grafana/vendor/github.com/oklog/run/group.go
Torkel Ödegaard 80d694d205
Backend image rendering as plugin (#11966)
* rendering: headless chrome progress

* renderer: minor change

* grpc: version hell

* updated grpc libs

* wip: minor progess

* rendering: new image rendering plugin is starting to work

* feat: now phantomjs works as well and updated alerting to use new rendering service

* refactor: renamed renderer package and service to rendering to make renderer name less confusing (rendering is internal service that handles the renderer plugin now)

* rendering: now render key is passed and render auth is working in plugin mode

* removed unneeded lines from gitignore

* rendering: now plugin mode supports waiting for all panels to complete rendering

* fix: LastSeenAt fix for render calls, was not set which causes a lot of updates to Last Seen at during rendering, this should fix sqlite db locked issues in seen in previous releases

* change: changed render tz url parameter to use proper timezone name as chrome does not handle UTC offset TZ values

* fix: another update to tz param generation

* renderer: added http mode to renderer service, new ini setting [rendering] server_url
2018-05-24 15:26:27 +02:00

63 lines
1.8 KiB
Go

// Package run implements an actor-runner with deterministic teardown. It is
// somewhat similar to package errgroup, except it does not require actor
// goroutines to understand context semantics. This makes it suitable for use in
// more circumstances; for example, goroutines which are handling connections
// from net.Listeners, or scanning input from a closable io.Reader.
package run
// Group collects actors (functions) and runs them concurrently.
// When one actor (function) returns, all actors are interrupted.
// The zero value of a Group is useful.
type Group struct {
actors []actor
}
// Add an actor (function) to the group. Each actor must be pre-emptable by an
// interrupt function. That is, if interrupt is invoked, execute should return.
// Also, it must be safe to call interrupt even after execute has returned.
//
// The first actor (function) to return interrupts all running actors.
// The error is passed to the interrupt functions, and is returned by Run.
func (g *Group) Add(execute func() error, interrupt func(error)) {
g.actors = append(g.actors, actor{execute, interrupt})
}
// Run all actors (functions) concurrently.
// When the first actor returns, all others are interrupted.
// Run only returns when all actors have exited.
// Run returns the error returned by the first exiting actor.
func (g *Group) Run() error {
if len(g.actors) == 0 {
return nil
}
// Run each actor.
errors := make(chan error, len(g.actors))
for _, a := range g.actors {
go func(a actor) {
errors <- a.execute()
}(a)
}
// Wait for the first actor to stop.
err := <-errors
// Signal all actors to stop.
for _, a := range g.actors {
a.interrupt(err)
}
// Wait for all actors to stop.
for i := 1; i < cap(errors); i++ {
<-errors
}
// Return the original error.
return err
}
type actor struct {
execute func() error
interrupt func(error)
}