Files
mattermost/api/post_test.go

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// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
package api
import (
"encoding/json"
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"net/http"
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"net/http/httptest"
"net/url"
"reflect"
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"strings"
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"testing"
"time"
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"github.com/mattermost/platform/model"
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
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"github.com/mattermost/platform/store"
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"github.com/mattermost/platform/utils"
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)
func TestCreatePost(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
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th := Setup().InitBasic()
Client := th.BasicClient
team := th.BasicTeam
team2 := th.CreateTeam(th.BasicClient)
user3 := th.CreateUser(th.BasicClient)
LinkUserToTeam(user3, team2)
channel1 := th.BasicChannel
channel2 := th.CreateChannel(Client, team)
2015-06-14 23:53:32 -08:00
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
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post1 := &model.Post{ChannelId: channel1.Id, Message: "#hashtag a" + model.NewId() + "a"}
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rpost1, err := Client.CreatePost(post1)
if err != nil {
t.Fatal(err)
}
if rpost1.Data.(*model.Post).Message != post1.Message {
t.Fatal("message didn't match")
}
if rpost1.Data.(*model.Post).Hashtags != "#hashtag" {
t.Fatal("hashtag didn't match")
}
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
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if len(rpost1.Data.(*model.Post).FileIds) != 0 {
t.Fatal("shouldn't have files")
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}
post2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: rpost1.Data.(*model.Post).Id}
rpost2, err := Client.CreatePost(post2)
if err != nil {
t.Fatal(err)
}
post3 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: rpost1.Data.(*model.Post).Id, ParentId: rpost2.Data.(*model.Post).Id}
_, err = Client.CreatePost(post3)
if err != nil {
t.Fatal(err)
}
post4 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: "junk"}
_, err = Client.CreatePost(post4)
if err.StatusCode != http.StatusBadRequest {
t.Fatal("Should have been invalid param")
}
post5 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: rpost1.Data.(*model.Post).Id, ParentId: "junk"}
_, err = Client.CreatePost(post5)
if err.StatusCode != http.StatusBadRequest {
t.Fatal("Should have been invalid param")
}
post1c2 := &model.Post{ChannelId: channel2.Id, Message: "a" + model.NewId() + "a"}
rpost1c2, err := Client.CreatePost(post1c2)
post2c2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: rpost1c2.Data.(*model.Post).Id}
_, err = Client.CreatePost(post2c2)
if err.StatusCode != http.StatusBadRequest {
t.Fatal("Should have been invalid param")
}
post6 := &model.Post{ChannelId: "junk", Message: "a" + model.NewId() + "a"}
_, err = Client.CreatePost(post6)
if err.StatusCode != http.StatusForbidden {
t.Fatal("Should have been forbidden")
}
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
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th.LoginBasic2()
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post7 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
_, err = Client.CreatePost(post7)
if err.StatusCode != http.StatusForbidden {
t.Fatal("Should have been forbidden")
}
Client.Login(user3.Email, user3.Password)
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
Client.SetTeamId(team2.Id)
channel3 := th.CreateChannel(Client, team2)
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post8 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
_, err = Client.CreatePost(post8)
if err.StatusCode != http.StatusForbidden {
t.Fatal("Should have been forbidden")
}
if _, err = Client.DoApiPost("/channels/"+channel3.Id+"/create", "garbage"); err == nil {
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t.Fatal("should have been an error")
}
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
fileIds := make([]string, 4)
if data, err := readTestFile("test.png"); err != nil {
t.Fatal(err)
} else {
for i := 0; i < 3; i++ {
fileIds[i] = Client.MustGeneric(Client.UploadPostAttachment(data, channel3.Id, "test.png")).(*model.FileUploadResponse).FileInfos[0].Id
}
}
// Make sure duplicated file ids are removed
fileIds[3] = fileIds[0]
post9 := &model.Post{
ChannelId: channel3.Id,
Message: "test",
FileIds: fileIds,
}
if resp, err := Client.CreatePost(post9); err != nil {
t.Fatal(err)
} else if rpost9 := resp.Data.(*model.Post); len(rpost9.FileIds) != 3 {
t.Fatal("post should have 3 files")
} else {
infos := store.Must(Srv.Store.FileInfo().GetForPost(rpost9.Id)).([]*model.FileInfo)
if len(infos) != 3 {
t.Fatal("should've attached all 3 files to post")
}
}
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}
func testCreatePostWithOutgoingHook(
t *testing.T,
hookContentType string,
expectedContentType string,
) {
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th := Setup().InitSystemAdmin()
Client := th.SystemAdminClient
team := th.SystemAdminTeam
user := th.SystemAdminUser
channel := th.CreateChannel(Client, team)
enableOutgoingHooks := utils.Cfg.ServiceSettings.EnableOutgoingWebhooks
defer func() {
utils.Cfg.ServiceSettings.EnableOutgoingWebhooks = enableOutgoingHooks
}()
utils.Cfg.ServiceSettings.EnableOutgoingWebhooks = true
var hook *model.OutgoingWebhook
var post *model.Post
// Create a test server that is the target of the outgoing webhook. It will
// validate the webhook body fields and write to the success channel on
// success/failure.
success := make(chan bool)
wait := make(chan bool, 1)
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ts := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
<-wait
requestContentType := r.Header.Get("Content-Type")
if requestContentType != expectedContentType {
t.Logf("Content-Type is %s, should be %s", requestContentType, expectedContentType)
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success <- false
return
}
expectedPayload := &model.OutgoingWebhookPayload{
Token: hook.Token,
TeamId: hook.TeamId,
TeamDomain: team.Name,
ChannelId: post.ChannelId,
ChannelName: channel.Name,
Timestamp: post.CreateAt,
UserId: post.UserId,
UserName: user.Username,
PostId: post.Id,
Text: post.Message,
TriggerWord: strings.Fields(post.Message)[0],
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}
// depending on the Content-Type, we expect to find a JSON or form encoded payload
if requestContentType == "application/json" {
decoder := json.NewDecoder(r.Body)
o := &model.OutgoingWebhookPayload{}
decoder.Decode(&o)
if !reflect.DeepEqual(expectedPayload, o) {
t.Logf("JSON payload is %+v, should be %+v", o, expectedPayload)
success <- false
return
}
} else {
err := r.ParseForm()
if err != nil {
t.Logf("Error parsing form: %q", err)
success <- false
return
}
expectedFormValues, _ := url.ParseQuery(expectedPayload.ToFormValues())
if !reflect.DeepEqual(expectedFormValues, r.Form) {
t.Logf("Form values are %q, should be %q", r.Form, expectedFormValues)
success <- false
return
}
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}
success <- true
}))
defer ts.Close()
// create an outgoing webhook, passing it the test server URL
triggerWord := "bingo"
hook = &model.OutgoingWebhook{
ChannelId: channel.Id,
ContentType: hookContentType,
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TriggerWords: []string{triggerWord},
CallbackURLs: []string{ts.URL},
}
if result, err := Client.CreateOutgoingWebhook(hook); err != nil {
t.Fatal(err)
} else {
hook = result.Data.(*model.OutgoingWebhook)
}
// create a post to trigger the webhook
message := triggerWord + " lorem ipusm"
post = &model.Post{
ChannelId: channel.Id,
Message: message,
}
if result, err := Client.CreatePost(post); err != nil {
t.Fatal(err)
} else {
post = result.Data.(*model.Post)
}
wait <- true
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// We wait for the test server to write to the success channel and we make
// the test fail if that doesn't happen before the timeout.
select {
case ok := <-success:
if !ok {
t.Fatal("Test server was sent an invalid webhook.")
}
case <-time.After(time.Second):
t.Fatal("Timeout, test server wasn't sent the webhook.")
}
}
func TestCreatePostWithOutgoingHook_form_urlencoded(t *testing.T) {
testCreatePostWithOutgoingHook(t, "application/x-www-form-urlencoded", "application/x-www-form-urlencoded")
}
func TestCreatePostWithOutgoingHook_json(t *testing.T) {
testCreatePostWithOutgoingHook(t, "application/json", "application/json")
}
// hooks created before we added the ContentType field should be considered as
// application/x-www-form-urlencoded
func TestCreatePostWithOutgoingHook_no_content_type(t *testing.T) {
testCreatePostWithOutgoingHook(t, "", "application/x-www-form-urlencoded")
}
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func TestUpdatePost(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
2015-06-14 23:53:32 -08:00
post1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
rpost1, err := Client.CreatePost(post1)
if err != nil {
t.Fatal(err)
}
if rpost1.Data.(*model.Post).Message != post1.Message {
t.Fatal("full name didn't match")
}
post2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: rpost1.Data.(*model.Post).Id}
rpost2, err := Client.CreatePost(post2)
if err != nil {
t.Fatal(err)
}
msg2 := "a" + model.NewId() + " update post 1"
rpost2.Data.(*model.Post).Message = msg2
if rupost2, err := Client.UpdatePost(rpost2.Data.(*model.Post)); err != nil {
t.Fatal(err)
} else {
if rupost2.Data.(*model.Post).Message != msg2 {
t.Fatal("failed to updates")
}
}
msg1 := "#hashtag a" + model.NewId() + " update post 2"
rpost1.Data.(*model.Post).Message = msg1
if rupost1, err := Client.UpdatePost(rpost1.Data.(*model.Post)); err != nil {
t.Fatal(err)
} else {
if rupost1.Data.(*model.Post).Message != msg1 && rupost1.Data.(*model.Post).Hashtags != "#hashtag" {
t.Fatal("failed to updates")
}
}
up12 := &model.Post{Id: rpost1.Data.(*model.Post).Id, ChannelId: channel1.Id, Message: "a" + model.NewId() + " updaet post 1 update 2"}
if rup12, err := Client.UpdatePost(up12); err != nil {
t.Fatal(err)
} else {
if rup12.Data.(*model.Post).Message != up12.Message {
t.Fatal("failed to updates")
}
}
post3 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", Type: model.POST_JOIN_LEAVE}
rpost3, err := Client.CreatePost(post3)
if err != nil {
t.Fatal(err)
}
up3 := &model.Post{Id: rpost3.Data.(*model.Post).Id, ChannelId: channel1.Id, Message: "a" + model.NewId() + " update post 3"}
if _, err := Client.UpdatePost(up3); err == nil {
t.Fatal("shouldn't have been able to update system message")
}
2015-06-14 23:53:32 -08:00
}
func TestGetPosts(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
2015-06-14 23:53:32 -08:00
time.Sleep(10 * time.Millisecond)
post1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post1a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post1.Id}
post1a1 = Client.Must(Client.CreatePost(post1a1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post3.Id}
post3a1 = Client.Must(Client.CreatePost(post3a1)).Data.(*model.Post)
r1 := Client.Must(Client.GetPosts(channel1.Id, 0, 2, "")).Data.(*model.PostList)
if r1.Order[0] != post3a1.Id {
t.Fatal("wrong order")
}
if r1.Order[1] != post3.Id {
t.Fatal("wrong order")
}
2015-08-27 12:45:47 -06:00
if len(r1.Posts) != 2 { // 3a1 and 3; 3a1's parent already there
2015-06-14 23:53:32 -08:00
t.Fatal("wrong size")
}
r2 := Client.Must(Client.GetPosts(channel1.Id, 2, 2, "")).Data.(*model.PostList)
if r2.Order[0] != post2.Id {
t.Fatal("wrong order")
}
if r2.Order[1] != post1a1.Id {
t.Fatal("wrong order")
}
2015-08-27 12:45:47 -06:00
if len(r2.Posts) != 3 { // 2 and 1a1; + 1a1's parent
2015-06-14 23:53:32 -08:00
t.Log(r2.Posts)
t.Fatal("wrong size")
}
}
func TestGetPostsSince(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
time.Sleep(10 * time.Millisecond)
post0 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post0 = Client.Must(Client.CreatePost(post0)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post1a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post1.Id}
post1a1 = Client.Must(Client.CreatePost(post1a1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post3.Id}
post3a1 = Client.Must(Client.CreatePost(post3a1)).Data.(*model.Post)
r1 := Client.Must(Client.GetPostsSince(channel1.Id, post1.CreateAt)).Data.(*model.PostList)
if r1.Order[0] != post3a1.Id {
t.Fatal("wrong order")
}
if r1.Order[1] != post3.Id {
t.Fatal("wrong order")
}
if len(r1.Posts) != 5 {
t.Fatal("wrong size")
}
now := model.GetMillis()
r2 := Client.Must(Client.GetPostsSince(channel1.Id, now)).Data.(*model.PostList)
if len(r2.Posts) != 0 {
t.Fatal("should have been empty")
}
post2.Message = "new message"
Client.Must(Client.UpdatePost(post2))
r3 := Client.Must(Client.GetPostsSince(channel1.Id, now)).Data.(*model.PostList)
if len(r3.Order) != 2 { // 2 because deleted post is returned as well
t.Fatal("missing post update")
}
}
func TestGetPostsBeforeAfter(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
time.Sleep(10 * time.Millisecond)
post0 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post0 = Client.Must(Client.CreatePost(post0)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post1a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post1.Id}
post1a1 = Client.Must(Client.CreatePost(post1a1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post3.Id}
post3a1 = Client.Must(Client.CreatePost(post3a1)).Data.(*model.Post)
r1 := Client.Must(Client.GetPostsBefore(channel1.Id, post1a1.Id, 0, 10, "")).Data.(*model.PostList)
if r1.Order[0] != post1.Id {
t.Fatal("wrong order")
}
if r1.Order[1] != post0.Id {
t.Fatal("wrong order")
}
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
if len(r1.Posts) != 3 {
t.Log(r1.Posts)
t.Fatal("wrong size")
}
r2 := Client.Must(Client.GetPostsAfter(channel1.Id, post3a1.Id, 0, 3, "")).Data.(*model.PostList)
if len(r2.Posts) != 0 {
t.Fatal("should have been empty")
}
post2.Message = "new message"
Client.Must(Client.UpdatePost(post2))
r3 := Client.Must(Client.GetPostsAfter(channel1.Id, post1a1.Id, 0, 2, "")).Data.(*model.PostList)
if r3.Order[0] != post3.Id {
t.Fatal("wrong order")
}
if r3.Order[1] != post2.Id {
t.Fatal("wrong order")
}
if len(r3.Order) != 2 {
t.Fatal("missing post update")
}
}
2015-06-14 23:53:32 -08:00
func TestSearchPosts(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
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post1 := &model.Post{ChannelId: channel1.Id, Message: "search for post1"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
post2 := &model.Post{ChannelId: channel1.Id, Message: "search for post2"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
post3 := &model.Post{ChannelId: channel1.Id, Message: "#hashtag search for post3"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
post4 := &model.Post{ChannelId: channel1.Id, Message: "hashtag for post4"}
post4 = Client.Must(Client.CreatePost(post4)).Data.(*model.Post)
r1 := Client.Must(Client.SearchPosts("search", false)).Data.(*model.PostList)
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if len(r1.Order) != 3 {
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t.Fatal("wrong search")
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}
r2 := Client.Must(Client.SearchPosts("post2", false)).Data.(*model.PostList)
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if len(r2.Order) != 1 && r2.Order[0] == post2.Id {
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t.Fatal("wrong search")
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}
r3 := Client.Must(Client.SearchPosts("#hashtag", false)).Data.(*model.PostList)
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if len(r3.Order) != 1 && r3.Order[0] == post3.Id {
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t.Fatal("wrong search")
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}
if r4 := Client.Must(Client.SearchPosts("*", false)).Data.(*model.PostList); len(r4.Order) != 0 {
t.Fatal("searching for just * shouldn't return any results")
}
r5 := Client.Must(Client.SearchPosts("post1 post2", true)).Data.(*model.PostList)
if len(r5.Order) != 2 {
t.Fatal("wrong search results")
}
2015-06-14 23:53:32 -08:00
}
func TestSearchHashtagPosts(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
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post1 := &model.Post{ChannelId: channel1.Id, Message: "#sgtitlereview with space"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
post2 := &model.Post{ChannelId: channel1.Id, Message: "#sgtitlereview\n with return"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
post3 := &model.Post{ChannelId: channel1.Id, Message: "no hashtag"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
r1 := Client.Must(Client.SearchPosts("#sgtitlereview", false)).Data.(*model.PostList)
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if len(r1.Order) != 2 {
t.Fatal("wrong search")
}
}
func TestSearchPostsInChannel(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
team := th.BasicTeam
post1 := &model.Post{ChannelId: channel1.Id, Message: "sgtitlereview with space"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
channel2 := &model.Channel{DisplayName: "TestGetPosts", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
channel2 = Client.Must(Client.CreateChannel(channel2)).Data.(*model.Channel)
channel3 := &model.Channel{DisplayName: "TestGetPosts", Name: "a" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
channel3 = Client.Must(Client.CreateChannel(channel3)).Data.(*model.Channel)
post2 := &model.Post{ChannelId: channel2.Id, Message: "sgtitlereview\n with return"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
post3 := &model.Post{ChannelId: channel2.Id, Message: "other message with no return"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
post4 := &model.Post{ChannelId: channel3.Id, Message: "other message with no return"}
post4 = Client.Must(Client.CreatePost(post4)).Data.(*model.Post)
if result := Client.Must(Client.SearchPosts("channel:", false)).Data.(*model.PostList); len(result.Order) != 0 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("in:", false)).Data.(*model.PostList); len(result.Order) != 0 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("channel:"+channel1.Name, false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("in: "+channel2.Name, false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("channel: "+channel2.Name, false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("ChAnNeL: "+channel2.Name, false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("sgtitlereview", false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("sgtitlereview channel:"+channel1.Name, false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("sgtitlereview in: "+channel2.Name, false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("sgtitlereview channel: "+channel2.Name, false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("channel: "+channel2.Name+" channel: "+channel3.Name, false)).Data.(*model.PostList); len(result.Order) != 3 {
t.Fatalf("wrong number of posts returned :) %v :) %v", result.Posts, result.Order)
}
}
func TestSearchPostsFromUser(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
team := th.BasicTeam
user1 := th.BasicUser
user2 := th.BasicUser2
channel2 := th.CreateChannel(Client, team)
Client.Must(Client.AddChannelMember(channel1.Id, th.BasicUser2.Id))
Client.Must(Client.AddChannelMember(channel2.Id, th.BasicUser2.Id))
user3 := th.CreateUser(Client)
LinkUserToTeam(user3, team)
Client.Must(Client.AddChannelMember(channel1.Id, user3.Id))
Client.Must(Client.AddChannelMember(channel2.Id, user3.Id))
post1 := &model.Post{ChannelId: channel1.Id, Message: "sgtitlereview with space"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th.LoginBasic2()
post2 := &model.Post{ChannelId: channel2.Id, Message: "sgtitlereview\n with return"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
if result := Client.Must(Client.SearchPosts("from: "+user1.Username, false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("from: "+user2.Username, false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("from: "+user2.Username+" sgtitlereview", false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
2016-01-27 07:37:05 -05:00
post3 := &model.Post{ChannelId: channel1.Id, Message: "hullo"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
if result := Client.Must(Client.SearchPosts("from: "+user2.Username+" in:"+channel1.Name, false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
Client.Login(user3.Email, user3.Password)
// wait for the join/leave messages to be created for user3 since they're done asynchronously
time.Sleep(100 * time.Millisecond)
if result := Client.Must(Client.SearchPosts("from: "+user2.Username, false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("from: "+user2.Username+" from: "+user3.Username, false)).Data.(*model.PostList); len(result.Order) != 2 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
if result := Client.Must(Client.SearchPosts("from: "+user2.Username+" from: "+user3.Username+" in:"+channel2.Name, false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
2016-01-27 07:37:05 -05:00
post4 := &model.Post{ChannelId: channel2.Id, Message: "coconut"}
post4 = Client.Must(Client.CreatePost(post4)).Data.(*model.Post)
if result := Client.Must(Client.SearchPosts("from: "+user2.Username+" from: "+user3.Username+" in:"+channel2.Name+" coconut", false)).Data.(*model.PostList); len(result.Order) != 1 {
t.Fatalf("wrong number of posts returned %v", len(result.Order))
}
}
2015-06-14 23:53:32 -08:00
func TestGetPostsCache(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
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time.Sleep(10 * time.Millisecond)
post1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
etag := Client.Must(Client.GetPosts(channel1.Id, 0, 2, "")).Etag
// test etag caching
if cache_result, err := Client.GetPosts(channel1.Id, 0, 2, etag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.PostList) != nil {
t.Log(cache_result.Data)
t.Fatal("cache should be empty")
}
etag = Client.Must(Client.GetPost(channel1.Id, post1.Id, "")).Etag
// test etag caching
if cache_result, err := Client.GetPost(channel1.Id, post1.Id, etag); err != nil {
t.Fatal(err)
} else if cache_result.Data.(*model.PostList) != nil {
t.Log(cache_result.Data)
t.Fatal("cache should be empty")
}
}
func TestDeletePosts(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
UpdateUserToTeamAdmin(th.BasicUser2, th.BasicTeam)
2015-06-14 23:53:32 -08:00
time.Sleep(10 * time.Millisecond)
post1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post1a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post1.Id}
post1a1 = Client.Must(Client.CreatePost(post1a1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post1a2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post1.Id, ParentId: post1a1.Id}
post1a2 = Client.Must(Client.CreatePost(post1a2)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post2 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post2 = Client.Must(Client.CreatePost(post2)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post3 = Client.Must(Client.CreatePost(post3)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
post3a1 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a", RootId: post3.Id}
post3a1 = Client.Must(Client.CreatePost(post3a1)).Data.(*model.Post)
time.Sleep(10 * time.Millisecond)
2015-06-14 23:53:32 -08:00
Client.Must(Client.DeletePost(channel1.Id, post3.Id))
r2 := Client.Must(Client.GetPosts(channel1.Id, 0, 10, "")).Data.(*model.PostList)
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
if len(r2.Posts) != 5 {
2015-07-14 13:09:14 -07:00
t.Fatal("should have returned 4 items")
2015-06-14 23:53:32 -08:00
}
2015-07-14 13:09:14 -07:00
time.Sleep(10 * time.Millisecond)
post4 := &model.Post{ChannelId: channel1.Id, Message: "a" + model.NewId() + "a"}
post4 = Client.Must(Client.CreatePost(post4)).Data.(*model.Post)
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th.LoginBasic2()
2016-09-13 12:42:48 -04:00
Client.Must(Client.JoinChannel(channel1.Id))
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Client.Must(Client.DeletePost(channel1.Id, post4.Id))
2015-06-14 23:53:32 -08:00
}
func TestEmailMention(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
2015-06-14 23:53:32 -08:00
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
post1 := &model.Post{ChannelId: channel1.Id, Message: th.BasicUser.Username}
2015-06-14 23:53:32 -08:00
post1 = Client.Must(Client.CreatePost(post1)).Data.(*model.Post)
// No easy way to verify the email was sent, but this will at least cause the server to throw errors if the code is broken
}
func TestFuzzyPosts(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
2015-06-14 23:53:32 -08:00
for i := 0; i < len(utils.FUZZY_STRINGS_POSTS); i++ {
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
post := &model.Post{ChannelId: channel1.Id, Message: utils.FUZZY_STRINGS_POSTS[i]}
2015-06-14 23:53:32 -08:00
_, err := Client.CreatePost(post)
if err != nil {
t.Fatal(err)
}
}
}
func TestMakeDirectChannelVisible(t *testing.T) {
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th := Setup().InitBasic()
Client := th.BasicClient
team := th.BasicTeam
user1 := th.BasicUser
user2 := th.BasicUser2
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
th.LoginBasic2()
preferences := &model.Preferences{
{
UserId: user2.Id,
Category: model.PREFERENCE_CATEGORY_DIRECT_CHANNEL_SHOW,
Name: user1.Id,
Value: "false",
},
}
Client.Must(Client.SetPreferences(preferences))
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
Client.Must(Client.Logout())
th.LoginBasic()
th.BasicClient.SetTeamId(team.Id)
PLT-2057 User as a first class object (#2648) * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
2016-04-21 22:37:01 -07:00
channel := Client.Must(Client.CreateDirectChannel(user2.Id)).Data.(*model.Channel)
makeDirectChannelVisible(channel.Id)
if result, err := Client.GetPreference(model.PREFERENCE_CATEGORY_DIRECT_CHANNEL_SHOW, user2.Id); err != nil {
t.Fatal("Errored trying to set direct channel to be visible for user1")
} else if pref := result.Data.(*model.Preference); pref.Value != "true" {
t.Fatal("Failed to set direct channel to be visible for user1")
}
}
func TestGetMentionKeywords(t *testing.T) {
// user with username or custom mentions enabled
user1 := &model.User{
Id: model.NewId(),
FirstName: "First",
Username: "User",
NotifyProps: map[string]string{
"mention_keys": "User,@User,MENTION",
},
}
profiles := map[string]*model.User{user1.Id: user1}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
mentions := getMentionKeywordsInChannel(profiles)
if len(mentions) != 3 {
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
t.Fatal("should've returned three mention keywords")
} else if ids, ok := mentions["user"]; !ok || ids[0] != user1.Id {
t.Fatal("should've returned mention key of user")
} else if ids, ok := mentions["@user"]; !ok || ids[0] != user1.Id {
t.Fatal("should've returned mention key of @user")
} else if ids, ok := mentions["mention"]; !ok || ids[0] != user1.Id {
t.Fatal("should've returned mention key of mention")
}
// user with first name mention enabled
user2 := &model.User{
Id: model.NewId(),
FirstName: "First",
Username: "User",
NotifyProps: map[string]string{
"first_name": "true",
},
}
profiles = map[string]*model.User{user2.Id: user2}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
mentions = getMentionKeywordsInChannel(profiles)
if len(mentions) != 1 {
t.Fatal("should've returned one mention keyword")
} else if ids, ok := mentions["First"]; !ok || ids[0] != user2.Id {
t.Fatal("should've returned mention key of First")
}
// user with @channel/@all mentions enabled
user3 := &model.User{
Id: model.NewId(),
FirstName: "First",
Username: "User",
NotifyProps: map[string]string{
"channel": "true",
},
}
profiles = map[string]*model.User{user3.Id: user3}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
mentions = getMentionKeywordsInChannel(profiles)
if len(mentions) != 2 {
t.Fatal("should've returned two mention keywords")
} else if ids, ok := mentions["@channel"]; !ok || ids[0] != user3.Id {
t.Fatal("should've returned mention key of @channel")
} else if ids, ok := mentions["@all"]; !ok || ids[0] != user3.Id {
t.Fatal("should've returned mention key of @all")
}
// user with all types of mentions enabled
user4 := &model.User{
Id: model.NewId(),
FirstName: "First",
Username: "User",
NotifyProps: map[string]string{
"mention_keys": "User,@User,MENTION",
"first_name": "true",
"channel": "true",
},
}
profiles = map[string]*model.User{user4.Id: user4}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
mentions = getMentionKeywordsInChannel(profiles)
if len(mentions) != 6 {
t.Fatal("should've returned six mention keywords")
} else if ids, ok := mentions["user"]; !ok || ids[0] != user4.Id {
t.Fatal("should've returned mention key of user")
} else if ids, ok := mentions["@user"]; !ok || ids[0] != user4.Id {
t.Fatal("should've returned mention key of @user")
} else if ids, ok := mentions["mention"]; !ok || ids[0] != user4.Id {
t.Fatal("should've returned mention key of mention")
} else if ids, ok := mentions["First"]; !ok || ids[0] != user4.Id {
t.Fatal("should've returned mention key of First")
} else if ids, ok := mentions["@channel"]; !ok || ids[0] != user4.Id {
t.Fatal("should've returned mention key of @channel")
} else if ids, ok := mentions["@all"]; !ok || ids[0] != user4.Id {
t.Fatal("should've returned mention key of @all")
}
// multiple users
profiles = map[string]*model.User{
user1.Id: user1,
user2.Id: user2,
user3.Id: user3,
user4.Id: user4,
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
mentions = getMentionKeywordsInChannel(profiles)
if len(mentions) != 6 {
t.Fatal("should've returned six mention keywords")
} else if ids, ok := mentions["user"]; !ok || len(ids) != 2 || (ids[0] != user1.Id && ids[1] != user1.Id) || (ids[0] != user4.Id && ids[1] != user4.Id) {
t.Fatal("should've mentioned user1 and user4 with user")
} else if ids, ok := mentions["@user"]; !ok || len(ids) != 2 || (ids[0] != user1.Id && ids[1] != user1.Id) || (ids[0] != user4.Id && ids[1] != user4.Id) {
t.Fatal("should've mentioned user1 and user4 with @user")
} else if ids, ok := mentions["mention"]; !ok || len(ids) != 2 || (ids[0] != user1.Id && ids[1] != user1.Id) || (ids[0] != user4.Id && ids[1] != user4.Id) {
t.Fatal("should've mentioned user1 and user4 with mention")
} else if ids, ok := mentions["First"]; !ok || len(ids) != 2 || (ids[0] != user2.Id && ids[1] != user2.Id) || (ids[0] != user4.Id && ids[1] != user4.Id) {
t.Fatal("should've mentioned user2 and user4 with mention")
} else if ids, ok := mentions["@channel"]; !ok || len(ids) != 2 || (ids[0] != user3.Id && ids[1] != user3.Id) || (ids[0] != user4.Id && ids[1] != user4.Id) {
t.Fatal("should've mentioned user3 and user4 with @channel")
} else if ids, ok := mentions["@all"]; !ok || len(ids) != 2 || (ids[0] != user3.Id && ids[1] != user3.Id) || (ids[0] != user4.Id && ids[1] != user4.Id) {
t.Fatal("should've mentioned user3 and user4 with @all")
}
}
func TestGetExplicitMentionsAtHere(t *testing.T) {
// test all the boundary cases that we know can break up terms (and those that we know won't)
cases := map[string]bool{
"": false,
"here": false,
"@here": true,
" @here ": true,
"\t@here\t": true,
"\n@here\n": true,
// "!@here!": true,
// "@@here@": true,
// "#@here#": true,
// "$@here$": true,
// "%@here%": true,
// "^@here^": true,
// "&@here&": true,
// "*@here*": true,
"(@here(": true,
")@here)": true,
// "-@here-": true,
// "_@here_": true,
// "=@here=": true,
"+@here+": true,
"[@here[": true,
"{@here{": true,
"]@here]": true,
"}@here}": true,
"\\@here\\": true,
// "|@here|": true,
";@here;": true,
":@here:": true,
// "'@here'": true,
// "\"@here\"": true,
",@here,": true,
"<@here<": true,
".@here.": true,
">@here>": true,
"/@here/": true,
"?@here?": true,
// "`@here`": true,
// "~@here~": true,
}
for message, shouldMention := range cases {
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if _, _, hereMentioned := getExplicitMentions(message, nil); hereMentioned && !shouldMention {
t.Fatalf("shouldn't have mentioned @here with \"%v\"", message)
} else if !hereMentioned && shouldMention {
t.Fatalf("should've have mentioned @here with \"%v\"", message)
}
}
// mentioning @here and someone
id := model.NewId()
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, potential, hereMentioned := getExplicitMentions("@here @user @potential", map[string][]string{"@user": {id}}); !hereMentioned {
t.Fatal("should've mentioned @here with \"@here @user\"")
} else if len(mentions) != 1 || !mentions[id] {
t.Fatal("should've mentioned @user with \"@here @user\"")
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
} else if len(potential) > 1 {
t.Fatal("should've potential mentions for @potential")
}
}
func TestGetExplicitMentions(t *testing.T) {
id1 := model.NewId()
id2 := model.NewId()
// not mentioning anybody
message := "this is a message"
keywords := map[string][]string{}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, potential, _ := getExplicitMentions(message, keywords); len(mentions) != 0 || len(potential) != 0 {
t.Fatal("shouldn't have mentioned anybody or have any potencial mentions")
}
// mentioning a user that doesn't exist
message = "this is a message for @user"
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 0 {
t.Fatal("shouldn't have mentioned user that doesn't exist")
}
// mentioning one person
keywords = map[string][]string{"@user": {id1}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 1 || !mentions[id1] {
t.Fatal("should've mentioned @user")
}
// mentioning one person without an @mention
message = "this is a message for @user"
keywords = map[string][]string{"this": {id1}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 1 || !mentions[id1] {
t.Fatal("should've mentioned this")
}
// mentioning multiple people with one word
message = "this is a message for @user"
keywords = map[string][]string{"@user": {id1, id2}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 2 || !mentions[id1] || !mentions[id2] {
t.Fatal("should've mentioned two users with @user")
}
// mentioning only one of multiple people
keywords = map[string][]string{"@user": {id1}, "@mention": {id2}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 1 || !mentions[id1] || mentions[id2] {
t.Fatal("should've mentioned @user and not @mention")
}
// mentioning multiple people with multiple words
message = "this is an @mention for @user"
keywords = map[string][]string{"@user": {id1}, "@mention": {id2}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 2 || !mentions[id1] || !mentions[id2] {
t.Fatal("should've mentioned two users with @user and @mention")
}
// mentioning @channel (not a special case, but it's good to double check)
message = "this is an message for @channel"
keywords = map[string][]string{"@channel": {id1, id2}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 2 || !mentions[id1] || !mentions[id2] {
t.Fatal("should've mentioned two users with @channel")
}
// mentioning @all (not a special case, but it's good to double check)
message = "this is an message for @all"
keywords = map[string][]string{"@all": {id1, id2}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 2 || !mentions[id1] || !mentions[id2] {
t.Fatal("should've mentioned two users with @all")
}
// mentioning user.period without mentioning user (PLT-3222)
message = "user.period doesn't complicate things at all by including periods in their username"
keywords = map[string][]string{"user.period": {id1}, "user": {id2}}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if mentions, _, _ := getExplicitMentions(message, keywords); len(mentions) != 1 || !mentions[id1] || mentions[id2] {
t.Fatal("should've mentioned user.period and not user")
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
// mentioning a potential out of channel user
message = "this is an message for @potential and @user"
keywords = map[string][]string{"@user": {id1}}
if mentions, potential, _ := getExplicitMentions(message, keywords); len(mentions) != 1 || !mentions[id1] || len(potential) != 1 {
t.Fatal("should've mentioned user and have a potential not in channel")
}
}
func TestGetFlaggedPosts(t *testing.T) {
th := Setup().InitBasic()
Client := th.BasicClient
user1 := th.BasicUser
post1 := th.BasicPost
preferences := &model.Preferences{
{
UserId: user1.Id,
Category: model.PREFERENCE_CATEGORY_FLAGGED_POST,
Name: post1.Id,
Value: "true",
},
}
Client.Must(Client.SetPreferences(preferences))
r1 := Client.Must(Client.GetFlaggedPosts(0, 2)).Data.(*model.PostList)
if len(r1.Order) == 0 {
t.Fatal("should have gotten a flagged post")
}
if _, ok := r1.Posts[post1.Id]; !ok {
t.Fatal("missing flagged post")
}
Client.DeletePreferences(preferences)
r2 := Client.Must(Client.GetFlaggedPosts(0, 2)).Data.(*model.PostList)
if len(r2.Order) != 0 {
t.Fatal("should not have gotten a flagged post")
}
}
func TestGetMessageForNotification(t *testing.T) {
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
Setup().InitBasic()
testPng := store.Must(Srv.Store.FileInfo().Save(&model.FileInfo{
CreatorId: model.NewId(),
Path: "test1.png",
Name: "test1.png",
MimeType: "image/png",
})).(*model.FileInfo)
testJpg1 := store.Must(Srv.Store.FileInfo().Save(&model.FileInfo{
CreatorId: model.NewId(),
Path: "test2.jpg",
Name: "test2.jpg",
MimeType: "image/jpeg",
})).(*model.FileInfo)
testFile := store.Must(Srv.Store.FileInfo().Save(&model.FileInfo{
CreatorId: model.NewId(),
Path: "test1.go",
Name: "test1.go",
MimeType: "text/plain",
})).(*model.FileInfo)
testJpg2 := store.Must(Srv.Store.FileInfo().Save(&model.FileInfo{
CreatorId: model.NewId(),
Path: "test3.jpg",
Name: "test3.jpg",
MimeType: "image/jpeg",
})).(*model.FileInfo)
translateFunc := utils.GetUserTranslations("en")
post := &model.Post{
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
Id: model.NewId(),
Message: "test",
}
if getMessageForNotification(post, translateFunc) != "test" {
t.Fatal("should've returned message text")
}
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
post.FileIds = model.StringArray{testPng.Id}
store.Must(Srv.Store.FileInfo().AttachToPost(testPng.Id, post.Id))
if getMessageForNotification(post, translateFunc) != "test" {
t.Fatal("should've returned message text, even with attachments")
}
post.Message = ""
if message := getMessageForNotification(post, translateFunc); message != "1 image sent: test1.png" {
t.Fatal("should've returned number of images:", message)
}
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
post.FileIds = model.StringArray{testPng.Id, testJpg1.Id}
store.Must(Srv.Store.FileInfo().AttachToPost(testJpg1.Id, post.Id))
if message := getMessageForNotification(post, translateFunc); message != "2 images sent: test1.png, test2.jpg" {
t.Fatal("should've returned number of images:", message)
}
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
post.Id = model.NewId()
post.FileIds = model.StringArray{testFile.Id}
store.Must(Srv.Store.FileInfo().AttachToPost(testFile.Id, post.Id))
if message := getMessageForNotification(post, translateFunc); message != "1 file sent: test1.go" {
t.Fatal("should've returned number of files:", message)
}
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
store.Must(Srv.Store.FileInfo().AttachToPost(testJpg2.Id, post.Id))
post.FileIds = model.StringArray{testFile.Id, testJpg2.Id}
if message := getMessageForNotification(post, translateFunc); message != "2 files sent: test1.go, test3.jpg" {
t.Fatal("should've returned number of mixed files:", message)
}
}
PLT-3105 Files table migration (#4068) * Implemented initial changes for files table * Removed *_benchmark_test.go files * Re-implemented GetPublicFile and added support for old path * Localization for files table * Moved file system code into utils package * Finished server-side changes and added initial upgrade script * Added getPostFiles api * Re-add Extension and HasPreviewImage fields to FileInfo * Removed unused translation * Fixed merge conflicts left over after permissions changes * Forced FileInfo.extension to be lower case * Changed FileUploadResponse to contain the FileInfos instead of FileIds * Fixed permissions on getFile* calls * Fixed notifications for file uploads * Added initial version of client code for files changes * Permanently added FileIds field to Post object and removed Post.HasFiles * Updated PostStore.Update to be usable in more circumstances * Re-added Filenames field and switched file migration to be entirely lazy-loaded * Increased max listener count for FileStore * Removed unused fileInfoCache * Moved file system code back into api * Removed duplicate test case * Fixed unit test running on ports other than 8065 * Renamed HasPermissionToPostContext to HasPermissionToChannelByPostContext * Refactored handleImages to make it more easily understandable * Renamed getPostFiles to getFileInfosForPost * Re-added pre-FileIds posts to analytics * Changed files to be saved as their ids as opposed to id/filename.ext * Renamed FileInfo.UserId to FileInfo.CreatorId * Fixed detection of language in CodePreview * Fixed switching between threads in the RHS not loading new files * Add serverside protection against a rare bug where the client sends the same file twice for a single post * Refactored the important parts of uploadFile api call into a function that can be called without a web context
2016-09-30 11:06:30 -04:00
func TestGetFileInfosForPost(t *testing.T) {
th := Setup().InitBasic()
Client := th.BasicClient
channel1 := th.BasicChannel
fileIds := make([]string, 3, 3)
if data, err := readTestFile("test.png"); err != nil {
t.Fatal(err)
} else {
for i := 0; i < 3; i++ {
fileIds[i] = Client.MustGeneric(Client.UploadPostAttachment(data, channel1.Id, "test.png")).(*model.FileUploadResponse).FileInfos[0].Id
}
}
post1 := Client.Must(Client.CreatePost(&model.Post{
ChannelId: channel1.Id,
Message: "test",
FileIds: fileIds,
})).Data.(*model.Post)
var etag string
if infos, err := Client.GetFileInfosForPost(channel1.Id, post1.Id, ""); err != nil {
t.Fatal(err)
} else if len(infos) != 3 {
t.Fatal("should've received 3 files")
} else if Client.Etag == "" {
t.Fatal("should've received etag")
} else {
etag = Client.Etag
}
if infos, err := Client.GetFileInfosForPost(channel1.Id, post1.Id, etag); err != nil {
t.Fatal(err)
} else if len(infos) != 0 {
t.Fatal("should've returned nothing because of etag")
}
}
// TODO: Needs to be vastly fleshed out
func TestSendNotifications(t *testing.T) {
th := Setup().InitBasic()
Client := th.BasicClient
AddUserToChannel(th.BasicUser2, th.BasicChannel)
mockSession := model.Session{
UserId: th.BasicUser.Id,
TeamMembers: []*model.TeamMember{{TeamId: th.BasicTeam.Id, UserId: th.BasicUser.Id}},
IsOAuth: false,
}
newContext := &Context{
Session: mockSession,
RequestId: model.NewId(),
IpAddress: "",
Path: "fake",
Err: nil,
siteURL: *utils.Cfg.ServiceSettings.SiteURL,
TeamId: th.BasicTeam.Id,
}
post1 := Client.Must(Client.CreatePost(&model.Post{
ChannelId: th.BasicChannel.Id,
Message: "@" + th.BasicUser2.Username,
})).Data.(*model.Post)
mentions := sendNotifications(newContext, post1, th.BasicTeam, th.BasicChannel)
if mentions == nil {
t.Log(mentions)
t.Fatal("user should have been mentioned")
} else if mentions[0] != th.BasicUser2.Id {
t.Log(mentions)
t.Fatal("user should have been mentioned")
}
}