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* Refactored emoji.json to support multiple aliases and emoji categories * Added custom category to emoji.jsx and stabilized all fields * Removed conflicting aliases for :mattermost: and :ca: * fixup after store changes * Added emoji reactions * Removed reactions for an emoji when that emoji is deleted * Fixed incorrect test case * Renamed ReactionList to ReactionListView * Fixed 👍 and 👎 not showing up as possible reactions * Removed text emoticons from emoji reaction autocomplete * Changed emoji reactions to be sorted by the order that they were first created * Set a maximum number of listeners for the ReactionStore * Removed unused code from Textbox component * Fixed reaction permissions * Changed error code when trying to modify reactions for another user * Fixed merge conflicts * Properly applied theme colours to reactions * Fixed ESLint and gofmt errors * Fixed ReactionListContainer to properly update when its post prop changes * Removed unnecessary escape characters from reaction regexes * Shared reaction message pattern between CreatePost and CreateComment * Removed an unnecessary select query when saving a reaction * Changed reactions route to be under /reactions * Fixed copyright dates on newly added files * Removed debug code that prevented all unit tests from being ran * Cleaned up unnecessary code for reactions * Renamed ReactionStore.List to ReactionStore.GetForPost
65 lines
1.3 KiB
Go
65 lines
1.3 KiB
Go
// Copyright (c) 2016 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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package model
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import (
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"strings"
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"testing"
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)
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func TestReactionIsValid(t *testing.T) {
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reaction := Reaction{
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UserId: NewId(),
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PostId: NewId(),
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EmojiName: "emoji",
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CreateAt: GetMillis(),
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}
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if err := reaction.IsValid(); err != nil {
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t.Fatal(err)
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}
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reaction.UserId = ""
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if err := reaction.IsValid(); err == nil {
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t.Fatal("user id should be invalid")
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}
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reaction.UserId = "1234garbage"
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if err := reaction.IsValid(); err == nil {
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t.Fatal("user id should be invalid")
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}
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reaction.UserId = NewId()
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reaction.PostId = ""
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if err := reaction.IsValid(); err == nil {
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t.Fatal("post id should be invalid")
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}
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reaction.PostId = "1234garbage"
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if err := reaction.IsValid(); err == nil {
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t.Fatal("post id should be invalid")
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}
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reaction.PostId = NewId()
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reaction.EmojiName = ""
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if err := reaction.IsValid(); err == nil {
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t.Fatal("emoji name should be invalid")
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}
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reaction.EmojiName = strings.Repeat("a", 65)
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if err := reaction.IsValid(); err == nil {
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t.Fatal("emoji name should be invalid")
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}
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reaction.EmojiName = strings.Repeat("a", 64)
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if err := reaction.IsValid(); err != nil {
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t.Fatal(err)
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}
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reaction.CreateAt = 0
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if err := reaction.IsValid(); err == nil {
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t.Fatal("create at should be invalid")
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}
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}
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