From 44ce67aef521c58222ede96dc7549f7a88ccde86 Mon Sep 17 00:00:00 2001 From: Dominik Prokop Date: Thu, 15 Dec 2022 06:45:46 -0800 Subject: [PATCH] SceneDataTransformer: Update data state regardless of loading state (#60394) SceneDataTransformer: useconsumed data when loading state is different than Done --- public/app/features/scenes/core/SceneDataTransformer.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/public/app/features/scenes/core/SceneDataTransformer.ts b/public/app/features/scenes/core/SceneDataTransformer.ts index ad511d7729b..c1b26edf333 100644 --- a/public/app/features/scenes/core/SceneDataTransformer.ts +++ b/public/app/features/scenes/core/SceneDataTransformer.ts @@ -34,6 +34,8 @@ export class SceneDataTransformer extends SceneObjectBase { if (data.data?.state === LoadingState.Done) { this.transformData(of(data.data)); + } else { + this.setState({ data: data.data }); } }, })