Files
mattermost/api/websocket_test.go
Joram Wilander 365b8b465e Merging performance branch into master (#4268)
* improve performance on sendNotifications

* Fix SQL queries

* Remove get direct profiles, not needed anymore

* Add raw data to error details if AppError fails to decode

* men

* Fix decode (#4052)

* Fixing json decode

* Adding unit test

* Initial work for client scaling (#4051)

* Begin adding paging to profiles API

* Added more paging functionality

* Finish hooking up admin console user lists

* Add API for searching users and add searching to all user lists

* Add lazy loading of profiles

* Revert config.json

* Fix unit tests and some style issues

* Add GetProfilesFromList to Go driver and fix web unit test

* Update etag for GetProfiles

* Updating ui for filters and pagination (#4044)

* Updating UI for pagination

* Adjusting margins for filter row

* Adjusting margin for specific modals

* Adding relative padding to system console

* Adjusting responsive view

* Update client user tests

* Minor fixes for direct messages modal (#4056)

* Remove some unneeded initial load calls (#4057)

* UX updates to user lists, added smart counts and bug fixes (#4059)

* Improved getExplicitMentions and unit tests (#4064)

* Refactor getting posts to lazy load profiles correctly (#4062)

* Comment out SetActiveChannel test (#4066)

* Profiler cpu, block, and memory profiler. (#4081)

* Fix TestSetActiveChannel unit test (#4071)

* Fixing build failure caused by dependancies updating (#4076)

* Adding profiler

* Fix admin_team_member_dropdown eslint errors

* Bumping session cache size (#4077)

* Bumping session cache size

* Bumping status cache

* Refactor how the client handles channel members to be large team friendly (#4106)

* Refactor how the client handles channel members to be large team friendly

* Change Id to ChannelId in ChannelStats model

* Updated getChannelMember and getProfilesByIds routes to match proposal

* Performance improvements (#4100)

* Performance improvements

* Fixing re-connect issue

* Fixing error message

* Some other minor perf tweaks

* Some other minor perf tweaks

* Fixing config file

* Fixing buffer size

* Fixing web socket send message

* adding some error logging

* fix getMe to be user required

* Fix websocket event for new user

* Fixing shutting down

* Reverting web socket changes

* Fixing logging lvl

* Adding caching to GetMember

* Adding some logging

* Fixing caching

* Fixing caching invalidate

* Fixing direct message caching

* Fixing caching

* Fixing caching

* Remove GetDirectProfiles from initial load

* Adding logging and fixing websocket client

* Adding back caching from bad merge.

* Explicitly close go driver requests (#4162)

* Refactored how the client handles team members to be more large team friendly (#4159)

* Refactor getProfilesForDirectMessageList API into getAllProfiles API

* Refactored how the client handles team members to be more large team friendly

* Fix js error when receiving a notification

* Fix JS error caused by current user being overwritten with sanitized version (#4165)

* Adding error message to status failure (#4167)

* Fix a few bugs caused by client scaling refactoring (#4170)

* When there is no read replica, don't open a second set of connections to the master database (#4173)

* Adding connection tacking to stats (#4174)

* Reduce DB writes for statuses and other status related changes (#4175)

* Fix bug preventing opening of DM channels from more modal (#4181)

* 	Fixing socket timing error (#4183)

* Fixing ping/pong handler

* Fixing socket timing error

* Commenting out status broadcasting

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Adding DoPreComputeJson()

* Performance improvements (#4194)

* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config

* Add flag to enable http profiler

* Fix memory leak (#4197)

* Fix memory leak

* removed unneeded nil assignment

* Fixing go routine leak (#4208)

* Merge fixes

* Merge fix

* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)

* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs

* Refactor client code to periodically fetch statuses

* Add store unit test for getting statuses by ids

* Fix status unit test

* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket

* Adding multiple threads to websocket hub (#4230)

* Adding multiple threads to websocket hub

* Fixing unit tests

* Fixing so websocket connections from the same user end up in the same… (#4240)

* Fixing so websocket connections from the same user end up in the same list

* Removing old comment

* Refactor user autocomplete to query the server (#4239)

* Add API for autocompleting users

* Converted at mention autocomplete to query server

* Converted user search autocomplete to query server

* Switch autocomplete API naming to use term instead of username

* Split autocomplete API into two, one for channels and for teams

* Fix copy/paste error

* Some final client scaling fixes (#4246)

* Add lazy loading of profiles to integration pages

* Add lazy loading of profiles to emoji page

* Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00

149 lines
3.5 KiB
Go

// Copyright (c) 2016 Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.
package api
import (
"testing"
"time"
"github.com/mattermost/platform/model"
)
func TestWebSocket(t *testing.T) {
th := Setup().InitBasic()
WebSocketClient, err := th.CreateWebSocketClient()
if err != nil {
t.Fatal(err)
}
defer WebSocketClient.Close()
time.Sleep(300 * time.Millisecond)
// Test closing and reconnecting
WebSocketClient.Close()
if err := WebSocketClient.Connect(); err != nil {
t.Fatal(err)
}
WebSocketClient.Listen()
time.Sleep(300 * time.Millisecond)
WebSocketClient.SendMessage("ping", nil)
time.Sleep(300 * time.Millisecond)
if resp := <-WebSocketClient.ResponseChannel; resp.Data["text"].(string) != "pong" {
t.Fatal("wrong response")
}
WebSocketClient.SendMessage("", nil)
time.Sleep(300 * time.Millisecond)
if resp := <-WebSocketClient.ResponseChannel; resp.Error.Id != "api.web_socket_router.no_action.app_error" {
t.Fatal("should have been no action response")
}
WebSocketClient.SendMessage("junk", nil)
time.Sleep(300 * time.Millisecond)
if resp := <-WebSocketClient.ResponseChannel; resp.Error.Id != "api.web_socket_router.bad_action.app_error" {
t.Fatal("should have been bad action response")
}
req := &model.WebSocketRequest{}
req.Seq = 0
req.Action = "ping"
WebSocketClient.Conn.WriteJSON(req)
time.Sleep(300 * time.Millisecond)
if resp := <-WebSocketClient.ResponseChannel; resp.Error.Id != "api.web_socket_router.bad_seq.app_error" {
t.Fatal("should have been bad action response")
}
WebSocketClient.UserTyping("", "")
time.Sleep(300 * time.Millisecond)
if resp := <-WebSocketClient.ResponseChannel; resp.Error.Id != "api.websocket_handler.invalid_param.app_error" {
t.Fatal("should have been invalid param response")
} else {
if resp.Error.DetailedError != "" {
t.Fatal("detailed error not cleared")
}
}
}
func TestWebSocketEvent(t *testing.T) {
th := Setup().InitBasic()
WebSocketClient, err := th.CreateWebSocketClient()
if err != nil {
t.Fatal(err)
}
defer WebSocketClient.Close()
WebSocketClient.Listen()
omitUser := make(map[string]bool, 1)
omitUser["somerandomid"] = true
evt1 := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_TYPING, "", th.BasicChannel.Id, "", omitUser)
evt1.Add("user_id", "somerandomid")
Publish(evt1)
time.Sleep(300 * time.Millisecond)
stop := make(chan bool)
eventHit := false
go func() {
for {
select {
case resp := <-WebSocketClient.EventChannel:
if resp.Event == model.WEBSOCKET_EVENT_TYPING && resp.Data["user_id"].(string) == "somerandomid" {
eventHit = true
}
case <-stop:
return
}
}
}()
time.Sleep(400 * time.Millisecond)
stop <- true
if !eventHit {
t.Fatal("did not receive typing event")
}
evt2 := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_TYPING, "", "somerandomid", "", nil)
go Publish(evt2)
time.Sleep(300 * time.Millisecond)
eventHit = false
go func() {
for {
select {
case resp := <-WebSocketClient.EventChannel:
if resp.Event == model.WEBSOCKET_EVENT_TYPING {
eventHit = true
}
case <-stop:
return
}
}
}()
time.Sleep(400 * time.Millisecond)
stop <- true
if eventHit {
t.Fatal("got typing event for bad channel id")
}
}
func TestZZWebSocketTearDown(t *testing.T) {
// *IMPORTANT* - Kind of hacky
// This should be the last function in any test file
// that calls Setup()
// Should be in the last file too sorted by name
time.Sleep(2 * time.Second)
TearDown()
}