grafana/public/app/features/trails/ActionTabs/ByFrameRepeater.tsx
Andre Pereira d27e2fec88
Data Trails: Actions redesign and overview tab (#80216)
* Use last used datasource or default datasource when starting a trail

* Use tabs and move actions bar to same line when possible

* Added overview tab with description, type and labels

* Clickable labels in overview tab

* Show label value counts next to the label name

* Fix action bar zIndex

* Address PR comments

* Refactor

* Refactor getLabelOptions to utils

* Reuse language provider from state

* betterer

* testing some refactors

* Remove unreachable code

* Refactor GROUP_BY var to MetricScene

* Fix url by excluding var-groupby

* Fix conflicts

* Use <Text/> instead of custom styles

* Simplify setting overview as default tab

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Co-authored-by: Torkel Ödegaard <torkel@grafana.com>
2024-01-16 20:22:53 +02:00

56 lines
1.5 KiB
TypeScript

import React from 'react';
import { LoadingState, PanelData, DataFrame } from '@grafana/data';
import {
SceneObjectState,
SceneFlexItem,
SceneObjectBase,
sceneGraph,
SceneComponentProps,
SceneByFrameRepeater,
SceneLayout,
} from '@grafana/scenes';
interface ByFrameRepeaterState extends SceneObjectState {
body: SceneLayout;
getLayoutChild(data: PanelData, frame: DataFrame, frameIndex: number): SceneFlexItem;
}
export class ByFrameRepeater extends SceneObjectBase<ByFrameRepeaterState> {
public constructor(state: ByFrameRepeaterState) {
super(state);
this.addActivationHandler(() => {
const data = sceneGraph.getData(this);
this._subs.add(
data.subscribeToState((data) => {
if (data.data?.state === LoadingState.Done) {
this.performRepeat(data.data);
}
})
);
if (data.state.data) {
this.performRepeat(data.state.data);
}
});
}
private performRepeat(data: PanelData) {
const newChildren: SceneFlexItem[] = [];
for (let seriesIndex = 0; seriesIndex < data.series.length; seriesIndex++) {
const layoutChild = this.state.getLayoutChild(data, data.series[seriesIndex], seriesIndex);
newChildren.push(layoutChild);
}
this.state.body.setState({ children: newChildren });
}
public static Component = ({ model }: SceneComponentProps<SceneByFrameRepeater>) => {
const { body } = model.useState();
return <body.Component model={body} />;
};
}