grafana/public/app/features/scenes/components/Scene.tsx
Torkel Ödegaard 6ed35292fe
Variables: SceneVariable update process (#57784)
* First baby steps

* First baby steps

* No progress really

* Updates

* no progress

* refactoring

* Progress on sub menu and value selectors

* Some more tweaks

* Lots of progress

* Progress

* Updates

* Progress

* Tweaks

* Updates

* Updates to variable system

* Cleaner tests

* Update

* Some cleanup

* correct test name

* Renames and moves

* prop rename

* Fixed scene template interpolator

* More tests for SceneObjectBase and fixed issue in EventBus

* Updates

* More tweaks

* More refinements

* Fixed test

* Added test to EventBus

* Clone all scene object arrays

* Simplify

* tried to merge issue

* Update

* added more comments to interface

* temp progress

* Trying to simplify things, but struggling a bit

* Updated

* Tweaks

* Progress on fixing the select componenet and typing, and sharing code in a base class

* Updated

* Multi select

* Simpler loading state

* Update

* removed failOnConsole

* Removed old funcs

* Moved logic from update manage to MultiValueVariable

* Added tests for MultiValueVariable logic

* Made value a more abstract concept to support object values

* renamed func to getValueText

* Refactored and moved logic to VariableSet

* Added test for deactivation and query cancelling

* Tweaks

* Fixed lint issues
2022-11-09 08:02:24 +01:00

69 lines
2.2 KiB
TypeScript

import React from 'react';
import { PageLayoutType } from '@grafana/data';
import { config } from '@grafana/runtime';
import { PageToolbar, ToolbarButton } from '@grafana/ui';
import { AppChromeUpdate } from 'app/core/components/AppChrome/AppChromeUpdate';
import { Page } from 'app/core/components/Page/Page';
import { SceneObjectBase } from '../core/SceneObjectBase';
import { SceneComponentProps, SceneObjectStatePlain, SceneObject } from '../core/types';
import { UrlSyncManager } from '../services/UrlSyncManager';
interface SceneState extends SceneObjectStatePlain {
title: string;
layout: SceneObject;
actions?: SceneObject[];
subMenu?: SceneObject;
isEditing?: boolean;
}
export class Scene extends SceneObjectBase<SceneState> {
public static Component = SceneRenderer;
private urlSyncManager?: UrlSyncManager;
public activate() {
super.activate();
this.urlSyncManager = new UrlSyncManager(this);
}
public deactivate() {
super.deactivate();
this.urlSyncManager!.cleanUp();
}
}
function SceneRenderer({ model }: SceneComponentProps<Scene>) {
const { title, layout, actions = [], isEditing, $editor, subMenu } = model.useState();
const toolbarActions = (actions ?? []).map((action) => <action.Component key={action.state.key} model={action} />);
if ($editor) {
toolbarActions.push(
<ToolbarButton
icon="cog"
variant={isEditing ? 'primary' : 'default'}
onClick={() => model.setState({ isEditing: !model.state.isEditing })}
/>
);
}
const pageToolbar = config.featureToggles.topnav ? (
<AppChromeUpdate actions={toolbarActions} />
) : (
<PageToolbar title={title}>{toolbarActions}</PageToolbar>
);
return (
<Page navId="scenes" pageNav={{ text: title }} layout={PageLayoutType.Canvas} toolbar={pageToolbar}>
<div style={{ flexGrow: 1, display: 'flex', flexDirection: 'column', gap: '8px' }}>
{subMenu && <subMenu.Component model={subMenu} />}
<div style={{ flexGrow: 1, display: 'flex', gap: '8px', overflow: 'auto' }}>
<layout.Component model={layout} isEditing={isEditing} />
{$editor && <$editor.Component model={$editor} isEditing={isEditing} />}
</div>
</div>
</Page>
);
}