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* Licensing: supplies a service to handle licensing information * Licensing: uses the license service further Uses the license service instead of settings.isEnterprise: - external team members - saml - usage stats * Licensing: fixes broken tests due to new Licensing service dependency * Licensing: fixes linting errors * Licensing: exposes license expiry information to the frontend
31 lines
603 B
Go
31 lines
603 B
Go
package models
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type Licensing interface {
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// HasValidLicense is true if a valid license exists
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HasValidLicense() bool
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// HasLicense is true if there is a license provided
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HasLicense() bool
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// Expiry returns the unix epoch timestamp when the license expires, or 0 if no valid license is provided
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Expiry() int64
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}
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type OSSLicensingService struct{}
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func (OSSLicensingService) HasLicense() bool {
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return false
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}
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func (OSSLicensingService) Expiry() int64 {
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return 0
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}
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func (OSSLicensingService) Init() error {
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return nil
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}
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func (OSSLicensingService) HasValidLicense() bool {
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return false
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}
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