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* Playing around * This is getting interesting * Updates * Updated * Observable experiments * This is tricky * VizPanel panel renderer * New model progress * Maybe this could be something * Updated * Rename * updates * Updated * Query runners? not sure * Updated * updates * flex box layout starting to work * Testing * Tested an action * Parent context sort of working * Progress * Progress * Updated * Starting to work * Things are working * Scene list, nested scene demo * Progress on repeats * Moving things * Pretty big progress * More things working * Great progress * Progress * Name changing * Minor tweaks * Simplified sizing * Move toggleDirection to SceneFlexLayout * add feature flag (#50990) * removed new useObservable hook * Rename folder and feature toggle to scenes * Caching scenes so you can go back to another scene without having to re-query data * Fix issue with subs on re-mount * Fixing test * Added SceneCanvasText to play around with layout elements with size based on content * Scene: Edit mode and component edit wrapper that handles selection (#51078) * First step for scene variables * Started playing around with a scene edit mode * Better way to set component * Progress on edit mode * Update * Progress on edit mode * Progress on editor * Progress on editor * Updates * More working * Progress * Minor update * removed unnessary file * Moving things around * Updated * Making time range separate from time picker * minor rename of methods * The most basic variable start * Minor renames * Fixed interpolate issue if not found at closest level * An embryo of event model and url sync handling * Update url sync types * Removed unnessary any type arg Co-authored-by: Ryan McKinley <ryantxu@gmail.com> Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
30 lines
775 B
TypeScript
30 lines
775 B
TypeScript
import { TimeRange, UrlQueryMap } from '@grafana/data';
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import { SceneObjectBase } from './SceneObjectBase';
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import { SceneObjectWithUrlSync, SceneTimeRangeState } from './types';
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export class SceneTimeRange extends SceneObjectBase<SceneTimeRangeState> implements SceneObjectWithUrlSync {
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onTimeRangeChange = (timeRange: TimeRange) => {
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this.setState(timeRange);
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};
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onRefresh = () => {
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// TODO re-eval time range
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this.setState({ ...this.state });
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};
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onIntervalChanged = (_: string) => {};
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/** These url sync functions are only placeholders for something more sophisticated */
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getUrlState() {
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return {
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from: this.state.raw.from,
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to: this.state.raw.to,
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} as any;
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}
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updateFromUrl(values: UrlQueryMap) {
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// TODO
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}
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}
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