Files
mattermost/store/sqlstore/system_store.go
Rodrigo Villablanca 20e44399c7 SystemStore migration to return plain errors (#14835)
* SystemStore migration to return plain errors

* Fix nilness

* Fix translations

* Fix merge

* Fix layers

* Fix merge errors

* Lint: remove unnecessary use of sprint

* Fix merge errors

* Fix i18n

Co-authored-by: Agniva De Sarker <agnivade@yahoo.co.in>
2020-08-13 20:32:57 +05:30

126 lines
3.8 KiB
Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package sqlstore
import (
"context"
"database/sql"
"github.com/mattermost/mattermost-server/v5/model"
"github.com/mattermost/mattermost-server/v5/store"
"github.com/pkg/errors"
)
type SqlSystemStore struct {
SqlStore
}
func newSqlSystemStore(sqlStore SqlStore) store.SystemStore {
s := &SqlSystemStore{sqlStore}
for _, db := range sqlStore.GetAllConns() {
table := db.AddTableWithName(model.System{}, "Systems").SetKeys(false, "Name")
table.ColMap("Name").SetMaxSize(64)
table.ColMap("Value").SetMaxSize(1024)
}
return s
}
func (s SqlSystemStore) createIndexesIfNotExists() {
}
func (s SqlSystemStore) Save(system *model.System) error {
if err := s.GetMaster().Insert(system); err != nil {
return errors.Wrapf(err, "failed to save system property with name=%s", system.Name)
}
return nil
}
func (s SqlSystemStore) SaveOrUpdate(system *model.System) error {
if err := s.GetMaster().SelectOne(&model.System{}, "SELECT * FROM Systems WHERE Name = :Name", map[string]interface{}{"Name": system.Name}); err == nil {
if _, err := s.GetMaster().Update(system); err != nil {
return errors.Wrapf(err, "failed to update system property with name=%s", system.Name)
}
} else {
if err := s.GetMaster().Insert(system); err != nil {
return errors.Wrapf(err, "failed to save system property with name=%s", system.Name)
}
}
return nil
}
func (s SqlSystemStore) Update(system *model.System) error {
if _, err := s.GetMaster().Update(system); err != nil {
return errors.Wrapf(err, "failed to update system property with name=%s", system.Name)
}
return nil
}
func (s SqlSystemStore) Get() (model.StringMap, error) {
var systems []model.System
props := make(model.StringMap)
if _, err := s.GetReplica().Select(&systems, "SELECT * FROM Systems"); err != nil {
return nil, errors.Wrap(err, "failed to system properties")
}
for _, prop := range systems {
props[prop.Name] = prop.Value
}
return props, nil
}
func (s SqlSystemStore) GetByName(name string) (*model.System, error) {
var system model.System
if err := s.GetMaster().SelectOne(&system, "SELECT * FROM Systems WHERE Name = :Name", map[string]interface{}{"Name": name}); err != nil {
return nil, errors.Wrapf(err, "failed to get system property with name=%s", system.Name)
}
return &system, nil
}
func (s SqlSystemStore) PermanentDeleteByName(name string) (*model.System, error) {
var system model.System
if _, err := s.GetMaster().Exec("DELETE FROM Systems WHERE Name = :Name", map[string]interface{}{"Name": name}); err != nil {
return nil, errors.Wrapf(err, "failed to permanent delete system property with name=%s", system.Name)
}
return &system, nil
}
// InsertIfExists inserts a given system value if it does not already exist. If a value
// already exists, it returns the old one, else returns the new one.
func (s SqlSystemStore) InsertIfExists(system *model.System) (*model.System, error) {
tx, err := s.GetMaster().BeginTx(context.Background(), &sql.TxOptions{
Isolation: sql.LevelSerializable,
})
if err != nil {
return nil, errors.Wrap(err, "begin_transaction")
}
defer finalizeTransaction(tx)
var origSystem model.System
if err := tx.SelectOne(&origSystem, `SELECT * FROM Systems
WHERE Name = :Name`,
map[string]interface{}{"Name": system.Name}); err != nil && err != sql.ErrNoRows {
return nil, errors.Wrapf(err, "failed to get system property with name=%s", system.Name)
}
if origSystem.Value != "" {
// Already a value exists, return that.
return &origSystem, nil
}
// Key does not exist, need to insert.
if err := tx.Insert(system); err != nil {
return nil, errors.Wrapf(err, "failed to save system property with name=%s", system.Name)
}
if err := tx.Commit(); err != nil {
return nil, errors.Wrap(err, "commit_transaction")
}
return system, nil
}