracking` property of both channel and
thread objects.
This removes the attributes on UserChatChannelMembership and decoration
of said membership from ChannelFetcher, preferring instead to have an additional
object for tracking in the JSON.
This pull request is a full overhaul of the chat-composer and contains various improvements to the thread panel. They have been grouped in the same PR as lots of improvements/fixes to the thread panel needed an improved composer. This is meant as a first step.
### New features included in this PR
- A resizable side panel
- A clear dropzone area for uploads
- A simplified design for image uploads, this is only a first step towards more redesign of this area in the future
### Notable fixes in this PR
- Correct placeholder in thread panel
- Allows to edit the last message of a thread with arrow up
- Correctly focus composer when replying to a message
- The reply indicator is added instantly in the channel when starting a thread
- Prevents a large variety of bug where the composer could bug and prevent sending message or would clear your input while it has content
### Technical notes
To achieve this PR, three important changes have been made:
- `<ChatComposer>` has been fully rewritten and is now a glimmer component
- The chat composer now takes a `ChatMessage` as input which can directly be used in other operations, it simplifies a lot of logic as we are always working a with a `ChatMessage`
- `TextareaInteractor` has been created to wrap the existing `TextareaTextManipulation` mixin, it will make future migrations easier and allow us to have a less polluted `<ChatComposer>`
Note ".chat-live-pane" has been renamed ".chat-channel"
Design for upload dropzone is from @chapoi
This commit adds a system to generate CSS variables and classes for categories
and hashtags, which will be used in an effort to remove baked icons for hashtags
and add color to those icons.
This is in two parts. First I added an initializer generate a category color CSS
variable style tag in the head tag that looks like this:
```css
:root {
--category-1-color: #0088CC;
--category-2-color: #808281;
--category-3-color: #E45735;
--category-4-color: #A461EF;
--category-5-color: #ee56c9;
--category-6-color: #da28c2;
--category-7-color: #ab8b0a;
--category-8-color: #45da37;
...
}
```
The number is the category ID. This only generates CSS variables for categories
the user can access based on `site.categories`. If you need the parent color variable
you can just use the `category.parentCategory.id` to get it.
Then, I added an initializer to generate a hashtag CSS style tag using these variables.
Only the category and channel hashtags need this, the category one generates the
background-gradient needed for the swatch, and the channel just generates a color
for the icon. This is done in an extendable way using the new `api.registerHashtagType`
JS plugin API:
```css
hashtag-color--category-1 {
background: linear-gradient(90deg, var(--category-1-color) 50%, var(--category-1-color) 50%);
}
hashtag-color--category-2 {
background: linear-gradient(90deg, var(--category-2-color) 50%, var(--category-2-color) 50%);
}
hashtag-color--category-5 {
background: linear-gradient(90deg, var(--category-5-color) 50%, var(--category-4-color) 50%);
}
...
.hashtag-color--channel-4 {
color: var(--category-12-color);
}
.hashtag-color--channel-92 {
color: var(--category-24-color);
}
```
Note if a category has a parent, its color is used in the gradient correctly. The numbers
here are again IDs (e.g. channel ID, category ID) and the channel’s chatable ID is used
to find the category color variable.
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
adds an animation on bottom arrow
better scrolling behavior, we should now always correctly keep the scroll position while loading more
reactions are now more reactive, and will update their tooltip without needed to close/reopen it
skeleton has been improved with placeholder images and reactions
when making a reaction on the desktop message actions, the menu won't move anymore
simplify logic and stop maintaining a list of unloaded messages
* DEV: Rnemae channel path to just c
Also swap the channel id and channel slug params to be consistent with core.
* linting
* channel_path
* params in wrong order
* Drop slugify helper and channel route without slug
* Request slug and route models through the channel model if possible
* Add client side redirection for backwards-compatibility
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.
To make it possible this commit is doing the following changes:
- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.
Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
FEATURE: Chat and Sidebar are now on by default
- Set the sidebar site setting to be enabled by default
- Set the chat site setting to be enabled by default
- Updated existing specs that assumed the original default
- Use a migration to keep old defaults for existing sites
This new site setting replaces the
`enable_experimental_sidebar_hamburger` and `enable_sidebar` site
settings as the sidebar feature exits the experimental phase.
Note that we're replacing this without depreciation since the previous
site setting was considered experimental.
Internal Ref: /t/86563
* FEATURE: Enforce mention limits for chat messages
The first part of these changes adds a new setting called `max_mentions_per_chat_message`, which skips notifications when the message contains too many mentions. It also respects the `max_users_notified_per_group_mention` setting
and skips notifications if expanding a group mention would exceed it.
We also include a new component to display JIT warning for these limits to the user while composing a message.
* Simplify ignoring/muting filter in chat_notifier
* Post-send warnings for unsent warnings
* Improve pluralization
* Address review feedback
* Fix test
* Address second feedback round
* Third round of feedback
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit adds variousMessageBus.last_ids to serializer payloads
for chat channels and the chat view (for chat live pane) so
we can use those IDs when subscribing to MessageBus channels
from chat.
This allows us to ensure that any messages created between the
server being hit and the UI loaded and subscribing end up being
delivered to the client, rather than just silently dropped.
This commit also fixes an issue where we were subscribing to
the new-messages and new-mentions MessageBus channels multiple
times when following/unfollowing a channel multiple times.
- better handling of drawer state using chat state manager
- removes various float and topic occurrences to use drawer
- ensures user can chat before doing a lot of chat setup
- fixes a bug which was creating presence errors in tests
- removes dead code
This commit fleshes out and adds functionality for the new `#hashtag` search and
lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete`
feature flag.
**Serverside**
We have two plugin API registration methods that are used to define data sources
(`register_hashtag_data_source`) and hashtag result type priorities depending on
the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb
should make it clear what these are doing. Reading the `HashtagAutocompleteService`
in full will likely help a lot as well.
Each data source is responsible for providing its own **lookup** and **search**
method that returns hashtag results based on the arguments provided. For example,
the category hashtag data source has to take into account parent categories and
how they relate, and each data source has to define their own icon to use for the
hashtag, and so on.
The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`.
There is `hashtag_icons` that is just a simple array of all the different icons that
can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations`
that is used to store the type priority orders for each registered context.
When sending emails, we cannot render the SVG icons for hashtags, so
we need to change the HTML hashtags to the normal `#hashtag` text.
**Markdown**
The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete`
markdown rule, and like all of our rules this is used to cook the raw text on both the clientside
and on the serverside using MiniRacer. Only on the server side do we actually reach out to
the database with the `hashtagLookup` function, on the clientside we just render a plainer
version of the hashtag HTML. Only in the composer preview do we do further lookups based
on this.
This rule is the first one (that I can find) that uses the `currentUser` based on a passed
in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id`
for both the post and chat message. In some cases we need to cook without a user present,
so the `Discourse.system_user` is used in this case.
**Chat Channels**
This also contains the changes required for chat so that chat channels can be used
as a data source for hashtag searches and lookups. This data source will only be
used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have
to worry about channel results suddenly turning up.
------
**Known Rough Edges**
- Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR
- Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR
- Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future
- Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity)
- Additional refinements and review fixes wil
- Note this is also tweaking the UI a little bit as we are now using links/buttons in the header as needed
- It disables the find ideal channel in drawer mode, if loading `/chat` in drawer mode it will either reopen at the last position or just stay on index
Our method of loading a subset of client settings into tests via
tests/helpers/site-settings.js can be improved upon. Currently we have a
hardcoded subset of the client settings, which may get out of date and not have
the correct defaults. As well as this plugins do not get their settings into the
tests, so whenever you need a setting from a plugin, even if it has a default,
you have to do needs.setting({ ... }) which is inconvenient.
This commit introduces an ember CLI build step to take the site_settings.yml and
all the plugin settings.yml files, pull out the client settings, and dump them
into a variable in a single JS file we can load in our tests, so we have the
correct selection of settings and default values in our JS tests. It also fixes
many, many tests that were operating under incorrect assumptions or old
settings.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Doing DOM operations in finally would cause them to happen even when the request was a failure. Consequence of these DOM operations would be new request, which would also end up in a 404, and so on.
This commit simply moves the DOM operations in the then block where it should be safe to make.
This is a followup of the previous refactor where we created two new
models to handle all the dedicated logic that was present in the
`ChatChannel` model.
For the sake of consistency, `DMChannel` has been renamed to
`DirectMessageChannel` and the previous `DirectMessageChannel` model is
now named `DirectMessage`. This should help reasoning about direct
messages.