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40feee0d17
* chore: move alert notification models into the alerting service (alerting/models)
152 lines
4.3 KiB
Go
152 lines
4.3 KiB
Go
package notifiers
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import (
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"context"
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"time"
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"github.com/grafana/grafana/pkg/infra/log"
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"github.com/grafana/grafana/pkg/services/alerting"
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"github.com/grafana/grafana/pkg/services/alerting/models"
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"github.com/grafana/grafana/pkg/services/notifications"
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)
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const (
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triggMetrString = "Triggered metrics:\n\n"
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)
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// NotifierBase is the base implementation of a notifier.
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type NotifierBase struct {
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Name string
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Type string
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UID string
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IsDefault bool
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UploadImage bool
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SendReminder bool
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DisableResolveMessage bool
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Frequency time.Duration
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NotificationService notifications.Service
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log log.Logger
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}
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// NewNotifierBase returns a new `NotifierBase`.
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func NewNotifierBase(model *models.AlertNotification, notificationService notifications.Service) NotifierBase {
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uploadImage := true
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if value, exists := model.Settings.CheckGet("uploadImage"); exists {
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uploadImage = value.MustBool()
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}
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return NotifierBase{
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UID: model.Uid,
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Name: model.Name,
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IsDefault: model.IsDefault,
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Type: model.Type,
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UploadImage: uploadImage,
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SendReminder: model.SendReminder,
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DisableResolveMessage: model.DisableResolveMessage,
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Frequency: model.Frequency,
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NotificationService: notificationService,
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log: log.New("alerting.notifier." + model.Name),
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}
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}
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// ShouldNotify checks this evaluation should send an alert notification
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func (n *NotifierBase) ShouldNotify(ctx context.Context, context *alerting.EvalContext, notifierState *models.AlertNotificationState) bool {
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prevState := context.PrevAlertState
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newState := context.Rule.State
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// Only notify on state change.
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if prevState == newState && !n.SendReminder {
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return false
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}
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if prevState == newState && n.SendReminder {
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// Do not notify if interval has not elapsed
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lastNotify := time.Unix(notifierState.UpdatedAt, 0)
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if notifierState.UpdatedAt != 0 && lastNotify.Add(n.Frequency).After(time.Now()) {
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return false
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}
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// Do not notify if alert state is OK or pending even on repeated notify
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if newState == models.AlertStateOK || newState == models.AlertStatePending {
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return false
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}
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}
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okOrPending := newState == models.AlertStatePending || newState == models.AlertStateOK
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// Do not notify when new state is ok/pending when previous is unknown
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if prevState == models.AlertStateUnknown && okOrPending {
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return false
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}
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// Do not notify when we become Pending for the first
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if prevState == models.AlertStateNoData && newState == models.AlertStatePending {
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return false
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}
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// Do not notify when we become OK from pending
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if prevState == models.AlertStatePending && newState == models.AlertStateOK {
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return false
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}
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// Do not notify when we OK -> Pending
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if prevState == models.AlertStateOK && newState == models.AlertStatePending {
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return false
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}
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// Do not notify if state pending and it have been updated last minute
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if notifierState.State == models.AlertNotificationStatePending {
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lastUpdated := time.Unix(notifierState.UpdatedAt, 0)
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if lastUpdated.Add(1 * time.Minute).After(time.Now()) {
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return false
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}
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}
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// Do not notify when state is OK if DisableResolveMessage is set to true
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if newState == models.AlertStateOK && n.DisableResolveMessage {
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return false
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}
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return true
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}
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// GetType returns the notifier type.
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func (n *NotifierBase) GetType() string {
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return n.Type
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}
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// NeedsImage returns true if an image is expected in the notification.
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func (n *NotifierBase) NeedsImage() bool {
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return n.UploadImage
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}
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// GetNotifierUID returns the notifier `uid`.
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func (n *NotifierBase) GetNotifierUID() string {
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return n.UID
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}
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// GetIsDefault returns true if the notifiers should
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// be used for all alerts.
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func (n *NotifierBase) GetIsDefault() bool {
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return n.IsDefault
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}
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// GetSendReminder returns true if reminders should be sent.
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func (n *NotifierBase) GetSendReminder() bool {
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return n.SendReminder
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}
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// GetDisableResolveMessage returns true if ok alert notifications
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// should be skipped.
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func (n *NotifierBase) GetDisableResolveMessage() bool {
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return n.DisableResolveMessage
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}
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// GetFrequency returns the frequency for how often
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// alerts should be evaluated.
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func (n *NotifierBase) GetFrequency() time.Duration {
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return n.Frequency
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}
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