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mattermost/api/cli_test.go

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// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.
package api
import (
"os/exec"
"testing"
"github.com/mattermost/platform/app"
"github.com/mattermost/platform/model"
)
var disableCliTests bool = false
func TestCliVersion(t *testing.T) {
if disableCliTests {
return
}
cmd := exec.Command("bash", "-c", `go run ../cmd/platform/*.go version`)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
}
func TestCliCreateTeam(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitSystemAdmin()
id := model.NewId()
name := "name" + id
displayName := "Name " + id
cmd := exec.Command("bash", "-c", `go run ../cmd/platform/*.go team create --name "`+name+`" --display_name "`+displayName+`"`)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
found := th.SystemAdminClient.Must(th.SystemAdminClient.FindTeamByName(name)).Data.(bool)
if !found {
t.Fatal("Failed to create Team")
}
}
func TestCliCreateUserWithTeam(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitSystemAdmin()
id := model.NewId()
email := "success+" + id + "@simulator.amazonses.com"
username := "name" + id
cmd := exec.Command("bash", "-c", `go run ../cmd/platform/*.go user create --email "`+email+`" --password "mypassword1" --username "`+username+`"`)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
cmd2 := exec.Command("bash", "-c", `go run ../cmd/platform/*.go team add `+th.SystemAdminTeam.Id+" "+email)
output2, err2 := cmd2.CombinedOutput()
if err2 != nil {
t.Log(string(output2))
t.Fatal(err2)
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
profiles := th.SystemAdminClient.Must(th.SystemAdminClient.GetProfilesInTeam(th.SystemAdminTeam.Id, 0, 1000, "")).Data.(map[string]*model.User)
found := false
for _, user := range profiles {
if user.Email == email {
found = true
}
}
if !found {
t.Fatal("Failed to create User")
}
}
func TestCliCreateUserWithoutTeam(t *testing.T) {
if disableCliTests {
return
}
Setup()
id := model.NewId()
email := "success+" + id + "@simulator.amazonses.com"
username := "name" + id
cmd := exec.Command("bash", "-c", `go run ../cmd/platform/*.go user create --email "`+email+`" --password "mypassword1" --username "`+username+`"`)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
if result := <-app.Srv.Store.User().GetByEmail(email); result.Err != nil {
t.Fatal()
} else {
user := result.Data.(*model.User)
if user.Email != email {
t.Fatal()
}
}
}
func TestCliAssignRole(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
cmd := exec.Command("bash", "-c", "go run ../cmd/platform/*.go roles system_admin "+th.BasicUser.Email)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
if result := <-app.Srv.Store.User().GetByEmail(th.BasicUser.Email); result.Err != nil {
t.Fatal()
} else {
user := result.Data.(*model.User)
if user.Roles != "system_admin system_user" {
t.Fatal()
}
}
}
func TestCliJoinChannel(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
channel := th.CreateChannel(th.BasicClient, th.BasicTeam)
// These test cannot run since this feature requires an enteprise license
// cmd := exec.Command("bash", "-c", `go run ../*.go -join_channel -team_name="`+th.BasicTeam.Name+`" -channel_name="`+channel.Name+`" -email="`+th.BasicUser2.Email+`"`)
// output, err := cmd.CombinedOutput()
// if err != nil {
// t.Log(string(output))
// t.Fatal(err)
// }
// // Joining twice should succeed
// cmd1 := exec.Command("bash", "-c", `go run ../*.go -join_channel -team_name="`+th.BasicTeam.Name+`" -channel_name="`+channel.Name+`" -email="`+th.BasicUser2.Email+`"`)
// output1, err1 := cmd1.CombinedOutput()
// if err1 != nil {
// t.Log(string(output1))
// t.Fatal(err1)
// }
// should fail because channel does not exist
cmd2 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel add "+th.BasicTeam.Name+":"+channel.Name+"asdf "+th.BasicUser2.Email)
output2, err2 := cmd2.CombinedOutput()
if err2 == nil {
t.Log(string(output2))
t.Fatal()
}
// should fail because channel does not have license
cmd3 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel add "+th.BasicTeam.Name+":"+channel.Name+" "+th.BasicUser2.Email)
output3, err3 := cmd3.CombinedOutput()
if err3 == nil {
t.Log(string(output3))
t.Fatal()
}
}
func TestCliRemoveChannel(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
channel := th.CreateChannel(th.BasicClient, th.BasicTeam)
// These test cannot run since this feature requires an enteprise license
// cmd := exec.Command("bash", "-c", `go run ../*.go -join_channel -team_name="`+th.BasicTeam.Name+`" -channel_name="`+channel.Name+`" -email="`+th.BasicUser2.Email+`"`)
// output, err := cmd.CombinedOutput()
// if err != nil {
// t.Log(string(output))
// t.Fatal(err)
// }
// cmd0 := exec.Command("bash", "-c", `go run ../*.go -leave_channel -team_name="`+th.BasicTeam.Name+`" -channel_name="`+channel.Name+`" -email="`+th.BasicUser2.Email+`"`)
// output0, err0 := cmd0.CombinedOutput()
// if err0 != nil {
// t.Log(string(output0))
// t.Fatal(err0)
// }
// // Leaving twice should succeed
// cmd1 := exec.Command("bash", "-c", `go run ../*.go -leave_channel -team_name="`+th.BasicTeam.Name+`" -channel_name="`+channel.Name+`" -email="`+th.BasicUser2.Email+`"`)
// output1, err1 := cmd1.CombinedOutput()
// if err1 != nil {
// t.Log(string(output1))
// t.Fatal(err1)
// }
// cannot leave town-square
cmd1a := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel remove "+th.BasicTeam.Name+":town-square "+th.BasicUser2.Email)
output1a, err1a := cmd1a.CombinedOutput()
if err1a == nil {
t.Log(string(output1a))
t.Fatal()
}
// should fail because channel does not exist
cmd2 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel remove "+th.BasicTeam.Name+":doesnotexist "+th.BasicUser2.Email)
output2, err2 := cmd2.CombinedOutput()
if err2 == nil {
t.Log(string(output2))
t.Fatal()
}
// should fail because channel does not have license
cmd3 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel remove "+th.BasicTeam.Name+":"+channel.Name+" "+th.BasicUser2.Email)
output3, err3 := cmd3.CombinedOutput()
if err3 == nil {
t.Log(string(output3))
t.Fatal()
}
}
func TestCliListChannels(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
channel := th.CreateChannel(th.BasicClient, th.BasicTeam)
th.BasicClient.Must(th.BasicClient.DeleteChannel(channel.Id))
// These test cannot run since this feature requires an enteprise license
// cmd := exec.Command("bash", "-c", `go run ../*.go -list_channels -team_name="`+th.BasicTeam.Name+`"`)
// output, err := cmd.CombinedOutput()
// if err != nil {
// t.Log(string(output))
// t.Fatal(err)
// }
// if !strings.Contains(string(output), "town-square") {
// t.Fatal("should have channels")
// }
// if !strings.Contains(string(output), channel.Name+" (archived)") {
// t.Fatal("should have archived channel")
// }
// should fail because channel does not have license
cmd3 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel list "+th.BasicTeam.Name)
output3, err3 := cmd3.CombinedOutput()
if err3 == nil {
t.Log(string(output3))
t.Fatal()
}
}
func TestCliRestoreChannel(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
channel := th.CreateChannel(th.BasicClient, th.BasicTeam)
th.BasicClient.Must(th.BasicClient.DeleteChannel(channel.Id))
// These test cannot run since this feature requires an enteprise license
// cmd := exec.Command("bash", "-c", `go run ../*.go -restore_channel -team_name="`+th.BasicTeam.Name+`" -channel_name="`+channel.Name+`"`)
// output, err := cmd.CombinedOutput()
// if err != nil {
// t.Log(string(output))
// t.Fatal(err)
// }
// // restoring twice should succeed
// cmd1 := exec.Command("bash", "-c", `go run ../*.go -restore_channel -team_name="`+th.BasicTeam.Name+`" -channel_name="`+channel.Name+`"`)
// output1, err1 := cmd1.CombinedOutput()
// if err1 != nil {
// t.Log(string(output1))
// t.Fatal(err1)
// }
// should fail because channel does not have license
cmd3 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel restore "+th.BasicTeam.Name+":"+channel.Name)
output3, err3 := cmd3.CombinedOutput()
if err3 == nil {
t.Log(string(output3))
t.Fatal()
}
}
func TestCliJoinTeam(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitSystemAdmin().InitBasic()
cmd := exec.Command("bash", "-c", "go run ../cmd/platform/*.go team add "+th.SystemAdminTeam.Name+" "+th.BasicUser.Email)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
profiles := th.SystemAdminClient.Must(th.SystemAdminClient.GetProfilesInTeam(th.SystemAdminTeam.Id, 0, 1000, "")).Data.(map[string]*model.User)
found := false
for _, user := range profiles {
if user.Email == th.BasicUser.Email {
found = true
}
}
if !found {
t.Fatal("Failed to create User")
}
}
func TestCliLeaveTeam(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
cmd := exec.Command("bash", "-c", "go run ../cmd/platform/*.go team remove "+th.BasicTeam.Name+" "+th.BasicUser.Email)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
profiles := th.BasicClient.Must(th.BasicClient.GetProfilesInTeam(th.BasicTeam.Id, 0, 1000, "")).Data.(map[string]*model.User)
found := false
for _, user := range profiles {
if user.Email == th.BasicUser.Email {
found = true
}
}
Merging performance branch into master (#4268) * improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00
if found {
t.Fatal("profile should not be on team")
}
if result := <-app.Srv.Store.Team().GetTeamsByUserId(th.BasicUser.Id); result.Err != nil {
teamMembers := result.Data.([]*model.TeamMember)
if len(teamMembers) > 0 {
t.Fatal("Shouldn't be in team")
}
}
}
func TestCliResetPassword(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
cmd := exec.Command("bash", "-c", "go run ../cmd/platform/*.go user password "+th.BasicUser.Email+" password2")
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal(err)
}
th.BasicClient.Logout()
th.BasicUser.Password = "password2"
th.LoginBasic()
}
func TestCliCreateChannel(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
id := model.NewId()
name := "name" + id
// should fail because channel does not have license
cmd := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel create --display_name "+name+" --team "+th.BasicTeam.Name+" --name "+name)
output, err := cmd.CombinedOutput()
if err == nil {
t.Log(string(output))
t.Fatal()
}
// should fail because channel does not have license
name = name + "-private"
cmd2 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go channel create --display_name="+name+" --team "+th.BasicTeam.Name+" --private --name "+name)
output2, err2 := cmd2.CombinedOutput()
if err2 == nil {
t.Log(string(output2))
t.Fatal()
}
}
func TestCliMakeUserActiveAndInactive(t *testing.T) {
if disableCliTests {
return
}
th := Setup().InitBasic()
// first inactivate the user
cmd := exec.Command("bash", "-c", "go run ../cmd/platform/*.go user deactivate "+th.BasicUser.Email)
output, err := cmd.CombinedOutput()
if err != nil {
t.Log(string(output))
t.Fatal()
}
// activate the inactive user
cmd2 := exec.Command("bash", "-c", "go run ../cmd/platform/*.go user activate "+th.BasicUser.Email)
output2, err2 := cmd2.CombinedOutput()
if err2 != nil {
t.Log(string(output2))
t.Fatal()
}
}