grafana/pkg/services/guardian/guardian_util_test.go
Torkel Ödegaard c03764ff8a
Refactor team pages to react & design change (#12574)
* Rewriting team pages in react

* teams to react progress

* teams: getting team by id returns same DTO as search, needed for AvatarUrl

* teams: progress on new team pages

* fix: team test

* listing team members and removing team members now works

* teams: team member page now works

* ux: fixed adding team member issue

* refactoring TeamPicker to conform to react coding styles better

* teams: very close to being done with team page rewrite

* minor style tweak

* ux: polish to team pages

* feature: team pages in react & everything working

* fix: removed flickering when changing tabs by always rendering PageHeader
2018-07-11 11:23:07 -07:00

278 lines
7.3 KiB
Go

package guardian
import (
"bytes"
"fmt"
"strings"
"testing"
"github.com/grafana/grafana/pkg/bus"
m "github.com/grafana/grafana/pkg/models"
. "github.com/smartystreets/goconvey/convey"
)
type scenarioContext struct {
t *testing.T
orgRoleScenario string
permissionScenario string
g DashboardGuardian
givenUser *m.SignedInUser
givenDashboardID int64
givenPermissions []*m.DashboardAclInfoDTO
givenTeams []*m.TeamDTO
updatePermissions []*m.DashboardAcl
expectedFlags permissionFlags
callerFile string
callerLine int
}
type scenarioFunc func(c *scenarioContext)
func orgRoleScenario(desc string, t *testing.T, role m.RoleType, fn scenarioFunc) {
user := &m.SignedInUser{
UserId: userID,
OrgId: orgID,
OrgRole: role,
}
guard := New(dashboardID, orgID, user)
sc := &scenarioContext{
t: t,
orgRoleScenario: desc,
givenUser: user,
givenDashboardID: dashboardID,
g: guard,
}
Convey(desc, func() {
fn(sc)
})
}
func apiKeyScenario(desc string, t *testing.T, role m.RoleType, fn scenarioFunc) {
user := &m.SignedInUser{
UserId: 0,
OrgId: orgID,
OrgRole: role,
ApiKeyId: 10,
}
guard := New(dashboardID, orgID, user)
sc := &scenarioContext{
t: t,
orgRoleScenario: desc,
givenUser: user,
givenDashboardID: dashboardID,
g: guard,
}
Convey(desc, func() {
fn(sc)
})
}
func permissionScenario(desc string, dashboardID int64, sc *scenarioContext, permissions []*m.DashboardAclInfoDTO, fn scenarioFunc) {
bus.ClearBusHandlers()
bus.AddHandler("test", func(query *m.GetDashboardAclInfoListQuery) error {
if query.OrgId != sc.givenUser.OrgId {
sc.reportFailure("Invalid organization id for GetDashboardAclInfoListQuery", sc.givenUser.OrgId, query.OrgId)
}
if query.DashboardId != sc.givenDashboardID {
sc.reportFailure("Invalid dashboard id for GetDashboardAclInfoListQuery", sc.givenDashboardID, query.DashboardId)
}
query.Result = permissions
return nil
})
teams := []*m.TeamDTO{}
for _, p := range permissions {
if p.TeamId > 0 {
teams = append(teams, &m.TeamDTO{Id: p.TeamId})
}
}
bus.AddHandler("test", func(query *m.GetTeamsByUserQuery) error {
if query.OrgId != sc.givenUser.OrgId {
sc.reportFailure("Invalid organization id for GetTeamsByUserQuery", sc.givenUser.OrgId, query.OrgId)
}
if query.UserId != sc.givenUser.UserId {
sc.reportFailure("Invalid user id for GetTeamsByUserQuery", sc.givenUser.UserId, query.UserId)
}
query.Result = teams
return nil
})
sc.permissionScenario = desc
sc.g = New(dashboardID, sc.givenUser.OrgId, sc.givenUser)
sc.givenDashboardID = dashboardID
sc.givenPermissions = permissions
sc.givenTeams = teams
Convey(desc, func() {
fn(sc)
})
}
type permissionType uint8
const (
USER permissionType = 1 << iota
TEAM
EDITOR
VIEWER
)
func (p permissionType) String() string {
names := map[uint8]string{
uint8(USER): "user",
uint8(TEAM): "team",
uint8(EDITOR): "editor role",
uint8(VIEWER): "viewer role",
}
return names[uint8(p)]
}
type permissionFlags uint8
const (
NO_ACCESS permissionFlags = 1 << iota
CAN_ADMIN
CAN_EDIT
CAN_SAVE
CAN_VIEW
FULL_ACCESS = CAN_ADMIN | CAN_EDIT | CAN_SAVE | CAN_VIEW
EDITOR_ACCESS = CAN_EDIT | CAN_SAVE | CAN_VIEW
VIEWER_ACCESS = CAN_VIEW
)
func (flag permissionFlags) canAdmin() bool {
return flag&CAN_ADMIN != 0
}
func (flag permissionFlags) canEdit() bool {
return flag&CAN_EDIT != 0
}
func (flag permissionFlags) canSave() bool {
return flag&CAN_SAVE != 0
}
func (flag permissionFlags) canView() bool {
return flag&CAN_VIEW != 0
}
func (flag permissionFlags) noAccess() bool {
return flag&(CAN_ADMIN|CAN_EDIT|CAN_SAVE|CAN_VIEW) == 0
}
func (f permissionFlags) String() string {
r := []string{}
if f.canAdmin() {
r = append(r, "admin")
}
if f.canEdit() {
r = append(r, "edit")
}
if f.canSave() {
r = append(r, "save")
}
if f.canView() {
r = append(r, "view")
}
if f.noAccess() {
r = append(r, "<no access>")
}
return strings.Join(r[:], ", ")
}
func (sc *scenarioContext) reportSuccess() {
So(true, ShouldBeTrue)
}
func (sc *scenarioContext) reportFailure(desc string, expected interface{}, actual interface{}) {
var buf bytes.Buffer
buf.WriteString("\n")
buf.WriteString(sc.orgRoleScenario)
buf.WriteString(" ")
buf.WriteString(sc.permissionScenario)
buf.WriteString("\n ")
buf.WriteString(desc)
buf.WriteString("\n")
buf.WriteString(fmt.Sprintf("Source test: %s:%d\n", sc.callerFile, sc.callerLine))
buf.WriteString(fmt.Sprintf("Expected: %v\n", expected))
buf.WriteString(fmt.Sprintf("Actual: %v\n", actual))
buf.WriteString("Context:")
buf.WriteString(fmt.Sprintf("\n Given user: orgRole=%s, id=%d, orgId=%d", sc.givenUser.OrgRole, sc.givenUser.UserId, sc.givenUser.OrgId))
buf.WriteString(fmt.Sprintf("\n Given dashboard id: %d", sc.givenDashboardID))
for i, p := range sc.givenPermissions {
r := "<nil>"
if p.Role != nil {
r = string(*p.Role)
}
buf.WriteString(fmt.Sprintf("\n Given permission (%d): dashboardId=%d, userId=%d, teamId=%d, role=%v, permission=%s", i, p.DashboardId, p.UserId, p.TeamId, r, p.Permission.String()))
}
for i, t := range sc.givenTeams {
buf.WriteString(fmt.Sprintf("\n Given team (%d): id=%d", i, t.Id))
}
for i, p := range sc.updatePermissions {
r := "<nil>"
if p.Role != nil {
r = string(*p.Role)
}
buf.WriteString(fmt.Sprintf("\n Update permission (%d): dashboardId=%d, userId=%d, teamId=%d, role=%v, permission=%s", i, p.DashboardId, p.UserId, p.TeamId, r, p.Permission.String()))
}
sc.t.Fatalf(buf.String())
}
func newCustomUserPermission(dashboardID int64, userID int64, permission m.PermissionType) *m.DashboardAcl {
return &m.DashboardAcl{OrgId: orgID, DashboardId: dashboardID, UserId: userID, Permission: permission}
}
func newDefaultUserPermission(dashboardID int64, permission m.PermissionType) *m.DashboardAcl {
return newCustomUserPermission(dashboardID, userID, permission)
}
func newCustomTeamPermission(dashboardID int64, teamID int64, permission m.PermissionType) *m.DashboardAcl {
return &m.DashboardAcl{OrgId: orgID, DashboardId: dashboardID, TeamId: teamID, Permission: permission}
}
func newDefaultTeamPermission(dashboardID int64, permission m.PermissionType) *m.DashboardAcl {
return newCustomTeamPermission(dashboardID, teamID, permission)
}
func newAdminRolePermission(dashboardID int64, permission m.PermissionType) *m.DashboardAcl {
return &m.DashboardAcl{OrgId: orgID, DashboardId: dashboardID, Role: &adminRole, Permission: permission}
}
func newEditorRolePermission(dashboardID int64, permission m.PermissionType) *m.DashboardAcl {
return &m.DashboardAcl{OrgId: orgID, DashboardId: dashboardID, Role: &editorRole, Permission: permission}
}
func newViewerRolePermission(dashboardID int64, permission m.PermissionType) *m.DashboardAcl {
return &m.DashboardAcl{OrgId: orgID, DashboardId: dashboardID, Role: &viewerRole, Permission: permission}
}
func toDto(acl *m.DashboardAcl) *m.DashboardAclInfoDTO {
return &m.DashboardAclInfoDTO{
OrgId: acl.OrgId,
DashboardId: acl.DashboardId,
UserId: acl.UserId,
TeamId: acl.TeamId,
Role: acl.Role,
Permission: acl.Permission,
PermissionName: acl.Permission.String(),
}
}