* Scenes: Progress on demo app * Argh * Fixing breadcrumbs * Added spacer * Conditional scene objects * Quick and dirty test for drilldown link via panel title * Changed the toggle * Add url state syncing for most links * Add url state syncing for most links * Fix instance in url params * Quick and dirty tabs on the handler page * fixing breadcrumbs * Hide footer * Updates * new table styles * Update table cell link styles * Added search box * Scene app demo: dynamic data link (#60398) * Dynamically build data links * Add field override tests * Updates * Updated * Updates * before nesting routing * Something is working * Caching and nested routes working * Simplify model * Use app components from grafana/scenes * Make the monitoring app work with section nav * Fixing * Update scenes * Remove unused route * Updates * remove file * Update scenes version and use new features * Remove semicolon * removed unused thing * Add refresh pickers --------- Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com> |
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.storybook | ||
scripts | ||
src | ||
.eslintrc | ||
CHANGELOG.md | ||
LICENSE_APACHE2 | ||
package.json | ||
README.md | ||
rollup.config.ts | ||
tsconfig.build.json | ||
tsconfig.json |
Grafana UI components library
@grafana/ui is currently in BETA.
@grafana/ui is a collection of components used by Grafana
Our goal is to deliver Grafana's common UI elements for plugins developers and contributors.
Browse the Storybook catalog of the components.
See package source for more details.
Installation
yarn add @grafana/ui
npm install @grafana/ui
Development
For development purposes we suggest using yarn link
that will create symlink to @grafana/ui lib. To do so navigate to packages/grafana-ui
and run yarn link
. Then, navigate to your project and run yarn link @grafana/ui
to use the linked version of the lib. To unlink follow the same procedure, but use yarn unlink
instead.
Storybook 6.x migration
We've upgraded Storybook to version 6 and with that we will convert to using controls instead of knobs for manipulating components. Controls will not require as much coding as knobs do. Please refer to the storybook style-guide for further information.