66 lines
2.0 KiB
Go
66 lines
2.0 KiB
Go
|
// Copyright 2023 The Gitea Authors. All rights reserved.
|
||
|
// SPDX-License-Identifier: MIT
|
||
|
package util
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"math"
|
||
|
"strconv"
|
||
|
"strings"
|
||
|
)
|
||
|
|
||
|
// Check similar implementation in web_src/js/utils/color.js and keep synchronization
|
||
|
|
||
|
// Return R, G, B values defined in reletive luminance
|
||
|
func getLuminanceRGB(channel float64) float64 {
|
||
|
sRGB := channel / 255
|
||
|
if sRGB <= 0.03928 {
|
||
|
return sRGB / 12.92
|
||
|
}
|
||
|
return math.Pow((sRGB+0.055)/1.055, 2.4)
|
||
|
}
|
||
|
|
||
|
// Get color as RGB values in 0..255 range from the hex color string (with or without #)
|
||
|
func HexToRBGColor(colorString string) (float64, float64, float64) {
|
||
|
hexString := colorString
|
||
|
if strings.HasPrefix(colorString, "#") {
|
||
|
hexString = colorString[1:]
|
||
|
}
|
||
|
// only support transfer of rgb, rgba, rrggbb and rrggbbaa
|
||
|
// if not in these formats, use default values 0, 0, 0
|
||
|
if len(hexString) != 3 && len(hexString) != 4 && len(hexString) != 6 && len(hexString) != 8 {
|
||
|
return 0, 0, 0
|
||
|
}
|
||
|
if len(hexString) == 3 || len(hexString) == 4 {
|
||
|
hexString = fmt.Sprintf("%c%c%c%c%c%c", hexString[0], hexString[0], hexString[1], hexString[1], hexString[2], hexString[2])
|
||
|
}
|
||
|
if len(hexString) == 8 {
|
||
|
hexString = hexString[0:6]
|
||
|
}
|
||
|
color, err := strconv.ParseUint(hexString, 16, 64)
|
||
|
if err != nil {
|
||
|
return 0, 0, 0
|
||
|
}
|
||
|
r := float64(uint8(0xFF & (uint32(color) >> 16)))
|
||
|
g := float64(uint8(0xFF & (uint32(color) >> 8)))
|
||
|
b := float64(uint8(0xFF & uint32(color)))
|
||
|
return r, g, b
|
||
|
}
|
||
|
|
||
|
// return luminance given RGB channels
|
||
|
// Reference from: https://www.w3.org/WAI/GL/wiki/Relative_luminance
|
||
|
func GetLuminance(r, g, b float64) float64 {
|
||
|
R := getLuminanceRGB(r)
|
||
|
G := getLuminanceRGB(g)
|
||
|
B := getLuminanceRGB(b)
|
||
|
luminance := 0.2126*R + 0.7152*G + 0.0722*B
|
||
|
return luminance
|
||
|
}
|
||
|
|
||
|
// Reference from: https://firsching.ch/github_labels.html
|
||
|
// In the future WCAG 3 APCA may be a better solution.
|
||
|
// Check if text should use light color based on RGB of background
|
||
|
func UseLightTextOnBackground(r, g, b float64) bool {
|
||
|
return GetLuminance(r, g, b) < 0.453
|
||
|
}
|