* VizPanel: Make it more real
* Updates
* Progress on query runner and max data points from width
* Updated
* Update
* Tests
* Fixed issue with migration
* Moving VizPanel
* Fixed migration issue due to pluginVersion not being set
* Update public/app/features/scenes/querying/SceneQueryRunner.test.ts
Co-authored-by: Ivan Ortega Alba <ivanortegaalba@gmail.com>
* Some minor review fixes
* Added expect
Co-authored-by: Ivan Ortega Alba <ivanortegaalba@gmail.com>
* Component that can cache and extract variable dependencies
* Component that can cache and extract variable dependencies
* Updates
* Refactoring
* Lots of refactoring and iterations of supporting both re-rendering and query re-execution
* Updated SceneCanvasText
* Updated name of file
* Updated
* Refactoring a bit
* Added back getName
* Added comment
* minor fix
* Minor fix
* Merge fixes
* Scene variable interpolation progress
* Merge fixes
* Added all format registeries
* Progress on multi value support
* Progress on multi value support
* Updates
* Progress on scoped vars
* Fixed circular dependency
* Updates
* Some review fixes
* Updated comment
* Added forceRender function
* Add back fail on console log
* Update public/app/features/scenes/variables/interpolation/sceneInterpolator.test.ts
* Moving functions from SceneObjectBase
* fixing tests
* Fixed e2e
Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
* Component that can cache and extract variable dependencies
* Component that can cache and extract variable dependencies
* Updates
* Refactoring
* Lots of refactoring and iterations of supporting both re-rendering and query re-execution
* Updated SceneCanvasText
* Updated name of file
* Updated
* Refactoring a bit
* Added back getName
* Added comment
* minor fix
* Minor fix
* Merge fixes
* Merge fixes
* Some review fixes
* Updated comment
* Added forceRender function
* Add back fail on console log
* WIP: First approach to scene grid layout
* Flex layout
* Grid layout rows
* Allow passing custom props to scene object renderers
* Allow nesting grid layouts
* Re-layout nested grid's enclosing grids
* Update public/app/features/scenes/components/layout/SceneGridLayout.tsx
Co-authored-by: Torkel Ödegaard <torkel@grafana.com>
* Review comments
* Got rid of flex & grid child layout objects
* WIP: Recreating rows behaviour (almost working)
* Major progress on rows
* remove nested grid example (not supported)
* Remove removal damn
* Trying to use children directly
* Ts fixes
* chore: Fix TS
* Fix issue when row bboxes when not updated on layout change
* Now the tricky part
* working
* Removing some code
* needs more work
* Getting some thing working
* Getting some thing working
* fix toggle row
* Starting to work
* Fix
* Yay it's working
* Updates
* Updates
* Added some sorting of children
* Updated comment
* Simplify sorting
* removed commented code
* Updated
* Pushed a fix so we can move a panel out from a row and into the parent grid
* simplify move logic
* Minor simplification
* Removed some unnesary code
* fixed comment
* Removed unnessary condition in findGridSceneParent
* remove unnessary if
* Simplify toGridCell
* removed duplicate if
* removed unused code
* Adds grid demo with different data scenarios
* Make it green
* Demo grid with multiple time ranges
* Move child atomically
* Add tests
* Cleanup
* Fix unused import
Co-authored-by: Torkel Ödegaard <torkel@grafana.com>
Co-authored-by: Ivan Ortega <ivanortegaalba@gmail.com>
* First baby steps
* First baby steps
* No progress really
* Updates
* no progress
* refactoring
* Progress on sub menu and value selectors
* Some more tweaks
* Lots of progress
* Progress
* Updates
* Progress
* Tweaks
* Updates
* Updates to variable system
* Cleaner tests
* Update
* Some cleanup
* correct test name
* Renames and moves
* prop rename
* Fixed scene template interpolator
* More tests for SceneObjectBase and fixed issue in EventBus
* Updates
* More tweaks
* More refinements
* Fixed test
* Added test to EventBus
* Clone all scene object arrays
* Simplify
* tried to merge issue
* Update
* added more comments to interface
* temp progress
* Trying to simplify things, but struggling a bit
* Updated
* Tweaks
* Progress on fixing the select componenet and typing, and sharing code in a base class
* Updated
* Multi select
* Simpler loading state
* Update
* removed failOnConsole
* Removed old funcs
* Moved logic from update manage to MultiValueVariable
* Added tests for MultiValueVariable logic
* Made value a more abstract concept to support object values
* renamed func to getValueText
* Refactored and moved logic to VariableSet
* Added test for deactivation and query cancelling
* Tweaks
* Fixed lint issues
* ScenePanelRepeater: Fixes refreshes temporarily by setting key to guid
* Fixing issue with old state being returned by useState when the scene object instance changed (with same react key)
* Playing around
* This is getting interesting
* Updates
* Updated
* Observable experiments
* This is tricky
* VizPanel panel renderer
* New model progress
* Maybe this could be something
* Updated
* Rename
* updates
* Updated
* Query runners? not sure
* Updated
* updates
* flex box layout starting to work
* Testing
* Tested an action
* Parent context sort of working
* Progress
* Progress
* Updated
* Starting to work
* Things are working
* Scene list, nested scene demo
* Progress on repeats
* Moving things
* Pretty big progress
* More things working
* Great progress
* Progress
* Name changing
* Minor tweaks
* Simplified sizing
* Move toggleDirection to SceneFlexLayout
* add feature flag (#50990)
* removed new useObservable hook
* Rename folder and feature toggle to scenes
* Caching scenes so you can go back to another scene without having to re-query data
* Fix issue with subs on re-mount
* Fixing test
* Added SceneCanvasText to play around with layout elements with size based on content
* Scene: Edit mode and component edit wrapper that handles selection (#51078)
* First step for scene variables
* Started playing around with a scene edit mode
* Better way to set component
* Progress on edit mode
* Update
* Progress on edit mode
* Progress on editor
* Progress on editor
* Updates
* More working
* Progress
* Minor update
* removed unnessary file
* Moving things around
* Updated
* Making time range separate from time picker
* minor rename of methods
* The most basic variable start
* Minor renames
* Fixed interpolate issue if not found at closest level
* An embryo of event model and url sync handling
* Update url sync types
* Removed unnessary any type arg
Co-authored-by: Ryan McKinley <ryantxu@gmail.com>
Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>