mirror of
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* improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
256 lines
8.9 KiB
JavaScript
256 lines
8.9 KiB
JavaScript
// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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import UserStore from 'stores/user_store.jsx';
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import TeamStore from 'stores/team_store.jsx';
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import * as UserAgent from 'utils/user_agent.jsx';
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import * as Utils from 'utils/utils.jsx';
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import ErrorBar from 'components/error_bar.jsx';
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import LoadingScreen from 'components/loading_screen.jsx';
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import * as AsyncClient from 'utils/async_client.jsx';
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import * as GlobalActions from 'actions/global_actions.jsx';
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import SelectTeamItem from './components/select_team_item.jsx';
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import {Link} from 'react-router/es6';
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import {FormattedMessage} from 'react-intl';
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import React from 'react';
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import logoImage from 'images/logo.png';
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export default class SelectTeam extends React.Component {
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constructor(props) {
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super(props);
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this.onTeamChange = this.onTeamChange.bind(this);
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this.handleTeamClick = this.handleTeamClick.bind(this);
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const state = this.getStateFromStores(false);
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state.loadingTeamId = '';
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this.state = state;
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}
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componentDidMount() {
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TeamStore.addChangeListener(this.onTeamChange);
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AsyncClient.getAllTeamListings();
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}
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componentWillUnmount() {
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TeamStore.removeChangeListener(this.onTeamChange);
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}
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onTeamChange() {
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this.setState(this.getStateFromStores(true));
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}
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getStateFromStores(loaded) {
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return {
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teams: TeamStore.getAll(),
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teamMembers: TeamStore.getMyTeamMembers(),
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teamListings: TeamStore.getTeamListings(),
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loaded
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};
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}
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handleTeamClick(team) {
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this.setState({loadingTeamId: team.id});
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}
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render() {
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let content = null;
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let teamContents = [];
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const isAlreadyMember = new Map();
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const isSystemAdmin = Utils.isSystemAdmin(UserStore.getCurrentUser().roles);
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let teamMembersCount = 0;
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for (const teamMember of this.state.teamMembers) {
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const teamId = teamMember.team_id;
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const team = this.state.teams[teamId];
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isAlreadyMember[teamId] = true;
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teamMembersCount++;
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teamContents.push(
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<SelectTeamItem
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key={'team_' + team.name}
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team={team}
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url={'/' + team.name + '/channels/town-square'}
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onTeamClick={this.handleTeamClick}
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loading={this.state.loadingTeamId === teamId}
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/>
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);
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}
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var openTeamContents = [];
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for (const id in this.state.teamListings) {
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if (this.state.teamListings.hasOwnProperty(id) && !isAlreadyMember[id]) {
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const openTeam = this.state.teamListings[id];
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openTeamContents.push(
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<SelectTeamItem
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key={'team_' + openTeam.name}
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team={openTeam}
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url={`/signup_user_complete/?id=${openTeam.invite_id}`}
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onTeamClick={this.handleTeamClick}
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loading={this.state.loadingTeamId === openTeam.id}
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/>
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);
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}
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}
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if (teamMembersCount === 0 && teamContents.length === 0 && openTeamContents.length === 0 && (global.window.mm_config.EnableTeamCreation === 'true' || isSystemAdmin)) {
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teamContents = (
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<div className='signup-team-dir-err'>
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<div>
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<FormattedMessage
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id='signup_team.no_open_teams_canCreate'
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defaultMessage='No teams are available to join. Please create a new team or ask your administrator for an invite.'
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/>
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</div>
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</div>
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);
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} else if (teamMembersCount === 0 && teamContents.length === 0 && openTeamContents.length === 0) {
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teamContents = (
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<div className='signup-team-dir-err'>
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<div>
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<FormattedMessage
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id='signup_team.no_open_teams'
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defaultMessage='No teams are available to join. Please ask your administrator for an invite.'
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/>
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</div>
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</div>
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);
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} else if (teamContents.length === 0 && openTeamContents.length > 0) {
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teamContents = null;
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}
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if (teamContents) {
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content = (
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<div className='signup__content'>
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<h4>
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<FormattedMessage
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id='signup_team.choose'
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defaultMessage='Your teams:'
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/>
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</h4>
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<div className='signup-team-all'>
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{teamContents}
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</div>
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</div>
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);
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}
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var openContent;
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if (openTeamContents.length > 0) {
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openContent = (
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<div className='signup__content'>
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<h4>
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<FormattedMessage
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id='signup_team.join_open'
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defaultMessage='Teams you can join: '
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/>
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</h4>
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<div className='signup-team-all'>
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{openTeamContents}
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</div>
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</div>
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);
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}
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if (!this.state.loaded) {
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openContent = <LoadingScreen/>;
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}
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let teamHelp = null;
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if (isSystemAdmin && (global.window.mm_config.EnableTeamCreation === 'false')) {
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teamHelp = (
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<FormattedMessage
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id='login.createTeamAdminOnly'
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defaultMessage='This option is only available for System Administrators, and does not show up for other users.'
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/>
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);
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}
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let teamSignUp;
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if (isSystemAdmin || (global.window.mm_config.EnableTeamCreation === 'true' && !UserAgent.isMobileApp())) {
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teamSignUp = (
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<div className='margin--extra'>
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<Link
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to='/create_team'
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className='signup-team-login'
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>
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<FormattedMessage
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id='login.createTeam'
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defaultMessage='Create a new team'
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/>
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</Link>
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<div>
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{teamHelp}
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</div>
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</div>
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);
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}
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let adminConsoleLink;
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if (isSystemAdmin) {
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adminConsoleLink = (
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<div className='margin--extra hidden-xs'>
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<Link
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to='/admin_console'
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className='signup-team-login'
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>
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<FormattedMessage
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id='signup_team_system_console'
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defaultMessage='Go to System Console'
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/>
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</Link>
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</div>
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);
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}
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let description = null;
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if (global.window.mm_license.IsLicensed === 'true' && global.window.mm_license.CustomBrand === 'true' && global.window.mm_config.EnableCustomBrand === 'true') {
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description = global.window.mm_config.CustomDescriptionText;
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} else {
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description = (
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<FormattedMessage
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id='web.root.signup_info'
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defaultMessage='All team communication in one place, searchable and accessible anywhere'
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/>
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);
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}
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return (
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<div>
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<ErrorBar/>
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<div className='signup-header'>
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<a
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href='#'
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onClick={GlobalActions.emitUserLoggedOutEvent}
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>
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<span className='fa fa-chevron-left'/>
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<FormattedMessage
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id='navbar_dropdown.logout'
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/>
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</a>
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</div>
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<div className='col-sm-12'>
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<div className={'signup-team__container'}>
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<img
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className='signup-team-logo'
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src={logoImage}
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/>
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<h1>{global.window.mm_config.SiteName}</h1>
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<h4 className='color--light'>
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{description}
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</h4>
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{content}
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{openContent}
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{teamSignUp}
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{adminConsoleLink}
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</div>
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</div>
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</div>
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);
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}
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}
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