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Canvas: Show constraints on element drag #52074
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@ -44,11 +44,8 @@ export const constraintViewable = (scene: Scene) => ({
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const rect = moveable.getRect();
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const targetElement = scene.findElementByTarget(moveable.state.target);
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// If target is currently in motion or selection is more than 1 element don't display constraint visualizations
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if (
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targetElement?.isMoving ||
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(scene.selecto?.getSelectedTargets() && scene.selecto?.getSelectedTargets().length > 1)
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) {
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// If selection is more than 1 element don't display constraint visualizations
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if (scene.selecto?.getSelectedTargets() && scene.selecto?.getSelectedTargets().length > 1) {
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return;
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}
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@ -26,9 +26,6 @@ export class ElementState implements LayerElement {
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sizeStyle: CSSProperties = {};
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dataStyle: CSSProperties = {};
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// Determine whether or not element is in motion or not (via moveable)
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isMoving = false;
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// Temp stored constraint for visualization purposes (switch to top / left constraint to simplify some functionality)
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tempConstraint: Constraint | undefined;
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@ -326,12 +326,6 @@ export class Scene {
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.on('clickGroup', (event) => {
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this.selecto!.clickTarget(event.inputEvent, event.inputTarget);
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})
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.on('dragStart', (event) => {
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const targetedElement = this.findElementByTarget(event.target);
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if (targetedElement) {
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targetedElement.isMoving = true;
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}
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})
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.on('drag', (event) => {
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const targetedElement = this.findElementByTarget(event.target);
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targetedElement!.applyDrag(event);
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@ -346,7 +340,6 @@ export class Scene {
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const targetedElement = this.findElementByTarget(event.target);
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if (targetedElement) {
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targetedElement.setPlacementFromConstraint();
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targetedElement.isMoving = false;
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}
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this.moved.next(Date.now());
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