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* Playing around * This is getting interesting * Updates * Updated * Observable experiments * This is tricky * VizPanel panel renderer * New model progress * Maybe this could be something * Updated * Rename * updates * Updated * Query runners? not sure * Updated * updates * flex box layout starting to work * Testing * Tested an action * Parent context sort of working * Progress * Progress * Updated * Starting to work * Things are working * Scene list, nested scene demo * Progress on repeats * Moving things * Pretty big progress * More things working * Great progress * Progress * Name changing * Minor tweaks * Simplified sizing * Move toggleDirection to SceneFlexLayout * add feature flag (#50990) * removed new useObservable hook * Rename folder and feature toggle to scenes * Caching scenes so you can go back to another scene without having to re-query data * Fix issue with subs on re-mount * Fixing test * Added SceneCanvasText to play around with layout elements with size based on content * Scene: Edit mode and component edit wrapper that handles selection (#51078) * First step for scene variables * Started playing around with a scene edit mode * Better way to set component * Progress on edit mode * Update * Progress on edit mode * Progress on editor * Progress on editor * Updates * More working * Progress * Minor update * removed unnessary file * Moving things around * Updated * Making time range separate from time picker * minor rename of methods * The most basic variable start * Minor renames * Fixed interpolate issue if not found at closest level * An embryo of event model and url sync handling * Update url sync types * Removed unnessary any type arg Co-authored-by: Ryan McKinley <ryantxu@gmail.com> Co-authored-by: Dominik Prokop <dominik.prokop@grafana.com>
37 lines
1.1 KiB
TypeScript
37 lines
1.1 KiB
TypeScript
import { Location } from 'history';
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import { Unsubscribable } from 'rxjs';
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import { locationService } from '@grafana/runtime';
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import { SceneObjectStateChangedEvent } from '../core/events';
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import { isSceneObjectWithUrlSync, SceneObject } from '../core/types';
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export class UrlSyncManager {
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private locationListenerUnsub: () => void;
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private stateChangeSub: Unsubscribable;
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constructor(sceneRoot: SceneObject) {
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this.stateChangeSub = sceneRoot.events.subscribe(SceneObjectStateChangedEvent, this.onStateChanged);
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this.locationListenerUnsub = locationService.getHistory().listen(this.onLocationUpdate);
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}
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onLocationUpdate = (location: Location) => {
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// TODO: find any scene object whose state we need to update
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};
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onStateChanged = ({ payload }: SceneObjectStateChangedEvent) => {
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const changedObject = payload.changedObject;
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if (!isSceneObjectWithUrlSync(changedObject)) {
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return;
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}
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const urlUpdate = changedObject.getUrlState();
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locationService.partial(urlUpdate, true);
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};
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cleanUp() {
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this.stateChangeSub.unsubscribe();
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this.locationListenerUnsub();
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}
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}
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