Commit Graph

3 Commits

Author SHA1 Message Date
Torkel Ödegaard
8c585a4ebf
Scene: Variables interpolation formats and multi value handling (#58591)
* Component that can cache and extract variable dependencies

* Component that can cache and extract variable dependencies

* Updates

* Refactoring

* Lots of refactoring and iterations of supporting both re-rendering and query re-execution

* Updated SceneCanvasText

* Updated name of file

* Updated

* Refactoring a bit

* Added back getName

* Added comment

* minor fix

* Minor fix

* Merge fixes

* Scene variable interpolation progress

* Merge fixes

* Added all format registeries

* Progress on multi value support

* Progress on multi value support

* Updates

* Progress on scoped vars

* Fixed circular dependency

* Updates

* Some review fixes

* Updated comment

* Added forceRender function

* Add back fail on console log

* Update public/app/features/scenes/variables/interpolation/sceneInterpolator.test.ts

* Moving functions from SceneObjectBase

* fixing tests

* Fixed e2e

Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
2022-11-16 11:36:30 +01:00
Torkel Ödegaard
84a69135a7
Scene: Variables and support for declaring variable dependencies and getting notified or re-rendered when they change (#58299)
* Component that can cache and extract variable dependencies

* Component that can cache and extract variable dependencies

* Updates

* Refactoring

* Lots of refactoring and iterations of supporting both re-rendering and query re-execution

* Updated SceneCanvasText

* Updated name of file

* Updated

* Refactoring a bit

* Added back getName

* Added comment

* minor fix

* Minor fix

* Merge fixes

* Merge fixes

* Some review fixes

* Updated comment

* Added forceRender function

* Add back fail on console log
2022-11-15 12:54:24 +01:00
Torkel Ödegaard
6ed35292fe
Variables: SceneVariable update process (#57784)
* First baby steps

* First baby steps

* No progress really

* Updates

* no progress

* refactoring

* Progress on sub menu and value selectors

* Some more tweaks

* Lots of progress

* Progress

* Updates

* Progress

* Tweaks

* Updates

* Updates to variable system

* Cleaner tests

* Update

* Some cleanup

* correct test name

* Renames and moves

* prop rename

* Fixed scene template interpolator

* More tests for SceneObjectBase and fixed issue in EventBus

* Updates

* More tweaks

* More refinements

* Fixed test

* Added test to EventBus

* Clone all scene object arrays

* Simplify

* tried to merge issue

* Update

* added more comments to interface

* temp progress

* Trying to simplify things, but struggling a bit

* Updated

* Tweaks

* Progress on fixing the select componenet and typing, and sharing code in a base class

* Updated

* Multi select

* Simpler loading state

* Update

* removed failOnConsole

* Removed old funcs

* Moved logic from update manage to MultiValueVariable

* Added tests for MultiValueVariable logic

* Made value a more abstract concept to support object values

* renamed func to getValueText

* Refactored and moved logic to VariableSet

* Added test for deactivation and query cancelling

* Tweaks

* Fixed lint issues
2022-11-09 08:02:24 +01:00