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Cleaning up some old code from the permissions system change (#4090)
This commit is contained in:
committed by
Harrison Healey
parent
7fcc004beb
commit
667db6e10c
@@ -21,28 +21,28 @@ const (
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)
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type WebConn struct {
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WebSocket *websocket.Conn
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Send chan model.WebSocketMessage
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SessionToken string
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UserId string
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T goi18n.TranslateFunc
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Locale string
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hasPermissionsToChannel map[string]bool
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hasPermissionsToTeam map[string]bool
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WebSocket *websocket.Conn
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Send chan model.WebSocketMessage
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SessionToken string
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UserId string
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T goi18n.TranslateFunc
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Locale string
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isMemberOfChannel map[string]bool
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isMemberOfTeam map[string]bool
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}
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func NewWebConn(c *Context, ws *websocket.Conn) *WebConn {
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go SetStatusOnline(c.Session.UserId, c.Session.Id, false)
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return &WebConn{
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Send: make(chan model.WebSocketMessage, 64),
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WebSocket: ws,
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UserId: c.Session.UserId,
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SessionToken: c.Session.Token,
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T: c.T,
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Locale: c.Locale,
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hasPermissionsToChannel: make(map[string]bool),
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hasPermissionsToTeam: make(map[string]bool),
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Send: make(chan model.WebSocketMessage, 64),
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WebSocket: ws,
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UserId: c.Session.UserId,
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SessionToken: c.Session.Token,
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T: c.T,
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Locale: c.Locale,
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isMemberOfChannel: make(map[string]bool),
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isMemberOfTeam: make(map[string]bool),
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}
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}
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@@ -101,56 +101,49 @@ func (c *WebConn) writePump() {
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}
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func (c *WebConn) InvalidateCache() {
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c.hasPermissionsToChannel = make(map[string]bool)
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c.hasPermissionsToTeam = make(map[string]bool)
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c.isMemberOfTeam = make(map[string]bool)
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c.isMemberOfChannel = make(map[string]bool)
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}
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func (c *WebConn) InvalidateCacheForChannel(channelId string) {
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delete(c.hasPermissionsToChannel, channelId)
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delete(c.isMemberOfChannel, channelId)
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}
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func (c *WebConn) HasPermissionsToTeam(teamId string) bool {
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perm, ok := c.hasPermissionsToTeam[teamId]
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func (c *WebConn) IsMemberOfTeam(teamId string) bool {
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isMember, ok := c.isMemberOfTeam[teamId]
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if !ok {
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session := GetSession(c.SessionToken)
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if session == nil {
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perm = false
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c.hasPermissionsToTeam[teamId] = perm
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isMember = false
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c.isMemberOfTeam[teamId] = isMember
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} else {
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member := session.GetTeamByTeamId(teamId)
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if member != nil {
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perm = true
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c.hasPermissionsToTeam[teamId] = perm
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isMember = true
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c.isMemberOfTeam[teamId] = isMember
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} else {
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perm = true
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c.hasPermissionsToTeam[teamId] = perm
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isMember = true
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c.isMemberOfTeam[teamId] = isMember
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}
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}
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}
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return perm
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return isMember
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}
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func (c *WebConn) HasPermissionsToChannel(channelId string) bool {
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perm, ok := c.hasPermissionsToChannel[channelId]
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func (c *WebConn) IsMemberOfChannel(channelId string) bool {
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isMember, ok := c.isMemberOfChannel[channelId]
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if !ok {
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if cresult := <-Srv.Store.Channel().CheckPermissionsToNoTeam(channelId, c.UserId); cresult.Err != nil {
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perm = false
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c.hasPermissionsToChannel[channelId] = perm
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if cresult := <-Srv.Store.Channel().GetMember(channelId, c.UserId); cresult.Err != nil {
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isMember = false
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c.isMemberOfChannel[channelId] = isMember
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} else {
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count := cresult.Data.(int64)
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if count == 1 {
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perm = true
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c.hasPermissionsToChannel[channelId] = perm
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} else {
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perm = false
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c.hasPermissionsToChannel[channelId] = perm
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}
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isMember = true
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c.isMemberOfChannel[channelId] = isMember
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}
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}
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return perm
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return isMember
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}
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@@ -5,6 +5,7 @@ package api
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import (
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"fmt"
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l4g "github.com/alecthomas/log4go"
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"github.com/mattermost/platform/einterfaces"
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@@ -154,7 +155,7 @@ func shouldSendEvent(webCon *WebConn, msg *model.WebSocketEvent) bool {
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// We have to make sure the user is in the channel. Otherwise system messages that
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// post about users in channels they are not in trigger warnings.
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if len(msg.ChannelId) > 0 {
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allowed := webCon.HasPermissionsToChannel(msg.ChannelId)
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allowed := webCon.IsMemberOfChannel(msg.ChannelId)
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if !allowed {
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return false
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@@ -176,7 +177,7 @@ func shouldSendEvent(webCon *WebConn, msg *model.WebSocketEvent) bool {
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// Only report events to users who are in the team for the event
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if len(msg.TeamId) > 0 {
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allowed := webCon.HasPermissionsToTeam(msg.TeamId)
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allowed := webCon.IsMemberOfTeam(msg.TeamId)
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if !allowed {
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return false
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@@ -185,7 +186,7 @@ func shouldSendEvent(webCon *WebConn, msg *model.WebSocketEvent) bool {
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// Only report events to users who are in the channel for the event execept deleted events
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if len(msg.ChannelId) > 0 && msg.Event != model.WEBSOCKET_EVENT_CHANNEL_DELETED {
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allowed := webCon.HasPermissionsToChannel(msg.ChannelId)
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allowed := webCon.IsMemberOfChannel(msg.ChannelId)
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if !allowed {
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return false
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