grafana/public/app/features/scenes/variables/SceneVariableSet.ts

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Scene: POC for a future dashboard model and runtime (#50980) * Playing around * This is getting interesting * Updates * Updated * Observable experiments * This is tricky * VizPanel panel renderer * New model progress * Maybe this could be something * Updated * Rename * updates * Updated * Query runners? not sure * Updated * updates * flex box layout starting to work * Testing * Tested an action * Parent context sort of working * Progress * Progress * Updated * Starting to work * Things are working * Scene list, nested scene demo * Progress on repeats * Moving things * Pretty big progress * More things working * Great progress * Progress * Name changing * Minor tweaks * Simplified sizing * Move toggleDirection to SceneFlexLayout * add feature flag (#50990) * removed new useObservable hook * Rename folder and feature toggle to scenes * Caching scenes so you can go back to another scene without having to re-query data * Fix issue with subs on re-mount * Fixing test * Added SceneCanvasText to play around with layout elements with size based on content * Scene: Edit mode and component edit wrapper that handles selection (#51078) * First step for scene variables * Started playing around with a scene edit mode * Better way to set component * Progress on edit mode * Update * Progress on edit mode * Progress on editor * Progress on editor * Updates * More working * Progress * Minor update * removed unnessary file * Moving things around * Updated * Making time range separate from time picker * minor rename of methods * The most basic variable start * Minor renames * Fixed interpolate issue if not found at closest level * An embryo of event model and url sync handling * Update url sync types * Removed unnessary any type arg Co-authored-by: Ryan McKinley <ryantxu@gmail.com> Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
2022-07-07 01:53:02 -05:00
import { variableRegex } from 'app/features/variables/utils';
import { SceneObjectBase } from '../core/SceneObjectBase';
import { SceneObject } from '../core/types';
import { SceneVariable, SceneVariableSet, SceneVariableSetState, SceneVariableState } from './types';
export class TextBoxSceneVariable extends SceneObjectBase<SceneVariableState> implements SceneVariable {}
export class SceneVariableManager extends SceneObjectBase<SceneVariableSetState> implements SceneVariableSet {
getVariableByName(name: string): SceneVariable | undefined {
// TODO: Replace with index
return this.state.variables.find((x) => x.state.name === name);
}
}
export function sceneTemplateInterpolator(target: string, sceneObject: SceneObject) {
variableRegex.lastIndex = 0;
return target.replace(variableRegex, (match, var1, var2, fmt2, var3, fieldPath, fmt3) => {
const variableName = var1 || var2 || var3;
const variable = lookupSceneVariable(variableName, sceneObject);
if (!variable) {
return match;
}
return variable.state.current.value;
});
}
function lookupSceneVariable(name: string, sceneObject: SceneObject): SceneVariable | null | undefined {
const variables = sceneObject.state.$variables;
if (!variables) {
if (sceneObject.parent) {
return lookupSceneVariable(name, sceneObject.parent);
} else {
return null;
}
}
const found = variables.getVariableByName(name);
if (found) {
return found;
} else if (sceneObject.parent) {
return lookupSceneVariable(name, sceneObject.parent);
}
return null;
}