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mattermost/model/channel.go

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// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
package model
import (
"crypto/sha1"
"encoding/hex"
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"encoding/json"
"io"
"net/http"
"sort"
"strings"
"unicode/utf8"
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)
const (
CHANNEL_OPEN = "O"
CHANNEL_PRIVATE = "P"
CHANNEL_DIRECT = "D"
CHANNEL_GROUP = "G"
CHANNEL_GROUP_MAX_USERS = 8
CHANNEL_GROUP_MIN_USERS = 3
DEFAULT_CHANNEL = "town-square"
CHANNEL_DISPLAY_NAME_MAX_RUNES = 64
CHANNEL_NAME_MIN_LENGTH = 2
CHANNEL_NAME_MAX_LENGTH = 64
CHANNEL_NAME_UI_MAX_LENGTH = 22
CHANNEL_HEADER_MAX_RUNES = 1024
CHANNEL_PURPOSE_MAX_RUNES = 250
CHANNEL_CACHE_SIZE = 25000
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)
type Channel struct {
Id string `json:"id"`
CreateAt int64 `json:"create_at"`
UpdateAt int64 `json:"update_at"`
DeleteAt int64 `json:"delete_at"`
TeamId string `json:"team_id"`
Type string `json:"type"`
DisplayName string `json:"display_name"`
Name string `json:"name"`
Header string `json:"header"`
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Purpose string `json:"purpose"`
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LastPostAt int64 `json:"last_post_at"`
TotalMsgCount int64 `json:"total_msg_count"`
ExtraUpdateAt int64 `json:"extra_update_at"`
CreatorId string `json:"creator_id"`
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}
type ChannelPatch struct {
DisplayName *string `json:"display_name"`
Name *string `json:"name"`
Header *string `json:"header"`
Purpose *string `json:"purpose"`
}
func (o *Channel) DeepCopy() *Channel {
copy := *o
return &copy
}
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func (o *Channel) ToJson() string {
b, err := json.Marshal(o)
if err != nil {
return ""
} else {
return string(b)
}
}
func (o *ChannelPatch) ToJson() string {
b, err := json.Marshal(o)
if err != nil {
return ""
} else {
return string(b)
}
}
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func ChannelFromJson(data io.Reader) *Channel {
decoder := json.NewDecoder(data)
var o Channel
err := decoder.Decode(&o)
if err == nil {
return &o
} else {
return nil
}
}
func ChannelPatchFromJson(data io.Reader) *ChannelPatch {
decoder := json.NewDecoder(data)
var o ChannelPatch
err := decoder.Decode(&o)
if err == nil {
return &o
} else {
return nil
}
}
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func (o *Channel) Etag() string {
return Etag(o.Id, o.UpdateAt)
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
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func (o *Channel) StatsEtag() string {
return Etag(o.Id, o.ExtraUpdateAt)
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}
func (o *Channel) IsValid() *AppError {
if len(o.Id) != 26 {
return NewAppError("Channel.IsValid", "model.channel.is_valid.id.app_error", nil, "", http.StatusBadRequest)
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}
if o.CreateAt == 0 {
return NewAppError("Channel.IsValid", "model.channel.is_valid.create_at.app_error", nil, "id="+o.Id, http.StatusBadRequest)
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}
if o.UpdateAt == 0 {
return NewAppError("Channel.IsValid", "model.channel.is_valid.update_at.app_error", nil, "id="+o.Id, http.StatusBadRequest)
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}
if utf8.RuneCountInString(o.DisplayName) > CHANNEL_DISPLAY_NAME_MAX_RUNES {
return NewAppError("Channel.IsValid", "model.channel.is_valid.display_name.app_error", nil, "id="+o.Id, http.StatusBadRequest)
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}
if !IsValidChannelIdentifier(o.Name) {
return NewAppError("Channel.IsValid", "model.channel.is_valid.2_or_more.app_error", nil, "id="+o.Id, http.StatusBadRequest)
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}
if !(o.Type == CHANNEL_OPEN || o.Type == CHANNEL_PRIVATE || o.Type == CHANNEL_DIRECT || o.Type == CHANNEL_GROUP) {
return NewAppError("Channel.IsValid", "model.channel.is_valid.type.app_error", nil, "id="+o.Id, http.StatusBadRequest)
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}
if utf8.RuneCountInString(o.Header) > CHANNEL_HEADER_MAX_RUNES {
return NewAppError("Channel.IsValid", "model.channel.is_valid.header.app_error", nil, "id="+o.Id, http.StatusBadRequest)
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}
if utf8.RuneCountInString(o.Purpose) > CHANNEL_PURPOSE_MAX_RUNES {
return NewAppError("Channel.IsValid", "model.channel.is_valid.purpose.app_error", nil, "id="+o.Id, http.StatusBadRequest)
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}
if len(o.CreatorId) > 26 {
return NewAppError("Channel.IsValid", "model.channel.is_valid.creator_id.app_error", nil, "", http.StatusBadRequest)
}
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return nil
}
func (o *Channel) PreSave() {
if o.Id == "" {
o.Id = NewId()
}
o.CreateAt = GetMillis()
o.UpdateAt = o.CreateAt
o.ExtraUpdateAt = o.CreateAt
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}
func (o *Channel) PreUpdate() {
o.UpdateAt = GetMillis()
}
func (o *Channel) ExtraUpdated() {
o.ExtraUpdateAt = GetMillis()
}
func (o *Channel) IsGroupOrDirect() bool {
return o.Type == CHANNEL_DIRECT || o.Type == CHANNEL_GROUP
}
func (o *Channel) Patch(patch *ChannelPatch) {
if patch.DisplayName != nil {
o.DisplayName = *patch.DisplayName
}
if patch.Name != nil {
o.Name = *patch.Name
}
if patch.Header != nil {
o.Header = *patch.Header
}
if patch.Purpose != nil {
o.Purpose = *patch.Purpose
}
}
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func GetDMNameFromIds(userId1, userId2 string) string {
if userId1 > userId2 {
return userId2 + "__" + userId1
} else {
return userId1 + "__" + userId2
}
}
func GetGroupDisplayNameFromUsers(users []*User, truncate bool) string {
usernames := make([]string, len(users))
for index, user := range users {
usernames[index] = user.Username
}
sort.Strings(usernames)
name := strings.Join(usernames, ", ")
if truncate && len(name) > CHANNEL_NAME_MAX_LENGTH {
name = name[:CHANNEL_NAME_MAX_LENGTH]
}
return name
}
func GetGroupNameFromUserIds(userIds []string) string {
sort.Strings(userIds)
h := sha1.New()
for _, id := range userIds {
io.WriteString(h, id)
}
return hex.EncodeToString(h.Sum(nil))
}