Use opportunities to unindent code (unindent)

This commit fixes the following unindent findings:
pkg/api/common.go:102:2: "if x { if y" should be "if x && y"
pkg/components/dynmap/dynmap.go:642:2: invert condition and early return
pkg/components/dynmap/dynmap.go:681:2: invert condition and early return
pkg/components/simplejson/simplejson.go:171:2: "if x { if y" should be "if x && y"
pkg/middleware/dashboard_redirect.go:42:3: invert condition and early return
pkg/tsdb/mssql/mssql.go:301:3: invert condition and early break
pkg/tsdb/mysql/mysql.go:312:3: invert condition and early break
pkg/tsdb/postgres/postgres.go:292:3: invert condition and early break
pkg/tsdb/sql_engine.go:144:2: invert condition and early return
This commit is contained in:
Karsten Weiss
2018-04-28 10:53:16 +02:00
parent c5419ba885
commit 893a91af3a
8 changed files with 125 additions and 132 deletions
+45 -44
View File
@@ -141,50 +141,51 @@ func (e *DefaultSqlEngine) Query(
// ConvertSqlTimeColumnToEpochMs converts column named time to unix timestamp in milliseconds
// to make native datetime types and epoch dates work in annotation and table queries.
func ConvertSqlTimeColumnToEpochMs(values RowValues, timeIndex int) {
if timeIndex >= 0 {
switch value := values[timeIndex].(type) {
case time.Time:
values[timeIndex] = EpochPrecisionToMs(float64(value.UnixNano()))
case *time.Time:
if value != nil {
values[timeIndex] = EpochPrecisionToMs(float64((*value).UnixNano()))
}
case int64:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *int64:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case uint64:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *uint64:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case int32:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *int32:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case uint32:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *uint32:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case float64:
values[timeIndex] = EpochPrecisionToMs(value)
case *float64:
if value != nil {
values[timeIndex] = EpochPrecisionToMs(*value)
}
case float32:
values[timeIndex] = EpochPrecisionToMs(float64(value))
case *float32:
if value != nil {
values[timeIndex] = EpochPrecisionToMs(float64(*value))
}
if timeIndex < 0 {
return
}
switch value := values[timeIndex].(type) {
case time.Time:
values[timeIndex] = EpochPrecisionToMs(float64(value.UnixNano()))
case *time.Time:
if value != nil {
values[timeIndex] = EpochPrecisionToMs(float64((*value).UnixNano()))
}
case int64:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *int64:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case uint64:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *uint64:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case int32:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *int32:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case uint32:
values[timeIndex] = int64(EpochPrecisionToMs(float64(value)))
case *uint32:
if value != nil {
values[timeIndex] = int64(EpochPrecisionToMs(float64(*value)))
}
case float64:
values[timeIndex] = EpochPrecisionToMs(value)
case *float64:
if value != nil {
values[timeIndex] = EpochPrecisionToMs(*value)
}
case float32:
values[timeIndex] = EpochPrecisionToMs(float64(value))
case *float32:
if value != nil {
values[timeIndex] = EpochPrecisionToMs(float64(*value))
}
}
}