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Plugins: Use bundle instead of individual plugin during construct step (#91140)
* work off bundle instead of individual plugin * Remove children Co-authored-by: Giuseppe Guerra <giuseppe.guerra@grafana.com> * Remove children ref Co-authored-by: Giuseppe Guerra <giuseppe.guerra@grafana.com> * fix assign * end early * unset children --------- Co-authored-by: Giuseppe Guerra <giuseppe.guerra@grafana.com>
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@ -8,7 +8,7 @@ import (
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"github.com/grafana/grafana/pkg/plugins/manager/loader/assetpath"
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)
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type pluginFactoryFunc func(p plugins.FoundPlugin, pluginClass plugins.Class, sig plugins.Signature) (*plugins.Plugin, error)
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type pluginFactoryFunc func(p *plugins.FoundBundle, pluginClass plugins.Class, sig plugins.Signature) (*plugins.Plugin, error)
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// DefaultPluginFactory is the default plugin factory used by the Construct step of the Bootstrap stage.
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//
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@ -23,8 +23,31 @@ func NewDefaultPluginFactory(assetPath *assetpath.Service) *DefaultPluginFactory
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return &DefaultPluginFactory{assetPath: assetPath}
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}
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func (f *DefaultPluginFactory) createPlugin(p plugins.FoundPlugin, class plugins.Class,
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func (f *DefaultPluginFactory) createPlugin(bundle *plugins.FoundBundle, class plugins.Class,
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sig plugins.Signature) (*plugins.Plugin, error) {
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plugin, err := f.newPlugin(bundle.Primary, class, sig)
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if err != nil {
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return nil, err
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}
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if len(bundle.Children) == 0 {
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return plugin, nil
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}
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plugin.Children = make([]*plugins.Plugin, 0, len(bundle.Children))
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for _, child := range bundle.Children {
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cp, err := f.newPlugin(*child, class, sig)
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if err != nil {
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return nil, err
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}
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cp.Parent = plugin
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plugin.Children = append(plugin.Children, cp)
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}
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return plugin, nil
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}
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func (f *DefaultPluginFactory) newPlugin(p plugins.FoundPlugin, class plugins.Class, sig plugins.Signature) (*plugins.Plugin, error) {
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info := assetpath.NewPluginInfo(p.JSONData, class, p.FS)
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baseURL, err := f.assetPath.Base(info)
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if err != nil {
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@ -49,7 +72,6 @@ func (f *DefaultPluginFactory) createPlugin(p plugins.FoundPlugin, class plugins
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if err = setImages(plugin, f.assetPath); err != nil {
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return nil, err
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}
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return plugin, nil
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}
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@ -47,34 +47,19 @@ func NewDefaultConstructor(signatureCalculator plugins.SignatureCalculator, asse
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// Construct will calculate the plugin's signature state and create the plugin using the pluginFactoryFunc.
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func (c *DefaultConstructor) Construct(ctx context.Context, src plugins.PluginSource, bundle *plugins.FoundBundle) ([]*plugins.Plugin, error) {
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res := []*plugins.Plugin{}
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sig, err := c.signatureCalculator.Calculate(ctx, src, bundle.Primary)
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if err != nil {
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c.log.Warn("Could not calculate plugin signature state", "pluginId", bundle.Primary.JSONData.ID, "error", err)
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return nil, err
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}
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plugin, err := c.pluginFactoryFunc(bundle.Primary, src.PluginClass(ctx), sig)
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plugin, err := c.pluginFactoryFunc(bundle, src.PluginClass(ctx), sig)
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if err != nil {
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c.log.Error("Could not create primary plugin base", "pluginId", bundle.Primary.JSONData.ID, "error", err)
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return nil, err
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}
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res := make([]*plugins.Plugin, 0, len(plugin.Children)+1)
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res = append(res, plugin)
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children := make([]*plugins.Plugin, 0, len(bundle.Children))
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for _, child := range bundle.Children {
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cp, err := c.pluginFactoryFunc(*child, plugin.Class, sig)
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if err != nil {
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c.log.Error("Could not create child plugin base", "pluginId", child.JSONData.ID, "error", err)
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return nil, err
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}
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cp.Parent = plugin
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plugin.Children = append(plugin.Children, cp)
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children = append(children, cp)
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}
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res = append(res, children...)
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res = append(res, plugin.Children...)
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return res, nil
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}
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