* Scenes: Support new top nav
* Page: Make Page component support new and old dashboard page layouts
* Pass scrollbar props
* Fixing flex layout for dashboard
* Progress on dashboard settings working with topnav
* Updated
* Annotations working
* Starting to work fully
* Fix merge issue
* Fixed tests
* Added buttons to annotations editor
* Updating tests
* Move Page component to each page
* fixed general settings page
* Fixed versions
* Fixed annotation item page
* Variables section working
* Fixed tests
* Minor fixes to versions
* Update
* Fixing unit tests
* Adding add variable button
* Restore annotations edit form so it's the same as before
* Fixed semicolon in dashboard permissions
* Fixing unit tests
* Fixing tests
* Minor test update
* Fixing unit test
* Fixing e2e tests
* fix for e2e test
* fix a11y issues
* Changing places Settings -> General
* Trying to fix a11y
* I hope this fixes the e2e test
* Fixing merge issue
* tweak
* 🚧: Mob session work 🔱
* user essentials mob! 🔱
* user essentials mob! 🔱
* 🚧: Mob session work 🔱
* user essentials mob! 🔱
* user essentials mob! 🔱
* user essentials mob! 🔱
* user essentials mob! 🔱
Co-authored-by: Hugo Häggmark <hugo.haggmark@gmail.com>
Co-authored-by: Alexandra Vargas <alexa1866@gmail.com>
* Variables: adds drag and drop in variables list
* Refactor: fixes after PR comments
* Chore: updates after PR comments
* Refactor: adds styles during dragging
* Docs: update doc
* Chore: pushing Drone
* Performance: Standardize lodash imports to use destructured members
Changes lodash imports of the form `import x from 'lodash/x'` to
`import { x } from 'lodash'` to reduce bundle size.
* Remove unnecessary _ import from Graph component
* Enforce lodash import style
* Fix remaining lodash imports
* Refactor: Adds getNextAvailableId
* Refactor: Hides DependencyGraph button if there are no dependencies
* Refactor: Changes the new button
* Refactor: Removes usages of NEW_VARIABLE_ID
* Refactor: Reverts the new button
* Refactor: Replaces initLock with state machine
* Refactor: removes some states for now
* Refactor: adds loading state in OptionsPicker
* Refactor: major refactor of load state
* Refactor: fixes updating graph in parallell
* Refactor: moves error handling to updateOptions
* Refactor: fixes the last cases
* Tests: disables variable e2e again
* Chore: removes nova config
* Refactor: small changes when going through the code again
* Refactor: fixes typings
* Refactor: changes after PR comments
* Refactor: split up onTimeRangeUpdated and fixed some error handling
* Tests: removes unused func
* Tests: fixes typing
* Fix variable editor name-input bug
You couldn't delete an invalid character after typing it into the name-input field.
While investigating the issue turned out to be bigger, as there was a problem with
valid characters too. (See test scenarios below)
The fix seems to be, to remove an unnecessary check in the `changeVariableName`
action. There is theoretically now the possibility, that the `changeVariableName`
action is called with the same name, as the variable is already, but practically
there seems no possibility, that this could happen. A test, which checks that, had
to be removed too.
Test scenarios:
* 1st Scenario
1. Type "@"
2. Try deleting it
* 2nd Scenario
1. Type "w"
2. delete "w"
3. Try typing "w" again
Fixes#26562
* Fix bug when updating existing variable
* Refactor: moves all the newVariables part to features/variables directory
* Feature: adds datasource type
* Tests: adds reducer tests
* Tests: covers data source actions with tests
* Chore: reduces strict null errors
* boilerplate that will be replaced by real code.
* added old editor template.
* added initial version of ad hoc editor.
* added working (apart from add) version of the editor.
* Added placeholder for picker.
* Have a working UI. Need to connect it so we refresh the variables on changes.
* variable should be updated now.
* removed console.log
* made the url work.
* cleaned up the adapter.
* added possiblity to create filter directly from table.
* moved infotext from general reducer to extended value of adhoc.
* fixed strict null errors.
* fixed strict null errors.
* fixed issue where remove was displayed before being added.
* fixed issue with fragment key.
* changed so template_src is using the redux variables.
* minor refactorings.
* moved adhoc picker to adhoc variable.
* adding tests for reducer and fixed bug.
* added tests or urlparser.
* added tests for ad hoc actions.
* added more tests.
* added more tests.
* fixed strict null error.
* fixed copy n pase error.
* added utilit for getting new variable index.
* removed console.log
* added location to reducerTester type and created a module type for it.
* changed so we only have one builder pattern.
* fixed tests to use static expected values.
* fixed strict errors.
* fixed more strict errors.
Co-authored-by: Hugo Häggmark <hugo.haggmark@grafana.com>
* Refactor: moves all the newVariables part to features/variables directory
* Feature: adds datasource type
* Tests: adds reducer tests
* Tests: covers data source actions with tests
* Chore: reduces strict null errors