Files
mattermost/model/utils.go

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// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
package model
import (
"bytes"
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"crypto/rand"
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"encoding/base32"
"encoding/json"
"fmt"
"io"
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
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"io/ioutil"
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"net/mail"
"net/url"
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"regexp"
"strings"
"time"
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goi18n "github.com/nicksnyder/go-i18n/i18n"
"github.com/pborman/uuid"
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)
const (
LOWERCASE_LETTERS = "abcdefghijklmnopqrstuvwxyz"
UPPERCASE_LETTERS = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
NUMBERS = "0123456789"
SYMBOLS = " !\"\\#$%&'()*+,-./:;<=>?@[]^_`|~"
)
type StringInterface map[string]interface{}
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type StringMap map[string]string
type StringArray []string
type EncryptStringMap map[string]string
type AppError struct {
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Id string `json:"id"`
Message string `json:"message"` // Message to be display to the end user without debugging information
DetailedError string `json:"detailed_error"` // Internal error string to help the developer
RequestId string `json:"request_id,omitempty"` // The RequestId that's also set in the header
StatusCode int `json:"status_code,omitempty"` // The http status code
Where string `json:"-"` // The function where it happened in the form of Struct.Func
IsOAuth bool `json:"is_oauth,omitempty"` // Whether the error is OAuth specific
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params map[string]interface{} `json:"-"`
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}
func (er *AppError) Error() string {
return er.Where + ": " + er.Message + ", " + er.DetailedError
}
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func (er *AppError) Translate(T goi18n.TranslateFunc) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
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if er.params == nil {
er.Message = T(er.Id)
} else {
er.Message = T(er.Id, er.params)
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}
}
func (er *AppError) SystemMessage(T goi18n.TranslateFunc) string {
if er.params == nil {
return T(er.Id)
} else {
return T(er.Id, er.params)
}
}
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func (er *AppError) ToJson() string {
b, err := json.Marshal(er)
if err != nil {
return ""
} else {
return string(b)
}
}
// AppErrorFromJson will decode the input and return an AppError
func AppErrorFromJson(data io.Reader) *AppError {
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
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str := ""
bytes, rerr := ioutil.ReadAll(data)
if rerr != nil {
str = rerr.Error()
} else {
str = string(bytes)
}
decoder := json.NewDecoder(strings.NewReader(str))
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var er AppError
err := decoder.Decode(&er)
if err == nil {
return &er
} else {
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
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return NewLocAppError("AppErrorFromJson", "model.utils.decode_json.app_error", nil, "body: "+str)
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}
}
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func NewLocAppError(where string, id string, params map[string]interface{}, details string) *AppError {
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ap := &AppError{}
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ap.Id = id
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ap.params = params
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
ap.Message = id
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ap.Where = where
ap.DetailedError = details
ap.StatusCode = 500
ap.IsOAuth = false
return ap
}
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var encoding = base32.NewEncoding("ybndrfg8ejkmcpqxot1uwisza345h769")
// NewId is a globally unique identifier. It is a [A-Z0-9] string 26
// characters long. It is a UUID version 4 Guid that is zbased32 encoded
// with the padding stripped off.
func NewId() string {
var b bytes.Buffer
encoder := base32.NewEncoder(encoding, &b)
encoder.Write(uuid.NewRandom())
encoder.Close()
b.Truncate(26) // removes the '==' padding
return b.String()
}
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func NewRandomString(length int) string {
var b bytes.Buffer
str := make([]byte, length+8)
rand.Read(str)
encoder := base32.NewEncoder(encoding, &b)
encoder.Write(str)
encoder.Close()
b.Truncate(length) // removes the '==' padding
return b.String()
}
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// GetMillis is a convience method to get milliseconds since epoch.
func GetMillis() int64 {
return time.Now().UnixNano() / int64(time.Millisecond)
}
// MapToJson converts a map to a json string
func MapToJson(objmap map[string]string) string {
if b, err := json.Marshal(objmap); err != nil {
return ""
} else {
return string(b)
}
}
// MapFromJson will decode the key/value pair map
func MapFromJson(data io.Reader) map[string]string {
decoder := json.NewDecoder(data)
var objmap map[string]string
if err := decoder.Decode(&objmap); err != nil {
return make(map[string]string)
} else {
return objmap
}
}
func ArrayToJson(objmap []string) string {
if b, err := json.Marshal(objmap); err != nil {
return ""
} else {
return string(b)
}
}
func ArrayFromJson(data io.Reader) []string {
decoder := json.NewDecoder(data)
var objmap []string
if err := decoder.Decode(&objmap); err != nil {
return make([]string, 0)
} else {
return objmap
}
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
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func ArrayFromInterface(data interface{}) []string {
stringArray := []string{}
dataArray, ok := data.([]interface{})
if !ok {
return stringArray
}
for _, v := range dataArray {
if str, ok := v.(string); ok {
stringArray = append(stringArray, str)
}
}
return stringArray
}
func StringInterfaceToJson(objmap map[string]interface{}) string {
if b, err := json.Marshal(objmap); err != nil {
return ""
} else {
return string(b)
}
}
func StringInterfaceFromJson(data io.Reader) map[string]interface{} {
decoder := json.NewDecoder(data)
var objmap map[string]interface{}
if err := decoder.Decode(&objmap); err != nil {
return make(map[string]interface{})
} else {
return objmap
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}
}
func StringToJson(s string) string {
b, err := json.Marshal(s)
if err != nil {
return ""
} else {
return string(b)
}
}
func StringFromJson(data io.Reader) string {
decoder := json.NewDecoder(data)
var s string
if err := decoder.Decode(&s); err != nil {
return ""
} else {
return s
}
}
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func IsLower(s string) bool {
if strings.ToLower(s) == s {
return true
}
return false
}
func IsValidEmail(email string) bool {
if !IsLower(email) {
return false
}
if _, err := mail.ParseAddress(email); err == nil {
return true
}
return false
}
var reservedName = []string{
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"www",
"web",
"admin",
"support",
"notify",
"test",
"demo",
"mail",
"team",
"channel",
"internal",
"localhost",
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"dockerhost",
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"stag",
"post",
"cluster",
"api",
"oauth",
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}
var wwwStart = regexp.MustCompile(`^www`)
var betaStart = regexp.MustCompile(`^beta`)
var ciStart = regexp.MustCompile(`^ci`)
func GetSubDomain(s string) (string, string) {
s = strings.Replace(s, "http://", "", 1)
s = strings.Replace(s, "https://", "", 1)
match := wwwStart.MatchString(s)
if match {
return "", ""
}
match = betaStart.MatchString(s)
if match {
return "", ""
}
match = ciStart.MatchString(s)
if match {
return "", ""
}
parts := strings.Split(s, ".")
if len(parts) != 3 {
return "", ""
}
return parts[0], parts[1]
}
func IsValidChannelIdentifier(s string) bool {
if !IsValidAlphaNum(s, true) {
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return false
}
if len(s) < 2 {
return false
}
return true
}
var validAlphaNumUnderscore = regexp.MustCompile(`^[a-z0-9]+([a-z\-\_0-9]+|(__)?)[a-z0-9]+$`)
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var validAlphaNum = regexp.MustCompile(`^[a-z0-9]+([a-z\-0-9]+|(__)?)[a-z0-9]+$`)
func IsValidAlphaNum(s string, allowUnderscores bool) bool {
var match bool
if allowUnderscores {
match = validAlphaNumUnderscore.MatchString(s)
} else {
match = validAlphaNum.MatchString(s)
}
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if !match {
return false
}
return true
}
func Etag(parts ...interface{}) string {
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etag := CurrentVersion
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for _, part := range parts {
etag += fmt.Sprintf(".%v", part)
}
return etag
}
var validHashtag = regexp.MustCompile(`^(#[A-Za-zäöüÄÖÜß]+[A-Za-z0-9äöüÄÖÜß_\-]*[A-Za-z0-9äöüÄÖÜß])$`)
var puncStart = regexp.MustCompile(`^[^\pL\d\s#]+`)
var hashtagStart = regexp.MustCompile(`^#{2,}`)
var puncEnd = regexp.MustCompile(`[^\pL\d\s]+$`)
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func ParseHashtags(text string) (string, string) {
words := strings.Fields(text)
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hashtagString := ""
plainString := ""
for _, word := range words {
// trim off surrounding punctuation
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word = puncStart.ReplaceAllString(word, "")
word = puncEnd.ReplaceAllString(word, "")
// and remove extra pound #s
word = hashtagStart.ReplaceAllString(word, "#")
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if validHashtag.MatchString(word) {
hashtagString += " " + word
} else {
plainString += " " + word
}
}
if len(hashtagString) > 1000 {
hashtagString = hashtagString[:999]
lastSpace := strings.LastIndex(hashtagString, " ")
if lastSpace > -1 {
hashtagString = hashtagString[:lastSpace]
} else {
hashtagString = ""
}
}
return strings.TrimSpace(hashtagString), strings.TrimSpace(plainString)
}
func IsFileExtImage(ext string) bool {
ext = strings.ToLower(ext)
for _, imgExt := range IMAGE_EXTENSIONS {
if ext == imgExt {
return true
}
}
return false
}
func GetImageMimeType(ext string) string {
ext = strings.ToLower(ext)
if len(IMAGE_MIME_TYPES[ext]) == 0 {
return "image"
} else {
return IMAGE_MIME_TYPES[ext]
}
}
func ClearMentionTags(post string) string {
post = strings.Replace(post, "<mention>", "", -1)
post = strings.Replace(post, "</mention>", "", -1)
return post
}
var UrlRegex = regexp.MustCompile(`^((?:[a-z]+:\/\/)?(?:(?:[a-z0-9\-]+\.)+(?:[a-z]{2}|aero|arpa|biz|com|coop|edu|gov|info|int|jobs|mil|museum|name|nato|net|org|pro|travel|local|internal))(:[0-9]{1,5})?(?:\/[a-z0-9_\-\.~]+)*(\/([a-z0-9_\-\.]*)(?:\?[a-z0-9+_~\-\.%=&amp;]*)?)?(?:#[a-zA-Z0-9!$&'()*+.=-_~:@/?]*)?)(?:\s+|$)$`)
var PartialUrlRegex = regexp.MustCompile(`/([A-Za-z0-9]{26})/([A-Za-z0-9]{26})/((?:[A-Za-z0-9]{26})?.+(?:\.[A-Za-z0-9]{3,})?)`)
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var SplitRunes = map[rune]bool{',': true, ' ': true, '.': true, '!': true, '?': true, ':': true, ';': true, '\n': true, '<': true, '>': true, '(': true, ')': true, '{': true, '}': true, '[': true, ']': true, '+': true, '/': true, '\\': true}
func IsValidHttpUrl(rawUrl string) bool {
if strings.Index(rawUrl, "http://") != 0 && strings.Index(rawUrl, "https://") != 0 {
return false
}
if _, err := url.ParseRequestURI(rawUrl); err != nil {
return false
}
return true
}
func IsValidHttpsUrl(rawUrl string) bool {
if strings.Index(rawUrl, "https://") != 0 {
return false
}
if _, err := url.ParseRequestURI(rawUrl); err != nil {
return false
}
return true
}
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func IsValidTurnOrStunServer(rawUri string) bool {
if strings.Index(rawUri, "turn:") != 0 && strings.Index(rawUri, "stun:") != 0 {
return false
}
if _, err := url.ParseRequestURI(rawUri); err != nil {
return false
}
return true
}
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func IsSafeLink(link *string) bool {
if link != nil {
if IsValidHttpUrl(*link) {
return true
} else if strings.HasPrefix(*link, "/") {
return true
} else {
return false
}
}
return true
}
func IsValidWebsocketUrl(rawUrl string) bool {
if strings.Index(rawUrl, "ws://") != 0 && strings.Index(rawUrl, "wss://") != 0 {
return false
}
if _, err := url.ParseRequestURI(rawUrl); err != nil {
return false
}
return true
}