* Component that can cache and extract variable dependencies
* Component that can cache and extract variable dependencies
* Updates
* Refactoring
* Lots of refactoring and iterations of supporting both re-rendering and query re-execution
* Updated SceneCanvasText
* Updated name of file
* Updated
* Refactoring a bit
* Added back getName
* Added comment
* minor fix
* Minor fix
* Merge fixes
* Scene variable interpolation progress
* Merge fixes
* Added all format registeries
* Progress on multi value support
* Progress on multi value support
* Updates
* Progress on scoped vars
* Fixed circular dependency
* Updates
* Some review fixes
* Updated comment
* Added forceRender function
* Add back fail on console log
* Update public/app/features/scenes/variables/interpolation/sceneInterpolator.test.ts
* Moving functions from SceneObjectBase
* fixing tests
* Fixed e2e
Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
* WIP: Initial hardcoded version
* Feature: Introduces SearchFiltering to Graphite
* Feature: Adds searchFiltering to MySql
* Tests: Adds tests to Graphite and MySql
* Feature: Adds $__searchFilter to TestData
* Refactor: Adds searchFilter to Postgres and extracts function
* Tests: Adds tests to variable
* Refactor: Adds debounce and lodash import optimization
* Docs: Adds documentation
* Refactor: Removes unused function and fixes typo
* Docs: Updates docs
* Fixed issue with UI not updating when no was used due to async func and no .apply in the non lazy path