grafana/public/app/plugins/panel/canvas/CanvasPanel.tsx

135 lines
4.0 KiB
TypeScript

import { Component } from 'react';
import { PanelProps } from '@grafana/data';
import { PanelOptions } from './models.gen';
import { Subscription } from 'rxjs';
import { PanelEditEnteredEvent, PanelEditExitedEvent } from 'app/types/events';
import { CanvasGroupOptions } from 'app/features/canvas';
import { Scene } from 'app/features/canvas/runtime/scene';
import { PanelContext, PanelContextRoot } from '@grafana/ui';
import { ElementState } from 'app/features/canvas/runtime/element';
import { GroupState } from 'app/features/canvas/runtime/group';
interface Props extends PanelProps<PanelOptions> {}
interface State {
refresh: number;
}
export interface InstanceState {
scene: Scene;
selected: ElementState[];
layer: GroupState;
}
export class CanvasPanel extends Component<Props, State> {
static contextType = PanelContextRoot;
panelContext: PanelContext = {} as PanelContext;
readonly scene: Scene;
private subs = new Subscription();
needsReload = false;
constructor(props: Props) {
super(props);
this.state = {
refresh: 0,
};
// Only the initial options are ever used.
// later changes are all controlled by the scene
this.scene = new Scene(this.props.options.root, this.props.options.inlineEditing, this.onUpdateScene);
this.scene.updateSize(props.width, props.height);
this.scene.updateData(props.data);
this.subs.add(
this.props.eventBus.subscribe(PanelEditEnteredEvent, (evt) => {
// Remove current selection when entering edit mode for any panel in dashboard
let event: MouseEvent = new MouseEvent('click');
this.scene?.selecto?.clickTarget(event, this.scene?.div);
})
);
this.subs.add(
this.props.eventBus.subscribe(PanelEditExitedEvent, (evt) => {
if (this.props.id === evt.payload) {
this.needsReload = true;
}
})
);
}
componentDidMount() {
this.panelContext = this.context as PanelContext;
if (this.panelContext.onInstanceStateChange) {
this.panelContext.onInstanceStateChange({
scene: this.scene,
layer: this.scene.root,
});
this.subs.add(
this.scene.selection.subscribe({
next: (v) => {
this.panelContext.onInstanceStateChange!({
scene: this.scene,
selected: v,
layer: this.scene.root,
});
},
})
);
}
}
componentWillUnmount() {
this.subs.unsubscribe();
}
// NOTE, all changes to the scene flow through this function
// even the editor gets current state from the same scene instance!
onUpdateScene = (root: CanvasGroupOptions) => {
const { onOptionsChange, options } = this.props;
onOptionsChange({
...options,
root,
});
this.setState({ refresh: this.state.refresh + 1 });
// console.log('send changes', root);
};
shouldComponentUpdate(nextProps: Props) {
const { width, height, data } = this.props;
let changed = false;
if (width !== nextProps.width || height !== nextProps.height) {
this.scene.updateSize(nextProps.width, nextProps.height);
changed = true;
}
if (data !== nextProps.data) {
this.scene.updateData(nextProps.data);
changed = true;
}
// After editing, the options are valid, but the scene was in a different panel or inline editing mode has changed
const shouldUpdateSceneAndPanel =
(this.needsReload && this.props.options !== nextProps.options) ||
this.props.options.inlineEditing !== nextProps.options.inlineEditing;
if (shouldUpdateSceneAndPanel) {
this.needsReload = false;
this.scene.load(nextProps.options.root, nextProps.options.inlineEditing);
this.scene.updateSize(nextProps.width, nextProps.height);
this.scene.updateData(nextProps.data);
changed = true;
if (this.props.options.inlineEditing) {
this.scene.selecto?.destroy();
}
}
return changed;
}
render() {
return this.scene.render();
}
}